1. Gold Mining Simulator
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  3. Patch 1.5.5.14530

Patch 1.5.5.14530


    FEATURES:
  • Leaderboards Season 10 started (for this season only: changed starting map - Pine Valley costs now 0$ when rented, drill cover is bigger now, gold nuggets will spawn for using the drill)
  • Rewards for Season 9

    FIXES:
  • GamePad - In sleep mechanic it was possible to add sleeping hours to 1000, now it is limited from 1 to 24 hours
  • Around 50 various UI fixes for Tablet, Map, Journal, Blacksmith, Notifications, Main menu, Fuel station
  • Texture correction for all cables when they are very short
  • GamePad - Selling Area - No button description A in the interface (removing objects from the list for sale)
  • GamePad - Tablet - After cancelling the purchase of a Lot Upgrade, the selection indicator disappears and you have to exit the Transport menu - now selects the first item on the left (priority) or on the right (if the left list is empty)
  • Even though I'm within the cable reach and we can refuel the machine, we still get the prompt "It's too far!"
  • Big Excavator - After transport to Storage, save, reload and transport to the plot, it is impossible to lower the BE arm
  • Stage 1 Tutorial - Players without Gold Nugget go to Blacksmith with 1.9g of gold, which they cannot melt - now the quest disappears only when you enter the panning system after the first cleaning
  • Trailers - The brake does not work, detached on the hill rolls off it
  • Conveyor Belt Hopper - Although the Wash Plant Engine Fan Belt is broken, the soil is delivered to Conveyor Belta anyway
  • Trommel - Moves faster than the chain speed (Trommel Chain)
  • Stage 3 Tutorial - Front-End Loader - Attaching to it completes the task of attaching things to the Excavator
  • Blacksmith - Buying upgrades with Magnetite will crash the game
  • FastTravel price 20k
  • Trommel, Duplex Jig, T-DJ Sluicebox - Cannot be pulled from the Wash Planta slot with the Excavator
  • In-game Digtube now changes text with language change
  • Map - some texts did not have a wrap / truncate which stuck out of the background
  • Bars over 99 oz have no decimal zero
  • Big Diesel Water Pump, Mobile Water Tank, Big Electric Water Pump, Big Diesel Water Pump - The part for attaching to the Pickup is turned 180 degrees
  • Transport - After trying to move too many machines, a prompt pops up, but the game carries them anyway. Now, when transporting, the number of free spawn points is checked in relation to the number of objects moved per claim
  • GamePad - Checkout at checkout - Created a pointer (yellow dot) to visually make choosing easier

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