1. Oxygen Not Included
  2. News

Oxygen Not Included News

[Game Update] - 596100 - February 2024 Quality Of Life


Hey friends,

Welcome to ONI's February 2024 Quality of Life update!

This minor update includes new buildings, UI improvements, performance improvements, bug fixes and new cosmetic skins for both the base game and Spaced Out! DLC.

[h3]Critter-Related [/h3]
We split the existing Critter Drop-off into two separate buildings—one for drop-offs and one for pick-ups—making it easier to manage critter population and relocation between rooms.

These buildings will only count or permit drop-off/pick-up of the critter species specified in their filters.

We've also added a new Airborne Critter Condo! It's an elevated take on critter relaxation, designed specifically for Gassy Moos, Pufts and Shine Bugs.

[h3]QoL[/h3]
You'll notice significant performance improvements for critters, as well as improvements in myriad other parts of the game. The Gas Reservoir storage capacity has been increased from 150 kg to 1,000 kg.

We improved the organization of tabs in the details sidescreen to make it easier to find what you're looking for. We've also added new tools there: "Material" lets you view and change what a building is made of, while "Blueprint" allows you to toggle easily between relevant cosmetic skins for buildings or Duplicants directly in-game. The latter also contains a shortcut to the Supply Closet.

[h3]Bugs & Other Cool Stuff[/h3]
In both versions of the game, we fixed a slew of critter pathfinding bugs, as well as a bug where some plants were looking wilted when they were actually ready to harvest. The "Easy Livin'" achievement bug that required Auto-Sweepers to outperform Duplicants by 50% (rather than simply outperforming them) is also fixed.

For Spaced Out!, the Water Asteroid no longer mistakenly gets discovered on load when a Rover is stored in a rocket in space, and we fixed a glitch where rocket ports would sometimes delete liquids and gasses.

We've added more than 100 new blueprints (aka cosmetic skins) for both the base game and Spaced Out!, and added two new categories of blueprints.

In honor of the precious goobers lost in the name of space colony-building, we've updated the Tasteful Memorial to display the portrait of the Duplicant buried there. This applies to all future burials. In memoriam duplicantum, friends.

[h3]Summary [/h3]
The Critter Drop-Off building is now two separate, single-purpose buildings! There's a new Airborne Critter Condo! The details sidescreen is simpler and contains new tools! Bugs have been squashed! Critter performance has been improved! The Tasteful Memorial now features Duplicant portraits! There are over 100 new blueprints!

You can find out more about our plan for this year in the 2024 ONI road map!

If your mods are breaking or you need a little extra time before switching over, you can opt in to the temporary, unsupported Previous Update branch.

Help us track down new bugs to fix, or click here to send us your feedback and ideas! We appreciate all your input.

[Game Hotfix] - Packed Snacks - 587147


Happy holidays, everyone!

We're releasing a special batch of blueprints to wrap up another 365 cycles of astronomical adventures. They're available for both the base game and Spaced Out! DLC.

You can claim some of these through the Klei Rewards website, which can be accessed via the link in the main menu.

As ever, it's been great having you in our orbit. We can't wait to see what you build this winter. See you next year!

Warm wishes to you and yours,
The ONI team

All Versions
  • Added new blueprints (aka cosmetic skins).
  • Fixed a visual error in Storage Tiles.

Spaced Out! only
  • Fixed crash that could occur when cancelling construction of rocket modules.


[Game Hotfix] - 583750

Fixes All versions
  • Fixed a crash that could occur when destroying a Rehydrator while it was being worked by a Duplicant.
  • Fixed issue causing "Steel" to appear as an option in the Canister Emptier filter UI options.
  • Fix crash that occurs when a Biobot interacts with the Pajama Cubby.
  • Fixed crash which could sometimes happen when one Gassy Moo cheers for another.

[Game Hotfix] - 583005

Changes and Improvements All versions
  • Clicking idle diagnostic now cycles camera focus through idle Duplicants.
  • Added customizable hotkey to Story Trait Sandbox tool.
Fixes All versions
  • Fixed issue that dehydrated food package content could start rotting if removed from a Rehydrator via destruction or melting.
  • Fixed eggs incorrectly marked confined when in small spaces.
Spaced Out! only
  • Fixed crash that could happen when a rocket goes through the Temporal Tear or is deconstructed.
  • Fixed a crash related to binge eaters.

[Game Hotfix] - 582745

This hotfix is focused on fixing some issues in the Packed Snacks update. Full changes below.

Changes and Improvements All versions
  • Changed idle diagnostic to display quicker after a Duplicant becomes idle.
  • Added all remaining details to the Building / Category database entry about which rooms require or prohibit a particular category of building. 
  • Updated all localizations.
Fixes All versions
  • Fixed hang when starting a new game on Mac OS 10.13 and 10.14.
  • Fixed crash loading saves on Mac OS 10.13 and 10.14.
  • Fixed various logic buildings getting stuck in an uninitialized state, such as the Memory Toggle and Signal Counter.
  • Fixed a crash that can occur when a critter is moving towards or using a Critter Condo or Water Fort when deconstructed.
  • Fixed a crash that can occur when dehydrating food completes.
  • Fixed crash that could occur when a robot tries to empty the Dehydrator, robots are not permitted.
  • Fixed issue causing the Dehydrator animations to continue playing when a Duplicant is interrupted while emptying.
  • Fixed missing glass string Solar Panel database entry.
  • Added status item when moving a critter but the colony does not have a rancher
  • Fixed crash that could occur when a Duplicant fetches an item marked for moving.
  • Fixed crash which could happen on startup.
  • Fixed issue sometimes preventing Duplicants from finishing the last < 1g of food when eating.
  • Potential fix for critters getting stuck in the excited state.
Base game only
  • Fixed missing Biobot Builder string when starting a new game.
  • Removed “Rocket Interior” building category as this only exists in Spaced Out!
Spaced Out! only
  • Fixed missing string issue in Artifact Analysis Station.