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Parkitect News

Version 1.7f

  • multiplayer: added Discord integration. You can now invite your Discord friends to join your multiplayer session/join sessions through Discord
  • fixed a case where replacing queue signs wasn't working properly
  • fixed a case where guests might not enter queues properly if many people try to enter the queue at once
  • fixed a case where employees would stop working when their assigned zone was deleted
  • fixed missing Elevator entrance/exit after loading savegame
  • fixed an error that could appear when trying to build some blueprints
  • multiplayer: fixed a desync that could happen when someone leaves the game
  • multiplayer: fixed a desync that could happen shortly after starting a multiplayer session
  • multiplayer: fixed a desync that could happen after playing for some time and that would prevent rejoins
  • multiplayer: fixed a rare desync when big animated deco is built
  • multiplayer: fixed various other rare desyncs

You can now build a theme park online with others in Parkitect

After being out for two years, Texel Raptor have now added online multiplayer to the theme park builder Parkitect.

Read the full article here: https://www.gamingonlinux.com/2020/12/you-can-now-build-a-theme-park-online-with-others-in-parkitect

The Multiplayer Update is released!

Hey everyone, the Multiplayer Update is now released!

[previewyoutube][/previewyoutube]

Up to 8 people can play together, building the same park.
You can play sandbox parks together and also campaign scenarios.
The majority of mods are compatible with multiplayer mode. A few mods will need to be updated to be compatible.
You can select which DLCs to enable for a multiplayer session, so if you want to play with someone who doesn't have one of the DLCs installed you can do so by simply deselecting it.

When playing in multiplayer mode everyone works on the same park together. You can see what the other people are doing - it's a bit like everyone is playing together on the same PC:



Creating a new game or joining one is done through a lobby.
You can also directly invite your Steam friends to join. It's pretty easy!



[h2]Changelog[/h2]
  • added co-op multiplayer mode! Now you can build parks with up to 7 other people together
  • added a new background music track
  • improved decoration score calculation speed
  • fixed fences not sticking to terrain when terraforming
  • fixed a case where decoration could be seen through the terrain
  • fixed a bug where guest money setting would not be stored properly when editing a scenario


Cross-play between Windows/Mac/Linux systems is not available currently. We'll continue working on it.

If anything goes wrong during a multiplayer session you'll get an option for uploading an error report. We'll keep a close eye on those and will release patches as quickly as possible if any problems occur.

If you're having trouble with desyncs please try having all players join your multiplayer session lobby before starting the game. Joining mid-game is currently more likely to lead to desyncs.

Theme park building game Parkitect is getting 8-player online multiplayer

With the second year release anniversary of the great theme park building game Parkitect coming up, Texel Raptor had a quite a huge surprise ready.

Read the full article here: https://www.gamingonlinux.com/2020/11/theme-park-building-game-parkitect-is-getting-8-player-online-multiplayer

Announcing the Multiplayer Update!

Hey everyone, it's the 2nd anniversary of Parkitects 1.0 release this week and we've prepared something for you to celebrate:

On December 8th we'll release a new free update that adds a cooperative online multiplayer mode!


Here's a trailer to give you an idea how it works:

[previewyoutube][/previewyoutube]

Up to 8 people can play together, building the same park.
You can see what the other people are doing - it's a bit like everyone is playing together on the same PC:



Creating a new game or joining one is done through a lobby.
You can also directly invite your Steam friends to join. It's pretty easy!



We'll do a preview stream of the new multiplayer mode tomorrow around 8:30am PST here on Steam.
Come join us if you're curious or want to chat :)