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Parkitect News

Free Content Update - Version 1.10

Hi!
We've just released a free content update that updates a bunch of old deco items to be recolorable.
There's also a good amount of new deco objects, two new entertainer costumes, and some wall and roof shapes to complete existing building sets among other smaller things.

Have fun :)



Version 1.10:
  • added ~120 new deco objects
  • updated ~150 deco objects to be recolorable and fixed small annoyances
  • added Sheriff entertainer
  • added Princess entertainer
  • added running ad campaigns to ongoing events list
  • added option to sort attraction overview list by average queue time
  • added option to recolor water on water rides

1.9e Update / April Build Challenge

This months update contains the following changes:

Version 1.9e:
  • fixed fences could get jumbled by terraforming
  • fixed Knight entertainer using wrong walking animation after loading savegame
  • multiplayer: should fix certificate errors some people were getting


March 2024 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!

Here are the winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=3174218755
https://steamcommunity.com/sharedfiles/filedetails/?id=3174350897
https://steamcommunity.com/sharedfiles/filedetails/?id=3177498893
https://steamcommunity.com/sharedfiles/filedetails/?id=3176206498
https://steamcommunity.com/sharedfiles/filedetails/?id=3174789387

April 2024 Build Challenge


The new Build Challenge this month is to build a Safari Ride!
The top submissions get included in the next game update as default blueprints.

1.9d Update / March Build Challenge

This months update contains the following changes:

Version 1.9d:
  • fixed boats could get stuck (especially Bumper Boats)


[h3]Experimental Apple Silicon support[/h3]

Just a short reminder for players with Apple Silicon Macs, we have an experimental native version available for you that should improve performance and multiplayer stability.

If you have given it a try it'd be great if you could leave some quick feedback whether this version is working well for you or not :)

To switch to the Apple Silicon version, right-click on Parkitect in your Steam library and then select Properties -> Betas -> select "apple_silicon" from the Beta Participation dropdown.

February 2024 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!

Here are the winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=3160147169
https://steamcommunity.com/sharedfiles/filedetails/?id=3156181682
https://steamcommunity.com/sharedfiles/filedetails/?id=3155971702
https://steamcommunity.com/sharedfiles/filedetails/?id=3157003059
https://steamcommunity.com/sharedfiles/filedetails/?id=3158101934

March 2024 Build Challenge


The new Build Challenge this month is to build a Pivot Coaster!
The top submissions get included in the next game update as default blueprints.

Valentines Day Stream

Join Jakob and Sandra as they try to help park visitors find the right attraction in a special Valentines Day stream.

As usual we take the chance to show off some the amazing assets that the modding community has lovingly put together.

Jakob also takes the chance to share some stories from his time working at a real life Theme Park.

1.9c Update / February Build Challenge / Experimental Apple Silicon support

This months update contains the following changes:

Version 1.9c:
  • allowed changing custom colors of player-placed ride queue signs
  • improved multiplayer "invite friend" window (added toggles for filtering friends by platform; added platform icon to show where the invite will be sent to)
  • fixed not being able to open some boat rides despite having enough space for the boats
  • fixed UI not working when playing in windowed mode on macOS 14.2.1
  • fixed "average amount of food consumed" in park stats being incorrect
  • fixed maintenance costs missing in "Total profit" display of shops since version 1.9b


[h3]Experimental Apple Silicon support[/h3]

We have an experimental native version available for Mac users with an Apple Silicon device (M1, M2, M3 CPU).
In our tests we're seeing a roughly ~20% performance increase over the non-native version.
We have given it a fair bit of testing and it seems to be running fine, but if you give it a try and notice anything not working as it should with this version please let us know.
We're especially unsure about how stable the cross-platform multiplayer is - it seems to be fine, and there's even a chance that it's working better than the non-native version, but since it depends a lot on what you build in your park we'd be very happy about any feedback on how well this is working for you, both positive and negative :)

To switch to this test version, right-click on Parkitect in your Steam library and then select Properties -> Betas -> select "apple_silicon" from the Beta Participation dropdown.

January 2024 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!

Here are the winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=3137263792
https://steamcommunity.com/sharedfiles/filedetails/?id=3135698879
https://steamcommunity.com/sharedfiles/filedetails/?id=3136631040
https://steamcommunity.com/sharedfiles/filedetails/?id=3138232461
https://steamcommunity.com/sharedfiles/filedetails/?id=3136461996

February 2024 Build Challenge


The new Build Challenge this month is to build a Steeple Chase ride!
The top submissions get included in the next game update as default blueprints.