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Oxygen Not Included: Spaced Out! - Unexplained Traits



Hello everyone!

Today we’re releasing the “Unexplained Traits” update for Oxygen Not Included: Spaced Out!

This update reintroduces the world traits system to Spaced Out!
This means that each planetoid in the cluster gets a few randomly selected traits to modify the world generation algorithm and mix up the play experience. There are over 20 different traits that may be selected: some old, some new. Some worlds will not be affected at all.

We’ve also upgraded the frigid “Rime” cluster to be compatible with Spaced Out! You can now find Rime in the “Classic” destination category when you start a new game.

We’ve also added four new Spaced Out! centric Duplicant traits. You might notice some Duplicants now have space specific traits, and some give off a bit of a glow...

Additionally, we’ve added several new Spaced Out! specific Achievements. You can check them out in the ‘Colony Summary’ screen.

Database entries for elements and critters have also been improved to include consumed and produced resource amounts.

Finally, we’ve made a number of performance improving changes that should increase overall frame speed and consistency. We hope these changes improve things a bit, but also want to be clear that efforts in this area will continue.

And as always, some bug fixes!

Full patch notes on the official forums.

A Big thank you to everyone who participated in the testing branch. Please continue to report bugs here.

[Game Hotfix] - 479045

Hi everyone,

Today's hotfix includes some telephone tuning and animation improvements. It also includes a number of crash fixes. Notably, we restored some code that should unbreak some mods that were not functional after the Cosmic Calling update.

Patch notes below. Have a good weekend!
[h2]Changes & Improvements.[/h2]
[h3]Spaced Out! Only[/h3]
  • Party Line Telephone morale bonus for chatting on the same world changed from 3 to 2.

[h2]Fixes[/h2]
[h3]Modding [/h3]
  • Re-added BuildingDef.isSolidTile and marked it as obsolete.

[h3]Spaced Out! Only[/h3]
  • Added Party Line Telephone to the tech tree.
  • Updated Party Line Telephone animations.
  • Updates Party Line Telephone strings.
  • Fixed crash loading saves where a Saturn Critter Trap was in the middle of venting.
  • Fixed rare crash that could occur when Experiment 52B eats food.

Oxygen Not Included: Spaced Out! - Cosmic Calling Update

Hello everyone!

Today we’re releasing the Cosmic Calling Update for Oxygen Not Included: Spaced Out!

This fun new update contains new buildings, revised rocket tuning, art and sound updates, bug fixes, and more…

[h3]New Buildings:[/h3]
The Radbolt Joint Plate is a solid tile that allows Radbolts to pass through one-way - just make sure your Duplicants aren’t standing right on top of it while a Radbolt is passing through!

The Party Line Phone is a new recreation building that Duplicants can use to talk to each other over long distances. Duplicants enjoy a small morale bonus if they use the phone by themselves, a bigger bonus if they have a chat with someone on another phone, and an even bigger bonus if at least one participant is on a different rocket or asteroid..

The Automation Broadcast Sender and Receiver allow you to transmit an automation signal between worlds. The broadcaster has a limited range though, so a relay network may be necessary for longer range transmissions.

[h3]Rocket Tuning:[/h3]
Rocket ranges, speeds, and max height tuning have all been adjusted. All rockets have been made faster, and some have gotten range and height boosts. The range of the Radbolt engine has been reduced.

[h3]Art and Sound[/h3]
We’ve updated the artwork for a number of buildings that consume Radbolts and new sounds for automation and radiation overlays.

A couple crash and bug fixes also made it into this update.

Thank you to everyone who participated in the Public Testing branch. Your feedback and bug reports are much appreciated. Please let us know in the bug forums if you see anything unexpected, and as always, thank you for your feedback!

[Game Hotfix] - 477203

Hi everyone,

Just a small hotfix to address a couple of bugs with rockets and trailblazers in Spaced Out!

[h2]Bug Fixes[/h2]
Spaced Out!
  • Fixed issue causing Duplicants to occasionally duplicate when using Trailblazer modules
  • Fixed issue where Spacefarer Conduit Ports could output gas/liquid to the wrong location.

[Game HOTFIX] - 476542

Hello, just a small patch trying to fix an elusive bug, and update the main menu UI for the next update. Have a good weekend everyone!
[h2]Changes & Improvements[/h2]
Updated Simplified Chinese localization.
[h2]Fixes[/h2]
Potential fix for "Failed to load cursor" issue some users are reporting.
  • Spaced Out! Only
  • Updated Main Menu countdown timer and name.