Whirligig - Beta release 5.62, bug killing, optimisation and other stuff
Whirligig Update – Major Optimisation and Core Improvements
[p]Hi everyone,
This is another big update!
The main focus this time is on bug fixes, performance improvements, and core system optimisation. I’ve been working hard to polish Whirligig so I can move forward on solid ground.
I’ve tested everything thoroughly, but as always, some issues might have slipped through the cracks — so please let me know if you spot anything!
[/p][h2]Core Update [/h2][h3]Unity 6 & URP Implementation[/h3][p]One of the biggest backend updates: Whirligig now runs on Unity 6000.2.8f1 with the Universal Render Pipeline (URP).
This was a major change that took a couple of months to complete.
Benefits include:[/p]
- [p] Significantly faster loading times[/p]
- [p] Much better resource management[/p]
- [p]Noticeable performance boosts (especially during playback)[/p]
- [p] Easier future updates and feature additions[/p]
- [p] Better long-term support and stability
[/p]
You’ll notice:[/p]
- [p] Much smoother slider movement[/p]
- [p] Analog inputs (like tilt) now respond incrementally to pressure on thumbsticks [/p]
- [p] Overall, a more responsive feel when using controllers[/p]
There were a few tricky parts that needed brute-force fixes to make things work as expected, but those have been cleaned up.
The result: improved playback performance and more predictable behavior across the board.
[/p][h3]Explorer Improvements[/h3][p]The Explorer has been heavily optimised for both thumbnail and list views.
Improvements include:
[/p]
- [p] Much faster thumbnail generation and loading[/p]
- [p] Supports larger directories without slowdown[/p]
- [p] More reliable thumbnail frame capture[/p]
- [p] Several long-standing bugs have been fixed[/p]
You can read more about it here:[/p][p]real-world-360-degree-mapping-multiple-projectors[/p][p]This feature has been fully updated and is now compatible with all the latest Whirligig changes. I will be doing a full breakdown of this hopefully soon so if you're interested keep an eye out for the release. [/p][h2] Other Updates & Additions [/h2]
- [p]360 rooms have improved screen alignment.[/p]
- [p]Two new 3D environments:[/p]
- [p] An outdoor camping area[/p]
- [p] A post-apocalyptic desert scene[/p]
- [p]Custom video thumbnails can now be generated from Settings → About.[/p]
- [p]Audio-reactive backgrounds have been refined for smoother and more dynamic visuals.[/p]
If you notice anything odd, please let me know!
You can post feedback here on Steam or on the main discussion page, or email me directly at [email protected] with examples or logs. [/p][p][/p][h2] Thank You[/h2][p]A huge thank you to everyone who continues to use and support Whirligig.
Your feedback, patience, and encouragement mean the world to me.
If you enjoy using Whirligig, a positive review really helps keep development going.
And if you’ve got suggestions for new features — I’m always listening!
Until next time,
Happy watching![/p]