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ENGAGE News

ENGAGE v3.3.2

FIXED


[h3]Portals[/h3]

  • Fixed an issue that could prevent users from accessing a session, for example when travelling through a portal, with a message that there was an error downloading assets.

ENGAGE v3.3.1

Fixed


[h3]Audio[/h3]
o Fixed an issue that could cause a momentary increase in audio volume when a user entered a portal.

[h3]Avatars[/h3]
o Fixed the lighting of avatars in the Avatar Editor.
o Fixed a temporary application freeze that could occur when outfit thumbnails loaded in the Avatar Editor.

[h3]LINK[/h3]
o Fixed the stock ticker in Enterprise Plaza.

[h3]Content Editor[/h3]
o Fixed an issue that caused the application to become unresponsive if a user attempted to open or create a sequence in a different location from within the Content Editor.
o Fixed the activation of Body triggers.
o Fixed an issue where changes to the start time and end time fields for an IFX were not applied.

[h3]Permissions [/h3]
o Fixed the 3D pen permission icon for individual users to have the correct appearance when the permission is enabled.

[h3]Cloud File Manager [/h3]
Note: Access to the cloud file manager is limited for initial rollout to approved beta testers only
o Fixed the loading of 3D models.
o Corrected the saturation and brightness of images loaded from Cloud File Manager.

ENGAGE V3.3

New


[h3]Unity[/h3]
o Upgraded the ENGAGE application from Unity 2019 to Unity 2021 to improve compatibility with the latest versions of third-party software, and to enable the addition of new features. [More Information]
o Changed the lighting system from gamma to linear color space to increase the level realism in environments.

[h3]Avatars[/h3]
o Added the ability to capture an image of your avatar to use as your profile image. [More Information]

[h3]Recordings[/h3]
o Added the ability to capture interactive objects in recordings. These are objects that any user with hand controllers can grab and manipulate, even if they don’t have permission to add or modify IFX.


Improved


[h3]SDK[/h3]
o Updated client SDK project folders and rebuilt locations and IFX to ensure compatibility with the upgrade to Unity 2021. [More Information]

[h3]Emojis [/h3]
o Changed use of emojis to be on by default in new Sessions and Events. A host can disable them if required.

[h3]Teleport[/h3]
o Improved teleportation to remove a subtle bounce that occurred at the end of the teleport operation, which may have induced motion sickness in some users.

[h3]Sessions[/h3]
o Created a more consistent sequence of checks and UI prompts when users join a Session.
o Removed the Advanced Options panel that users could access when they created a Session, since there are currently no Advanced Options to select.

[h3]Recordings[/h3]
o Removed the Record button from a user’s in-Session menu when they don’t have permission to create recordings.

[h3]Content Editor[/h3]
o Added the ability to select keys in the graph editor and then frame the view on only those selected keys.

[h3]Avatars [/h3]
o Improved compression of avatar assets to reduce the amount of data sent over the network.

[h3]Security and performance[/h3]
o Applied important updates and improvements that benefit the stability of the platform.


Fixed


[h3]Media[/h3]
o Fixed media screens so that they don’t appear translucent when media is loading.
o Fixed an issue that could sometimes block users with PLUS or ENTERPRISE subscription from enabling the Shared Screen permission for other users.

[h3]Sessions [/h3]
o Fixed an issue where a long load time for a location could cause a user to be returned to the menu screen after the load completed, instead of entering the location.

[h3]UI[/h3]
o Fixed an issue on the account creation pages in the ENGAGE application that prevented the close application button from working.

[h3]Content Editor [/h3]
o Fixed an issue that could prevent changes to sequence properties, such as the filename or sequence length, from being saved.
o Fixed a delay between deleting a key in the graph editor and that change taking effect in other views.
o Fixed the display of channel visibility icons in the graph editor when users leave and then return to the graph editor so that they accurately reflect channel state.
o Set a minimum size for the editor panel.

[h3]Security[/h3]
o Prevented password unmasking from persisting between visits to a page in the application.

[h3]Localization [/h3]
o Added missing localization text in the UI and for newly added locations and IFX.

[h3]Avatars [/h3]
o Fixed an issue that caused avatars to appear invisible, small, or below the floor to users that joined a Session after the affected avatars entered away mode.
o Removed the default name, host status, and device strings that momentarily appeared on the Users page when a user joined a Session.

Fatboy Slim's " Eat Sleep VR Repeat" Immersive Concert in ENGAGE

[h4]We're delighted to be hosting Fatboy Slim's 'Eat Sleep VR Repeat' immersive concert in ENGAGE on March 30th 2023. [/h4]

Fatboy Slim's career has always been punctuated with fun and firsts and this first-of-its-kind event will take you on an immersive virtual reality experience, unlike any other VR concert that you’ve experienced before!

The 45-minute adventure will take your avatar into the burrows of Fatboy Slim’s mind; starting at the drive-in diner, where you’ll begin the journey with friends and fans.

Check out our promotional video.

Download ENGAGE and visit our Central Plaza in ENGAGE LINK to register for this free concert. You will find a Fatboy Slim poster, once you load into this plaza and follow the steps by pressing 'Click to Register' button here. Alternatively, you can visit out landing page and follow the registration steps. Registration is mandatory to acces this event on the day.

You can also visit the Fatboy Slim Diner ahead of the event in the Event Space 1, just off the ENGAGE LINK Central Plaza to get a preview of just one the scenes you will visit on the day. Tour the Diner scene, learn to ride the motorbikes and more...

For more information about the Fatboy Slim immersive concert you can also visit our concert guide

We look forward to seeing you at "Eat Sleep VR Repeat"

ENGAGE v3.2.1

Fixed


[h3]Log in[/h3]
o Fixed an issue that could cause a PC user to be logged out of the application immediately after they logged in, accompanied by an incorrect error message that they had logged in on another device.