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ENGAGE News

ENGAGE v3.5.2

IMPROVED

Content Editor
- Added the option to control if a recording loops when it’s added as a triggered effect and its length is set to be longer than the original recording.


FIXED

Video
- Fixed an issue that caused only audio to be played for some live streams.

Content Editor
- Fixed filter settings for the library of Interactive IFX so that only suitable IFX are listed.
- Fixed an issue that prevented users from swapping one interactive IFX for another in the effect options.
- Fixed an issue where the Spawn Type setting for a triggered effect could show a value that didn’t match its behavior.
- Fixed an issue that prevented Meta Quest 2 and PC VR users from setting a source for external URL video IFX.

ENGAGE v3.5.1

FIXED

Videos
- Improved the reliability of video playback – in particular, videos played in the 360 Video Room.

ENGAGE LINK
- Fixed a bug that caused the LINK page to still appear on a user’s in-session menu in scalable sessions when turned off in the Enterprise Admin Portal.

ENGAGE V3.5

New


[h3]Single sign-on (SSO) - Beta release[/h3]
o Added single sign-on (SSO) support for Microsoft Entra ID (formerly Azure Active Directory) for Enterprise account beta testers.

[h3]Session capacity[/h3]
o Implemented new restrictions on the number of users that can join a session that was created by a LITE or PLUS user. For LITE users, the maximum total number of users is two. For PLUS users, the maximum is 10.
o Added an option for users to set a maximum capacity for a Session when they create one.

[h3]Avatars[/h3]
o Added the ability for users on desktop and mobile devices to see their own avatar. For example, on a desktop device, a user can flip the menu camera to take a selfie.

[h3}Events[/h3]
o Removed the option to create Events within the ENGAGE application. All users should now create their Events in the web manager. For more information, refer to the Events Guide.



Improved


[h3]Avatars[/h3]
o Redesigned avatar display names and status icons to improve legibility.

[h3]Content Editor [/h3]
o Added an option to enable drag box selection in the dope sheet.
o Created consistent views when a user switches between the timeline, dope sheet, and curve editor by ensuring that they display the same time range.

[h3]Security and performance [/h3]
o Added a new Security & log-in section in the ENGAGE application account management menu to group related settings.
o Moved the option for users to change their password in the ENGAGE application to the new Security & log-in section.
o Applied important updates and improvements that benefit the stability of the platform.

[h3]Videos[/h3]
o Increased the resolution of thumbnail images shown in search results.

[h3]IFX (Immersive FX)[/h3]
o Disabled the appearance of IFX selection bubbles when a user hovers a selection cursor over them. Users now only see a selection bubble when they attempt to interact with an IFX. I.e., click the left mouse button or press the interact button on a VR controller.

[h3]Meta VR devices[/h3]
o Improved stereoscopic alignment of some UI elements, such as the animated data transit lines on the ENGAGE LINK map.



Fixed


[h3]IFX[/h3]
o Fixed an issue that could cause shared IFX to not remain in persistent Sessions after all users had left the Session.
o Fixed the External Texture Shader for 3D images.

[h3]Portals[/h3]
o Fixed portals that were configured to transport users to a specific spawn point in a different session.

[h3]Chroma key screens[/h3]
o Fixed the appearance of chroma key screens to more accurately subtract the chosen color and remove artifacts, such as green outlines.

[h3]UI[/h3]
o Fixed an issue that prevented users from interacting with small buttons in the UI when their avatar was in motion.
o Fixed an issue that caused duplicate or blank user tiles to briefly appear on the Users page of the in-session menu.
o Fixed an issue that could cause a data retrieval error to appear when users viewed the last page of the content library or performed a search.
o Fixed an issue where the VR wrist controls were not disabled when hidden and users of VR devices could accidentally select tools.

[h3]3D voice[/h3]
o Fixed the 3D voice state toggles to accurately indicate whether 3D voice is enabled for each user.
o Fixed the 3D voice toggle on the Session Settings page so that the setting is applied to all users in the Session.

[h3]Localization[/h3]
o Fixed an issue that prevented the input of Japanese characters into text fields in the ENGAGE application’s web browser.
o Translated some additional areas of the application that appeared in only English.

[h3]Content Editor[/h3]
o Corrected the initial size of the editor panel when opened on a VR device.
o Fixed an issue where if a user selected multiple recordings on the timeline and tried to move them at the same time, they did not move uniformly.
o Fixed an issue that caused Skip to Time IFX to be active when not playing the content.
o Blocked activation of emojis in the Content Editor.]

[h3]Avatars[/h3]
o Fixed an issue that occasionally caused an avatar to appear in the wrong outfit in the interior spaces of the Moon Base location.
o Fixed the lighter skin tone patches that appeared on the forehead of avatars in the avatar editor.

[h3]Voice communication[/h3]
o Fixed an issue that could cause the application to briefly become unresponsive on some devices when the user’s microphone was muted.

[h3]User accounts[/h3]
o Fixed an issue where if a user that was logged in on one device, and then used the same account to log in on another device, they were not automatically logged out of the first device.

ENGAGE v3.4

New


[h3]Meta headsets [/h3]
o Added support for users to report breaches of Meta’s Code of Conduct for Virtual Experiences. For more information about how to use this feature, refer to Reporting someone on a Meta Quest and Rift S.


Improved


[h3]UI [/h3]
o Improved the location preview image on loading prompts to remove distortion.
o Improved the sort by device type view on the Users page of the in-Session menu. Different types of computers, such as PC desktops and PC laptops, are now grouped separately.

[h3]Content Editor [/h3]
o Removed the 3D coordinate offset that was applied to locations.


FIXED


[h3]Avatars[/h3]
- Fixed an issue that could cause a static copy of a user’s avatar to appear in a Session.
- Fixed a red tint that appeared in avatar hair with some combinations of styles and colors.
- Fixed an issue in the Avatar Editor that could cause an avatar’s hands to twitch when a user switched between appearance categories in the side menu.
- Fixed an issue that caused an avatar’s hair color to change when a MyFace was applied.
- Fixed the skin tone blending at an avatar’s neckline when a MyFace is applied.

[h3]Web links [/h3]
o Fixed an issue that caused some web links to OneDrive files to not load.

[h3]Audio [/h3]
o Fixed an issue that caused voice communication to fail on a Windows computer if a user had two microphones connected that had the same device name.

ENGAGE v3.3.2

FIXED


[h3]Portals[/h3]

  • Fixed an issue that could prevent users from accessing a session, for example when travelling through a portal, with a message that there was an error downloading assets.