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CounterAttack: Uprising News

Update - v1.0.3

Changes & Improvements
Improved visibility for several enemies
Drone Shield recharge now resets when you take any damage

Fixes
Fixed several online synchronization issues
Fixed collision issue with first boss
Several custom level and editor fixes
Fixed some bosses that were "hackable" but not supposed to be

Update - v1.0.2

A few more bugixes and minor improvements. Thank you to everybody who's reporting bugs!

Changes & Improvements
Unlock text is more readable on bright backgrounds
Several optimizations

Fixes
Fixed Wave Survival bug causing too many “easy” enemies to spawn and not enough “Hard” enemies to spawn in later waves
Fixed Carl’s ultimate sound having too high of priority
Fixed local multiplayer powerup sharing
Fixed chained input triggers not working on OSX

Update - v1.0.1

v1.0.1 is a minor bugfix update

Changes & Improvements
Improved visibility
Space Breaks now fast forward level starting cutscenes
Balance Tweaks on Planet Aquaria

Fixes
Fixed “white speckle” issue when showing player hitboxes
Fixed buildup plasma not refreshing projectile damage when used as a projectile with penetration a melee weapon
Fixed online projectile dimming not working with some weapons
Fixed other player attachment names not showing up in online games
Fixed sub highlight color
Fixed Plasma Speed retaining Y velocity from tank level (Thanks Xorha and SMFScar!)
Fixed Wave Survival spawn delay bug
Fixed Custom Games crashing if Steam wasn’t running
Fixed several Singularity graphical glitches

CounterAttack v1.0 Released

Today is the day! After over 5 years of development v1.0 has been released and CounterAttack has left Early Access!



v1.0 is mostly the same as the beta branch with several fixes.
v1.0 Main Features
73 New Attachments
7 New Enemies
Improved Level Editor
Custom Campaigns
Many bosses and levels improved
Improved Visual Effects
Improved multiplayer matchmaking and stability

Shoutout to all the players who helped me make the game better! I read every bug report and suggestion even if I don’t always respond. You’ve helped make CounterAttack the game it is today!

CounterAttack v1.0 will be released March 11th

The long awaited day has almost arrived. CounterAttack will be fully released on
March 11th, 2019. The price will be increased on release day. If you own CounterAttack you will not have to purchase it a second time.

1.0 will include many fixes and new content including new enemies, improved levels, and new attachments. All of your saves, attachments, and custom levels will carry over to the next version.

If you can't wait until then you can join the beta, instructions are in this thread. 1.0 will mostly be the same as the beta branch, with several fixes and minor changes.

CounterAttack wouldn't be the game it is today if it wasn't for your feedback, bug reports, and enthusiasm. A big thanks to everybody in the community!