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Parkitect News

1.10g Update / November Build Challenge

This months update contains the following changes:

Version 1.10g:
  • fixed custom colors not getting copied properly when using the deco pipette tool on paths
  • fixed shop cleaning threshold setting not working properly when using the synchronization option
  • fixed "path not connected" info pip not showing up when putting a wall in front of a ride exit


October 2024 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!

Here are the winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=3347786485
https://steamcommunity.com/sharedfiles/filedetails/?id=3345994381
https://steamcommunity.com/sharedfiles/filedetails/?id=3351409498
https://steamcommunity.com/sharedfiles/filedetails/?id=3348234194
https://steamcommunity.com/sharedfiles/filedetails/?id=3352905986

November 2024 Build Challenge


The new Build Challenge this month is to build a Ghost Mansion Ride!
The top submissions get included in the next game update as default blueprints.

1.10f Update / October Build Challenge

This months update contains the following changes:

Version 1.10f:
  • added deco pipette tool can also select paths now
  • rebalanced "True Tycoon" achievement to be more reasonable (20 million goal instead of 100 million)


September 2024 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!

Here are the winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=3333910475
https://steamcommunity.com/sharedfiles/filedetails/?id=3328692991
https://steamcommunity.com/sharedfiles/filedetails/?id=3330515143
https://steamcommunity.com/sharedfiles/filedetails/?id=3328195178
https://steamcommunity.com/sharedfiles/filedetails/?id=3328628769

October 2024 Build Challenge


The new Build Challenge this month is to build a Stand-up Coaster!
The top submissions get included in the next game update as default blueprints.

September Build Challenge

August 2024 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!

Here are the winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=3301870558
https://steamcommunity.com/sharedfiles/filedetails/?id=3301394425
https://steamcommunity.com/sharedfiles/filedetails/?id=3303102831
https://steamcommunity.com/sharedfiles/filedetails/?id=3305902556
https://steamcommunity.com/sharedfiles/filedetails/?id=3310598294

September 2024 Build Challenge


The new Build Challenge this month is to build a Wild Mouse!
The top submissions get included in the next game update as default blueprints.

1.10e Update / August Build Challenge

This months update contains the following changes:

Version 1.10e:
  • added deco pipette tool to main menu bar
  • added "Toggle all" button for selected dlc/mods when starting a multiplayer session
  • added versions of custom image flags with the image flipped on the backside
  • improved previous/next tab hotkeys to only cycle through the currently active window instead of all open windows
  • fixed previous/next tab hotkeys not working in path builder window
  • fixed broken colors on some scifi path objects
  • fixed lanterns on string not adapting to sloped paths/terrain properly
  • fixed guests hovering above the ground when walking to flat ride seats


July 2024 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!

Here are the winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=3286233540
https://steamcommunity.com/sharedfiles/filedetails/?id=3288990035
https://steamcommunity.com/sharedfiles/filedetails/?id=3286419964
https://steamcommunity.com/sharedfiles/filedetails/?id=3287477099
https://steamcommunity.com/sharedfiles/filedetails/?id=3291371982

August 2024 Build Challenge


The new Build Challenge this month is to build a Bobsled Coaster!
The top submissions get included in the next game update as default blueprints.

1.10d Update

Hey!
A bit of an unscheduled update today - we've fixed a multiplayer desync issue that could happen within 1-2 minutes after starting a multiplayer session and wanted to get the fix out as soon as possible instead of waiting for the usual patch day in ~3 weeks.

Have fun :)

Version 1.10d:
  • multiplayer: fixed a desync that could happen shortly after starting a multiplayer session
  • fixed sometimes not being able to open a boat ride despite being built in a way where it should work
  • fixed UI for synchronized stations displaying too many synchronization entries after switching tabs