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  3. Bioframe's Ecosystem is TOO Dynamic?

Bioframe's Ecosystem is TOO Dynamic?

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In the first of many OSP developer deep dives, Rudolf investigates a problem created by the emergent and dynamic ecosystem of Bioframe Outpost.

When designing a game as dynamic as Bioframe, it was inevitable that eventually we would encounter some unexpected side effects, and in this video we take a close look at one of these unexpected outcomes and discuss the game design lessons that can be learned from it.

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