[Game Hotfix] - 648807
Hi everyone, happy new year!
This is the first of a couple hotfixes we have in the works. Mostly relating to feedback on The Bionic Booster Pack over the holidays.
Changes and Improvements
- All versions
- Overjoyed Response errands can now be more easily interrupted by certain higher-priority chores, such as eating.
- Equipment and Amenity assignment sidescreen rows are now sorted alphabetically.
- Minor adjustments to Schedule screen layout and colors.
- Changed order of the Priorities and Schedule management buttons.
- Removed "Eaten Today" column from Vitals management table and added this information to the "Fullness" column tooltip instead.
- Other small adjustments to management table screen UIs to improve consistency.
- Bionic Booster Pack
- Added "Power" column to Vitals management table for tracking the charge of Power Banks installed in Bionic Duplicants.
Fixes
- All versions
- Fixed an issue where Duplicants would stop breathing after recovering breath until they entered a breathable area again.
- Fixed some metals displaying “missing property” strings.
- Spaced Out! only
- The Combustible Liquids database entry now correctly links to the Petroleum Engine.
- Bionic Booster Pack
- Fixed Power Banks and Gear Balm not spawning if you save/load too quickly on a new game.
- Fixed rockets being unable to launch without a Rocket Control Station if a Robo-Pilot is installed.
- Fixed copy settings not working for Flydo power bank settings.
- Fixed crash related to Remote Worker Doc/Remote Controller chore evaluation.
- Fixed issue causing the Default Bionic Schedule to appear incomplete in the Schedule screen.Fixed issue causing Bionic Duplicants to lose their schedule assignments when exiting a Command Module or Trailblazer Lander.