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[Game Hotfix] - 648807


Hi everyone, happy new year!

This is the first of a couple hotfixes we have in the works. Mostly relating to feedback on The Bionic Booster Pack over the holidays.

Changes and Improvements
  • All versions
    • Overjoyed Response errands can now be more easily interrupted by certain higher-priority chores, such as eating.
    • Equipment and Amenity assignment sidescreen rows are now sorted alphabetically.
    • Minor adjustments to Schedule screen layout and colors. 
    • Changed order of the Priorities and Schedule management buttons. 
    • Removed "Eaten Today" column from Vitals management table and added this information to the "Fullness" column tooltip instead. 
    • Other small adjustments to management table screen UIs to improve consistency.
  • Bionic Booster Pack
    • Added "Power" column to Vitals management table for tracking the charge of Power Banks installed in Bionic Duplicants.


Fixes
  • All versions
    • Fixed an issue where Duplicants would stop breathing after recovering breath until they entered a breathable area again.
    • Fixed some metals displaying “missing property” strings.
  • Spaced Out! only
    • The Combustible Liquids database entry now correctly links to the Petroleum Engine.
  • Bionic Booster Pack
    • Fixed Power Banks and Gear Balm not spawning if you save/load too quickly on a new game.
    • Fixed rockets being unable to launch without a Rocket Control Station if a Robo-Pilot is installed.
    • Fixed copy settings not working for Flydo power bank settings.
    • Fixed crash related to Remote Worker Doc/Remote Controller chore evaluation.
    • Fixed issue causing the Default Bionic Schedule to appear incomplete in the Schedule screen.Fixed issue causing Bionic Duplicants to lose their schedule assignments when exiting a Command Module or Trailblazer Lander.