Bioframe's Ecosystem is TOO Dynamic?
[previewyoutube][/previewyoutube]
In the first of many OSP developer deep dives, Rudolf investigates a problem created by the emergent and dynamic ecosystem of Bioframe Outpost.
When designing a game as dynamic as Bioframe, it was inevitable that eventually we would encounter some unexpected side effects, and in this video we take a close look at one of these unexpected outcomes and discuss the game design lessons that can be learned from it.
In the first of many OSP developer deep dives, Rudolf investigates a problem created by the emergent and dynamic ecosystem of Bioframe Outpost.
When designing a game as dynamic as Bioframe, it was inevitable that eventually we would encounter some unexpected side effects, and in this video we take a close look at one of these unexpected outcomes and discuss the game design lessons that can be learned from it.
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