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Parkitect News

Valentines Day Stream

Join Jakob and Sandra as they try to help park visitors find the right attraction in a special Valentines Day stream.

As usual we take the chance to show off some the amazing assets that the modding community has lovingly put together.

Jakob also takes the chance to share some stories from his time working at a real life Theme Park.

1.9c Update / February Build Challenge / Experimental Apple Silicon support

This months update contains the following changes:

Version 1.9c:
  • allowed changing custom colors of player-placed ride queue signs
  • improved multiplayer "invite friend" window (added toggles for filtering friends by platform; added platform icon to show where the invite will be sent to)
  • fixed not being able to open some boat rides despite having enough space for the boats
  • fixed UI not working when playing in windowed mode on macOS 14.2.1
  • fixed "average amount of food consumed" in park stats being incorrect
  • fixed maintenance costs missing in "Total profit" display of shops since version 1.9b


[h3]Experimental Apple Silicon support[/h3]

We have an experimental native version available for Mac users with an Apple Silicon device (M1, M2, M3 CPU).
In our tests we're seeing a roughly ~20% performance increase over the non-native version.
We have given it a fair bit of testing and it seems to be running fine, but if you give it a try and notice anything not working as it should with this version please let us know.
We're especially unsure about how stable the cross-platform multiplayer is - it seems to be fine, and there's even a chance that it's working better than the non-native version, but since it depends a lot on what you build in your park we'd be very happy about any feedback on how well this is working for you, both positive and negative :)

To switch to this test version, right-click on Parkitect in your Steam library and then select Properties -> Betas -> select "apple_silicon" from the Beta Participation dropdown.

January 2024 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!

Here are the winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=3137263792
https://steamcommunity.com/sharedfiles/filedetails/?id=3135698879
https://steamcommunity.com/sharedfiles/filedetails/?id=3136631040
https://steamcommunity.com/sharedfiles/filedetails/?id=3138232461
https://steamcommunity.com/sharedfiles/filedetails/?id=3136461996

February 2024 Build Challenge


The new Build Challenge this month is to build a Steeple Chase ride!
The top submissions get included in the next game update as default blueprints.

1.9b Update / January Build Challenge

This months update contains the following changes:

Version 1.9b:
  • added master volume slider to audio settings
  • improved save/load times and savegame sizes for parks that have been running for a very long time (= hundreds of in-game years)
  • fixed new bonus scenario being visible when it shouldn't be
  • fixed staff task list containing duplicate task entries/some entries would not get removed when a task got finished
  • fixed guests teleporting around when leaving the top station of an Elevator ride
  • fixed money counter being wrong when having a lot of money
  • fixed ride stat visualization looking wrong during first test run


Version 1.9a:
  • fixed new bonus scenario could disappear from the map again
  • fixed error that could appear in multiplayer mode in parks with multiple boat rides
  • fixed desync that could happen in multiplayer mode in parks with multiple boat rides


December 2023 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!

Here are the winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=3099880813
https://steamcommunity.com/sharedfiles/filedetails/?id=3106398887
https://steamcommunity.com/sharedfiles/filedetails/?id=3104528335
https://steamcommunity.com/sharedfiles/filedetails/?id=3109198013
https://steamcommunity.com/sharedfiles/filedetails/?id=3114015653

January 2024 Build Challenge


The new Build Challenge this month is to build a Tilt Coaster!
The top submissions get included in the next game update as default blueprints.

1.9 Update / December Build Challenge

This months update contains the following changes:

[h2]New content[/h2]

  • added a bonus scenario designed by Astrotron (requires both DLCs and beating the base campaign to appear)
  • added cleaning threshold setting to shops
  • added car spawner and meteorite spawner effects (only available in scenario editor)
  • added modding support for light sequences (thanks to tristar!)
  • added Polish translation (thanks to Artur!)


[h2]Fixes and improvements[/h2]

  • updated game loading screen (apart from looking nicer it should also load slightly faster)
  • fixed refund amounts for destroyed objects not working as intended (before, you'd get a full refund for about 20 minutes and a 20% refund afterwards; now, objects slowly start losing value once they are older than 5 minutes until the 20% refund value is reached after about 45 minutes)
  • fixed advertisement campaign UI sometimes not working as expected
  • fixed custom music song title not being displayed when starting the game for the first time after adding the song
  • fixed modded paths not connecting to rides properly
  • fixed two rocks in the Sheer Cliffs scenario that couldn't be removed


November 2023 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!

Here are the winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=3083729901
https://steamcommunity.com/sharedfiles/filedetails/?id=3081539771
https://steamcommunity.com/sharedfiles/filedetails/?id=3083618602
https://steamcommunity.com/sharedfiles/filedetails/?id=3075890573
https://steamcommunity.com/sharedfiles/filedetails/?id=3075242120

December 2023 Build Challenge


The new Build Challenge this month is to build a River Rapids ride!
The top submissions get included in the next game update as default blueprints.

Developer Anniversary Stream

In celebration of Parkitect's 5th anniversary, Sebastian and Garret from Texel Raptor will be streaming the game. We can't believe it's been 5 years already, and we're excited to mark the occasion with some fun activities. Join us to celebrate on Twitch at 11 PM PST / 8:00 CET 🥳

Later in the day, we'll also be hosting an AMA on [url=https://www.reddit.com/r/ThemeParkitect/comments/185zlf2/were_texel_raptor_the_developers_of_parkitect_ask/ at 8 AM PST / 18:00 CET where you can ask us anything. Make sure you don't miss that too!