Patch 0.9.0C & Hotfix Live now on Staging Branch
Testing is going great, we are finding lots of issues and getting them addressed quickly as well as discovering a wide range of different performance across different systems. We are working quickly to get patches out to address your bug reports and things will be moving much quicker now that I'm back home in NYC as of today. Overnight I've published two builds. 0.9.0C and a hotfix to address some game breaking issues that came with that patch. We will continue getting more bugs fixed and optimizations done with more daily patches this week and weekend and hope to resolve the need for 32GBs of RAM with Full Res textures by resizing a lot of textures that do not need to be high quality,
this will take a few days and then we will shift our focus onto getting Multiplayer stable and smoother as well as polishing the EMS issues and creating more EMS Calls. I hope you all continue to play and enjoy the update!

0.9.0C & Hotfix
Added
Added Separate Siren Volume Slider in settings for Sirens that are still loud after adjusting volume
Added all Montgomery County Units to Fire Academy
Added Quick Attack Line above pump on Engine 1 in MC
Added more tooltips to using tools in Fire Academy tutorial area
Added Correct Squad 1 AI Icon
Added mappable option to map a key to Fire1 to be able to spray and aim with a controller
Changes
Changed button to climb out windows to G to fix pressing F and getting teleported out a window
Moved Sky Crane spawn point to not spawn on the super scooper
Moved Dozer spawn to be more centralized and not spawn in same location as Hotshot Buggy
Moved Spawn all button under fire category in MC
Resized MC Spawn all button to avoid mis clicking it
Improvements on PA4000 siren
Improvements on Rescue 2 and Rescue 9 horns
Improved Rescue 2 and 9 Q Sirens
Improved Squad 1 Horn
Fixed
Fixed S road missing collisions in MC
Fixed not being able to walk forward in Fire Academy for some users
Fixed High risers function (Same keys)
Spreaders now reset and close after ending use of them
Fixed USFS Engine Hydrant tool not being able to be picked up after Shift + R the unit
Fixed Ford Explorer PD car in MC not spawning
Removed Sirens and Horns from Dozer
Fixed Dozer functions not working
Fixed Tahoe not turning on in MC
Fixed Role Selection menu in MC
Removed trees in Basketball court in Brooklyn
Fixed 234 Spare horn deploying the supply line
Removed Doppler effect from Automatic Sirens causing weird warping sounds on sirens
Fixed Pink Fire Academy floor pieces
Fixed gap between door in Engine 85 firehouse
Fixed gap between door in MC Firehouse
Fixed so you don't need to jump to get in the super scooper
Fixed water particles spraying through walls
Fixed Exhaust hoses breaking (Needs testing)
Fixed Engine 2 Flickering decals on doors
Fixed Doors disappearing and not opening (Needs testing)\
Fixed Infinite Vent Fan and Multiversal Drop
Fixed missing material on crib in building in Brooklyn
Fixed Battalion 37 and 38 spawn points in fire academy to not spawn on tutorial area
Fixed grassy road in MC
Fixed Dip tanks graphics glitch when connecting supply line to them
Fixed Squad 252 2nd piece spawn point in Fire Academy to not spawn on Tutorial area
Fixed Manhattan King's Laundromat Interior not showing
Fixed some fires that were not synced in Montgomery County
Made Roll input on Helicopters Mappable (Needs Testing)
Fixed Pedestrians walking in place
Fixed RAM warning covering loading screen tips
Fixed Dunkin Donuts fire in Manhattan that wont extinguish
Covered up hole behind construction site in Brooklyn
Pressing F2 will now disable Ladder Control so you cant control ladders after going RTS Mode
Optimizations
Optimized AI Triggers when not being used by AI (Saves up to 21MS on CPU when all units are spawned in)
Optimized dragging of hose with mouse (Saves up to 80MS on CPU while dragging hose)
Optimized Spraying of Hose
Optimized Pedestrian AI (Saves up to 4.0MS on CPU)
Optimized Enter Exit Car Script (Saves up to 10.5MS on CPU)
Optimized Rescue 2 Mirrors and fixed so they don't show on other units mirrors (Saves up to 30 frames when Rescue 2 is spawned in)
Disabled hose colliders on trucks themselves to optimize hoses a bit
Optimized Wheel Colliders to not process all calculations unless driving (Saves up to 30 MS on CPU when all units are spawned in)
Quick Hotfix for 0.9.0C uploaded a few hours after
Fixed Major Lag issue from Chief in Montgomery causing unplayable frame rate (Introduced last patch)
Fixed 176's Q Siren after last patch
Fixed Pink Engine 234 Patches
Fixed Steering Wheel Animation no longer working after last patch
Fixed Wheel friction not being accurate after last patch
Highlighted Community Screenshots

this will take a few days and then we will shift our focus onto getting Multiplayer stable and smoother as well as polishing the EMS issues and creating more EMS Calls. I hope you all continue to play and enjoy the update!

0.9.0C & Hotfix
Added
Added Separate Siren Volume Slider in settings for Sirens that are still loud after adjusting volume
Added all Montgomery County Units to Fire Academy
Added Quick Attack Line above pump on Engine 1 in MC
Added more tooltips to using tools in Fire Academy tutorial area
Added Correct Squad 1 AI Icon
Added mappable option to map a key to Fire1 to be able to spray and aim with a controller
Changes
Changed button to climb out windows to G to fix pressing F and getting teleported out a window
Moved Sky Crane spawn point to not spawn on the super scooper
Moved Dozer spawn to be more centralized and not spawn in same location as Hotshot Buggy
Moved Spawn all button under fire category in MC
Resized MC Spawn all button to avoid mis clicking it
Improvements on PA4000 siren
Improvements on Rescue 2 and Rescue 9 horns
Improved Rescue 2 and 9 Q Sirens
Improved Squad 1 Horn
Fixed
Fixed S road missing collisions in MC
Fixed not being able to walk forward in Fire Academy for some users
Fixed High risers function (Same keys)
Spreaders now reset and close after ending use of them
Fixed USFS Engine Hydrant tool not being able to be picked up after Shift + R the unit
Fixed Ford Explorer PD car in MC not spawning
Removed Sirens and Horns from Dozer
Fixed Dozer functions not working
Fixed Tahoe not turning on in MC
Fixed Role Selection menu in MC
Removed trees in Basketball court in Brooklyn
Fixed 234 Spare horn deploying the supply line
Removed Doppler effect from Automatic Sirens causing weird warping sounds on sirens
Fixed Pink Fire Academy floor pieces
Fixed gap between door in Engine 85 firehouse
Fixed gap between door in MC Firehouse
Fixed so you don't need to jump to get in the super scooper
Fixed water particles spraying through walls
Fixed Exhaust hoses breaking (Needs testing)
Fixed Engine 2 Flickering decals on doors
Fixed Doors disappearing and not opening (Needs testing)\
Fixed Infinite Vent Fan and Multiversal Drop
Fixed missing material on crib in building in Brooklyn
Fixed Battalion 37 and 38 spawn points in fire academy to not spawn on tutorial area
Fixed grassy road in MC
Fixed Dip tanks graphics glitch when connecting supply line to them
Fixed Squad 252 2nd piece spawn point in Fire Academy to not spawn on Tutorial area
Fixed Manhattan King's Laundromat Interior not showing
Fixed some fires that were not synced in Montgomery County
Made Roll input on Helicopters Mappable (Needs Testing)
Fixed Pedestrians walking in place
Fixed RAM warning covering loading screen tips
Fixed Dunkin Donuts fire in Manhattan that wont extinguish
Covered up hole behind construction site in Brooklyn
Pressing F2 will now disable Ladder Control so you cant control ladders after going RTS Mode
Optimizations
Optimized AI Triggers when not being used by AI (Saves up to 21MS on CPU when all units are spawned in)
Optimized dragging of hose with mouse (Saves up to 80MS on CPU while dragging hose)
Optimized Spraying of Hose
Optimized Pedestrian AI (Saves up to 4.0MS on CPU)
Optimized Enter Exit Car Script (Saves up to 10.5MS on CPU)
Optimized Rescue 2 Mirrors and fixed so they don't show on other units mirrors (Saves up to 30 frames when Rescue 2 is spawned in)
Disabled hose colliders on trucks themselves to optimize hoses a bit
Optimized Wheel Colliders to not process all calculations unless driving (Saves up to 30 MS on CPU when all units are spawned in)
Quick Hotfix for 0.9.0C uploaded a few hours after
Fixed Major Lag issue from Chief in Montgomery causing unplayable frame rate (Introduced last patch)
Fixed 176's Q Siren after last patch
Fixed Pink Engine 234 Patches
Fixed Steering Wheel Animation no longer working after last patch
Fixed Wheel friction not being accurate after last patch
Highlighted Community Screenshots
