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Starbase News

Update 31.7.2021 (EA Build 526)

Another hotfix coming in after maintenance is over, here are the patch notes:

  • Derelict server optimizations
  • Fixed a crash while trading with other players
  • Crafting material updates
  • Reduced amount of points required for some nodes in Research tech tree
  • Added Laborer Module V2 to Sunny Ship Center
  • Multiple improvements to our moderator tools for the F1 Feedback reports, which will speed up our support times


Sorry about the downtime, we hope to be back online in a bit!

Update 30.7.2021 (EA Build 523)

Sorry for the launch troubles and maintenance downtimes. The first hotfix patch is now live:

- Added more server capacity
- Server optimizations
- Research Tree node changes
- Reduced electricity point requirements in tools and other nodes
- Crafting requirement changes
- Cargo boxes grant electricity points now
- Fixed several modules not being craftable
- Fixed Module ships breaking when leaving easy build mode area before ship saving was completed
- Added "Module" filter to player inventory
- Removed shop terminals from Sunny Ship Center

Thank you for your patience as we work on fixing issues with the game.

Starbase Early Access Out Now!


Early Access is here! We are incredibly excited to launch Starbase in Early Access after more than a year in Closed Alpha. The game is still in an alpha stage as we are missing features and gameplay loops, but our vision is starting to come together and it's time to open up the game to the whole community! We have an Early Access promise of 2-3 updates every month, and as outlined in our roadmap, we will introduce major new features like Capital Ships and Station Siege to the game in August-September. See you in the stars!

https://store.steampowered.com/app/454120/Starbase/

Early Access Launch Trailer

[previewyoutube][/previewyoutube]

The Early Access version of Starbase allows players to design, build & modify spaceships, explore the universe, form social connections, and earn money by mining, gathering, crafting and selling resources. The players can start building their home stations and begin the expansion of the Starbase universe.



Big Features Coming Soon to Early Access


Details about the August and September updates, as well as the whole 2021 Roadmap can be found below.



After a short period of tranquil mining, ship and station designing and building, as well as relatively small scale pvp engagements, the post-launch period will quickly start to heat up. The August updates will introduce Moon Bases & Mining and the massive-sized Capital Ships, while the September update that introduces Siege Mechanics will send the world into full-scale calamity, as player stations will become fully destructible and capturable.

Complete 2021 Roadmap



Full sized (4K) version available here: http://cloud.frozenbyte.fi/index.php/s/kzcr5C3rIZRFH1w/download

Keep up with Starbase development progress, upcoming features and latest news:

Starbase Early Access - Release Time, Pricing & Updated Roadmap Details Revealed

After a long wait, Early Access is finally starting next week on Thursday, July 29th at 6PM EEST / 8AM PT / 3PM UTC. Starbase will be priced at 32.99€ / $34.99 / £27.99, and kicks off with a weeklong 10% launch discount.

When Early Access begins, the Starbase universe will be a blank canvas ready to be populated. While many new core gameplay features such as the tech tree, crafting, ship easy build mode and station easy build mode will be available on release day, we want to be clear about the state of the game at launch. Starbase launches into Early Access in a clear alpha stage, however the core features are well established and there's fun to be had for sure. Now is the time to finally open up Starbase to a bigger population and see how everything comes together. The scale and scope of the game will quickly start to show as we update more massive features to the game every two weeks in August and September, like Capital Ships and Station Siege mechanics!

Many important gameplay loops are coming to Starbase shortly after launch. The idea behind the major content updates is to ease players into the big new features, and by introducing them a few weeks apart with planned dates announced, everyone will have time to prepare for their arrival.

Details about the August and September updates, as well as the whole 2021 Roadmap can be found below.

[h2]The Next Major Updates[/h2]



After a short period of tranquil mining, ship and station designing and building, as well as relatively small scale pvp engagements, the post-launch period will quickly start to heat up. The August updates will introduce Moon Bases & Mining and the massive-sized Capital Ships, while the September update that introduces Siege Mechanics will send the world into full-scale calamity, as player stations will become fully destructible and capturable.

[h2]Complete 2021 Roadmap[/h2]


Full sized (4k) version available here: http://cloud.frozenbyte.fi/index.php/s/kzcr5C3rIZRFH1w/download

We hope to see you next week!

Starbase - Progress Notes Week 28 (2021)


[h2]Progress Notes Week 28[/h2]
[h3]July 12th - July 16th[/h3]

Hello everyone. Here are the progress notes of week 28 of 2021!

Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues.

[h3]Design[/h3] Features
  • Blueprint projector
    • Configurations for adjusted asset with blueprint chip support
    • Iterating on design plans to support blueprint filler feature
  • Design for the Capital Ship docks has been refined
  • Improvements for Station Easy Build Mode have been designed
  • Starting Job rewards tweaked to match Early Access economy settings
  • Starting Job weekly reward caps set
  • Crafting data for station parts reworked. A lot more can now be crafted while using less materials.
  • 13 new Easy Build modules for spaceships have been added, including:
    • Modules with batteries
    • Large Propellant Tank modules
    • More Ore Crate modules


Stations and Cities
  • Komatsu (Tier 1) removed from Sunny Ship Center
  • T35-B Initium and Modulus removed from Oki 2 ship shop
  • Moneyman moved from Oki 1 to Oki 2


User Interface
  • Easy Build Mode HUD design has been worked on


In-game Designers
  • Rails and Rail devices are no longer available in the Spaceship Designer. Rails Layer also has been removed.


[h3]Code[/h3] Gameplay
  • Fixed bolting "boltlessly connecting" components in the Spaceship Designer
  • Fixed Large Generator not using all the power available to it
  • Fixed radiators not working with Large Generator
  • Adding Tripods to the Spaceship Designer has been worked on
  • Implementing the Capital Ship shield generator for fast travel has been worked on


User Interface
  • Increased the input character limit to have more room for certain characters (ó, ä, ö etc.)


In-game Designers
  • Removed the lag spike that occurred when entering the Spaceship Designer or when test flying a ship in a ship shop
  • Scene view window now lists modules in alphabetic order
  • Fixed many module related actions' undo functionality not working


Audio
  • Synchronised Pickaxe hit sounds have been worked on


[h3]Art[/h3] Animations and Emotes
  • Work on melee running and walking animations continues
  • Sprint animation blending improved when running into and against obstacles, such as walls


Other
  • Fixes to numerous muzzle and hit VFX not attaching correctly at higher velocities
  • Fixes to Tripod Autocannon hits not registering have been worked on
  • Performance improvements for direct Mounted Plasma hits have been worked on
  • Electronics crafting bench has been created
  • Skyscraper stem 4 module interiors have been updated


[h3]Gallery[/h3]

[h3]Videos[/h3]
[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]

Don't forget to check our official Starbase forums and our blog for more pictures and videos of the weekly development.

Until next time! 🪐