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CounterAttack: Uprising News

Update 1.0.8r301

Changes
-Add confirm button to the quit button on the "Level Select" scene
-Increased Marcus' ultimate damage by 20%
-Increased Solar level's warning text size
-Disabled distortion on loading scene for some quality levels
-Improved save handling in multi user environments

Fixes
-Fixed custom campaign issue with online games not starting due to level transfer fail (root element missing error)
-Fixed some sound issues
-Fixed issue with Sarah's ultimate subtracting speed when enhanced sufficiently
-Fixed background blur issue for some levels
-Fixed issue on Wave Survival where enemies would fly onto the screen to quickly

Minor Update 1.0.8r278

Fixes
Fixed Energy Lance
Corrected several sounds that did not respect volume settings

Known Issues
Crit and Marcus' ult still play sound when muted. Will be fixed in the next update.

Minor Update 1.0.8r276

Fixes
Fixed crash on lower graphics quality
Fixed issue with reconnecting to an online game

Changes
The default branch now has crossplay enabled

Minor Update 1.0.8r263

Fixes
Fixed lobby ready sync issue
Fixed 'Latency Escalation' not applying correctly
Lowered "R" intro volume
Fixed Lively Pilot visual bug with OnGetLife attachments

CounterAttack v1.0.8 has been released!




This update brings several bug fixes, attachment interaction improvements, an improve region browser with a player count, a new game engine version with several improvements, and cross-network support (still in beta!).

Fixes
Fixed explosion sound ‘cracking’ in some situations

Improvements
9 New Attachments
Cleaned up Launch level visuals a bit
Improved how some attachments work together, and with capital ships (e.g. Switchback)
Various optimizations
Newer Game Engine version (Unity 2018.4.36f1)
Loading/Wormhole animation improve

Balance
Many action attachments have had damaged increased
Some attachment drops changed, most notably Battle Pods and Strange Module added to the AutoEye
Drop-powerup cooldown (the ability to drop powerups during game) lowered from 1.12s to 0.5s

Pilots
Carl’s passive (environment damage) increased to from +25% to +40%
Joe’s passive (action reload) improved from 20% to 25% cooldown reduction
Joe’s passive (action reload) now also fires 2 mini rockets
Marcus’ twin blades damage increased by 20%
Marcus’ base evasion increased from 2% -> 5%
Marcus’ base fire rate increased from +4% -> +5%
Sarah’s ultimate now has a very low (
For more detailed patch notes check out the update history in the official CounterAttack discord: https://discord.gg/uRqs9MzM4u

Cross Platform
Cross-network play between CounterAttack for Steam and CounterAttack for Xbox One is now possible by opting in to the beta in Steam.

Instructions on how to access betas:
https://steamcommunity.com/app/451600/discussions/2/3140616601488622919/
Branch: xboxcrossplay
Password: CrossPlayIsCool

Known Issues/Limitations
High Scores for Xbox is disabled when cross-network play is detected. Voice Chat between Xbox and other platforms doesn’t work. Custom Levels are currently disabled for cross-network games.