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Parkitect News

The Multiplayer Update is released!

Hey everyone, the Multiplayer Update is now released!

[previewyoutube][/previewyoutube]

Up to 8 people can play together, building the same park.
You can play sandbox parks together and also campaign scenarios.
The majority of mods are compatible with multiplayer mode. A few mods will need to be updated to be compatible.
You can select which DLCs to enable for a multiplayer session, so if you want to play with someone who doesn't have one of the DLCs installed you can do so by simply deselecting it.

When playing in multiplayer mode everyone works on the same park together. You can see what the other people are doing - it's a bit like everyone is playing together on the same PC:



Creating a new game or joining one is done through a lobby.
You can also directly invite your Steam friends to join. It's pretty easy!



[h2]Changelog[/h2]
  • added co-op multiplayer mode! Now you can build parks with up to 7 other people together
  • added a new background music track
  • improved decoration score calculation speed
  • fixed fences not sticking to terrain when terraforming
  • fixed a case where decoration could be seen through the terrain
  • fixed a bug where guest money setting would not be stored properly when editing a scenario


Cross-play between Windows/Mac/Linux systems is not available currently. We'll continue working on it.

If anything goes wrong during a multiplayer session you'll get an option for uploading an error report. We'll keep a close eye on those and will release patches as quickly as possible if any problems occur.

If you're having trouble with desyncs please try having all players join your multiplayer session lobby before starting the game. Joining mid-game is currently more likely to lead to desyncs.

Theme park building game Parkitect is getting 8-player online multiplayer

With the second year release anniversary of the great theme park building game Parkitect coming up, Texel Raptor had a quite a huge surprise ready.

Read the full article here: https://www.gamingonlinux.com/2020/11/theme-park-building-game-parkitect-is-getting-8-player-online-multiplayer

Announcing the Multiplayer Update!

Hey everyone, it's the 2nd anniversary of Parkitects 1.0 release this week and we've prepared something for you to celebrate:

On December 8th we'll release a new free update that adds a cooperative online multiplayer mode!


Here's a trailer to give you an idea how it works:

[previewyoutube][/previewyoutube]

Up to 8 people can play together, building the same park.
You can see what the other people are doing - it's a bit like everyone is playing together on the same PC:



Creating a new game or joining one is done through a lobby.
You can also directly invite your Steam friends to join. It's pretty easy!



We'll do a preview stream of the new multiplayer mode tomorrow around 8:30am PST here on Steam.
Come join us if you're curious or want to chat :)

1.6c Update / November Build Challenge

This months update contains the following changes:

  • changed effects deco objects to stay visible when hiding scenery
  • fixed a case where tracked rides would occasionally randomly derail
  • fixed background music could occasionally stop playing or play twice
  • fixed trees not being rendered properly on old macOS systems


October 2020 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!

These are the 5 winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=2255757027
https://steamcommunity.com/sharedfiles/filedetails/?id=2252642374
https://steamcommunity.com/sharedfiles/filedetails/?id=2261221802
https://steamcommunity.com/sharedfiles/filedetails/?id=2254793316
https://steamcommunity.com/sharedfiles/filedetails/?id=2256070782

November 2020 Build Challenge


For November 2020 the new Build Challenge is to build an Inverting Wooden Coaster!
This is one of the new rides from the Taste of Adventure expansion, but everyone is able to participate in this build challenge, whether you own the expansion or not.
The top submissions get included in the next game update as default blueprints, and additionally the winners will also receive a key for Taste of Adventure!

1.6b Update / October Build Challenge

This months update contains the following changes:

  • added Portuguese - Brazil translation (thanks to Erick and Tiago!)
  • added modding support for textured objects with custom colors
  • added object outline when picking objects in bulldozer tool, blueprint creation and scenario editor tools
  • Booms & Blooms: added new fireworks effects: Ring, Sparkler
  • improved effect editor performance
  • changed fireworks launcher to be visible when scenery is hidden
  • fixed water remaining outside map when shrinking map in scenario editor
  • fixed bad collision detection on scaled trees
  • fixed custom color slots for bobsled track
  • fixed track segment triggers when train is driving reversed




September 2020 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!

These are the 5 winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=2225886091
https://steamcommunity.com/sharedfiles/filedetails/?id=2223667295
https://steamcommunity.com/sharedfiles/filedetails/?id=2223582305
https://steamcommunity.com/sharedfiles/filedetails/?id=2224500325
https://steamcommunity.com/sharedfiles/filedetails/?id=2225331640

October 2020 Build Challenge


For October 2020 the new Build Challenge is to build a Tilt Coaster!
This is one of the new rides from the Booms & Blooms DLC, but everyone is able to participate in this build challenge, whether you own the DLC or not.
The top submissions get included in the next game update as default blueprints, and additionally the winners will also receive a key for Booms & Blooms!