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Oxygen Not Included News

[Game Hotfix] - 651155

Changes and Improvements
  • All versions
      Geotuner delivery errand type is now Research Supply.
  • The Bionic Booster Pack
      Lavatories now have adjustable priorities so you can set the priority of unclogging a gunked lavatory.
    • The Priority setting for Bionic Duplicants to be rescued will now only appear while they are Powerless instead of at all times.  


Fixes
  • All versions
      Fixed incorrect material name showing for some resources in world pop-up text when material is automatically changed.
    • Unrefined Oil database entry no longer implies that Phyto Oil can be refined into Petroleum.
    • Fixed a bug where repeatedly clicking on the Stress icon on the top left of the screen was not cycling through the list of Duplicants in the order that their names were listed.
    • Fixed issue causing database entries to show malformed 'Produced By' and 'Applications' rows for DLC-exclusive conversions.
    • Steam turbines no longer show previous output level visuals when disabled by automation. 
    • Fixed string formatting for destructive Duplicant notification tooltip.
    • Fixed a bug where the meter on liquid oxidizer modules was not working to represent the amount of liquid inside the tank.
  • The Frosty Planet Pack
      Fixed a bug where the Bonbon Tree trunks that had a blocked pipe connected to them were not restoring their harvest ready animation after playing the unentomb animation.
  • The Bionic Booster Pack
      Fixed crash that could occur when Bionic Duplicants were critically low on oxygen.  
    • Eco Power Banks no longer change their primary element from Abyssalite to Aluminum after recharging or exploding.
    • Insulated Flydo's battery storage so batteries would not melt when Flydo is in high-temperature environments.
    • Fixed a crash that happened sometimes with Bionic Duplicants during red alerts.
    • Fixed Robo-Pilot not requesting more Data Banks when destination changes, and upon landing.
    • Status item for Duplicants watching a Flash Mobber no longer shows debug text.
    • Fixed a bug where the yellow alert screen effect would stay on in a rocket if a Powerless Bionic Duplicant on board had its priority of rescue set to yellow alert, and continue to stay on after the rescued Bionic Duplicant had left the ship.


Modding
  • Traits can now specify required/forbidden DLCs. This also fixes The Bionic Booster Pack Overjoyed/Stress traits being added in saves without the DLC. 

[Game Hotfix] - 650327

Fixes
  • The Bionic Booster Pack
    • Fixed crash that could occur when selecting Robo-Pilot Module or Robo-Pilot Capsule.

[Game Hotfix] - 650037

Changes and Improvements
  • All versions
    • Sweepy's Dock only builds Sweepys out of the material matching its building instead of any refined metal.
  • Bionic Booster Pack
    • Increased Bionic Duplicant inhale radius when refilling internal oxygen tanks.
    • Bionic Duplicants are guaranteed a minimum consumption throughput during critical breathing chores comparable to standard Duplicants' recovering breath behaviour.
    • Changed Bionic Duplicant oxygen search behavior to better balance the trade-offs of travel distance, cell safety, and oxygen mass. This should result in better location selections.
    • Bionic Duplicants who are urgently refilling a completely depleted oxygen tank now have a separate status item and tooltip to explain that they will do so in the nearest accessible breathable area rather than traveling to farther areas that may have more oxygen.
    • Added some information to Robo-Pilot status items about the number of data banks stored.
  • All versions
    • The database entry for Unrefined Oil now correctly lists links to elements in that category (Crude Oil and Phyto Oil).
    • Fixed incorrect formatting of the "Manage my Duplicant Priorities" tooltip.
  • Bionic Booster Pack
    • Fixed a crash loading some saves with Bionic Duplicants assigned to habitat modules requesting crew in Spaced Out!
    • Power Bank Chargers now preserve their charge progress on save/load.
    • Fixed Flydo not drowning when out of power.
    • Fixed a bug where Bionic Duplicants unequipping an atmo suit would produce CO2.
    • Fixed Bionic Duplicants showing incorrect gloves and collar in the main menu.
    • Fixed Bionic Duplicant assignment to Command Module in the base game incorrectly showing ineligible while inside instead of assigned.
    • Set Frozen Phyto Oil material category to 'Liquefiable' to allow for storage filter selection.

[Game Hotfix] - 648807


Hi everyone, happy new year!

This is the first of a couple hotfixes we have in the works. Mostly relating to feedback on The Bionic Booster Pack over the holidays.

Changes and Improvements
  • All versions
    • Overjoyed Response errands can now be more easily interrupted by certain higher-priority chores, such as eating.
    • Equipment and Amenity assignment sidescreen rows are now sorted alphabetically.
    • Minor adjustments to Schedule screen layout and colors. 
    • Changed order of the Priorities and Schedule management buttons. 
    • Removed "Eaten Today" column from Vitals management table and added this information to the "Fullness" column tooltip instead. 
    • Other small adjustments to management table screen UIs to improve consistency.
  • Bionic Booster Pack
    • Added "Power" column to Vitals management table for tracking the charge of Power Banks installed in Bionic Duplicants.


Fixes
  • All versions
    • Fixed an issue where Duplicants would stop breathing after recovering breath until they entered a breathable area again.
    • Fixed some metals displaying “missing property” strings.
  • Spaced Out! only
    • The Combustible Liquids database entry now correctly links to the Petroleum Engine.
  • Bionic Booster Pack
    • Fixed Power Banks and Gear Balm not spawning if you save/load too quickly on a new game.
    • Fixed rockets being unable to launch without a Rocket Control Station if a Robo-Pilot is installed.
    • Fixed copy settings not working for Flydo power bank settings.
    • Fixed crash related to Remote Worker Doc/Remote Controller chore evaluation.
    • Fixed issue causing the Default Bionic Schedule to appear incomplete in the Schedule screen.Fixed issue causing Bionic Duplicants to lose their schedule assignments when exiting a Command Module or Trailblazer Lander.
       


 

[Game Hotfix] - 647408

Changes
  • All Versions
    • Updated localizations for Chinese, Korean, and Russian.
  • The Bionic Booster Pack
    • Adjusted Bionic Power diagnostic icon line thickness.
    • Added SFX for robo pilot reaction to databank delivery.
    • Small art revisions to the Retro LED Crafting Station blueprint.


Fixes
  • All versions
    • Fixed a crash that could occur when Yodelers got Chilly Surroundings.
    • Fixed a bug where flushed toilets were no longer transferring germs to the user.
    • Fixed a bug where cancelling the chore of going to use a flushable toilet would trigger a flush on said toilet even if the Duplicant had yet to arrive.
  • The Bionic Booster Pack
    • Bionic Duplicants are no longer able to suffocate to death while actively absorbing oxygen canisters.
    • Fixed issue that could cause Bionic Duplicants to become invisible during the Shocker stress response.
    • Fixed issue causing Bionic Duplicants to become frozen during the Shocker stress response if surrounded by water.
    • Fixed (another) crash that could occur when opening the database to certain entries while using translation mods.
    • Potential fix for a bug that sometimes causes Bionic Duplicants consuming an oxygen tank to drop the task and absorb from the atmosphere instead.
    • Bionic Duplicants who run out of power while traveling in a transit tube will no longer stop their travels. They will instead stop in place after they exit the tube.
    • Fixed a bug where Bionic Duplicants were not using the medical cot when they were in sleep schedule blocks.
    • Revised Supply Closet diorama for some automation buildings.
    • Fixed Pyrotechnics badge on the skill screen using the wrong icon.Flydo no longer automatically accepts newly discovered Power Bank types.