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  3. The Big Rooms Update is now LIVE (0.27.0)

The Big Rooms Update is now LIVE (0.27.0)

We've been teasing this update for quite some time, and it's FINALLY HERE!

New environments: Big Campfire


We've added a couple huge environments, including the "Big Campfire" and the "Big Balcony". The Big Campfire is similar to our smaller, more intimate campfire but with a huge amphitheater style seating arrangement in a valley between mountains. Look for some easter eggs :)

Big Rooms: 12 people per multiplayer room


For the past 3 years, Bigscreen used to only allow up to 4 people in a room. Today, we added a special type of room called "Big Rooms" which lets 12 people hangout in a single space. Only the host/admin can stream their desktop in a Big Room, and will need to have a good internet connection (10Mbps upload or better)

MAJOR MAJOR performance improvements in CPU & GPU usage
  • First: we re-built most of our environments to make the 3D artwork perform
  • much better*. Way fewer combined draw calls, polys, fewer transparencies, and the net result is a big reduction in the GPU cost
  • Second: previously, multiplayer rooms would require 5-15% more CPU for each person that joined your room. In a 4-person room, you might easily hit 100% CPU. Today, each new person that joins your room costs ~0% more CPU (magic!). This means a huge 30X reduction in CPU usage in multiplayer.
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p.s. in the next 2 weeks, we have some big news to share about more movie nights and Bigscreen on mobile VR headsets 👀