Version 3.1!
Hey everyone! I'll keep it short and sweet. There are a bunch of small quality of life fixes for this version.
Let us know what you think!
- ACHIEVEMENTS! It finally happened. We now have our first 9 achievements in the game. They're nothing too crazy yet. For the next patch I'm gonna start adding some really fun ones, like "killed a squid with a frozen monster" (did you know you could do that?!) and stuff like that. But hey, we have achievements now! (Also, heads up, I'm not sure I have the notifications working yet, but the achievements WILL register in your Steam account when you get them... at least, I'm pretty sure they will (let me know!)
- Arguably more important than achievements are some fine tuning to power tile-economy in the game. The opening area was way too bereft of power tiles before, causing the early game of a lot of matches to be extremely cruel, randomly, sometimes. Now there should be a more regular ability for Auro to collect power tiles.
- A bunch more quality of life stuff regarding how animations look and camera movement stuff.
Let us know what you think!