1. Screeps: World
  2. News

Screeps: World News

Season #3 has ended

Season #3 is officially over! All rewards have been credited, read the full season chronicle:

https://screeps.com/season/#!/seasons/chronicle



Migration from Slack to Discord


Hello everyone! We are happy to announce that we migrated our official chat platform from Slack to Discord!

This is a quite big change for everyone, both community and us, and we want to explain the reasons behind this.

Discord is community-oriented. After all these years with Slack we have clearly seen that communities are not their priority. Slack is a business app for teams, and it severely lacks many features like persistent chat history or moderation tools. Discord, in contrast, is designed from scratch for communities. They even have the Partner Program for best communities, and we hope to achieve this level with your support.

Screeps franchise now consists of two games. Arena is under active development right now, and this will be the second game in our franchise. However, we still want to have one community of Screeps players that includes both games. A new player should become a part of this community whatever game they play, and interact with players from the other game. And dedicating just one channel for Arena is not very fair, we love this game very much and want to give more living space to it. Discord has many features to create a complex and powerful structure and navigate users to correct places that would allow to cover both games and not split the community into two parts.

Discord has in-game integration features. With the Rich Presence API it is possible to show your in-game status in Discord. It could show what game you are playing and what part of the game is active right now (for example, which arena). It also allows to create interactive features such as share, invite, or observe games. With Arena all these features will be in high demand and seem perfectly logical, and Slack does not support any of it.

Here is the invitation link: https://discord.gg/RjSS5fQuFx

Season #3 starts on July 1



Season #3 is open! Join now and place your spawn in the new seasonal event. The game will start on July 1 at 18:00 UTC. This season will last for 2 months, till September 1.

[h3]What is Season World?[/h3]
It's a parallel world where all players start on equal terms. Everyone has GCL/GPL 1, equal 100 CPU from the start (which does not scale with GCL). The world will last until September 1, 2021. Then the season end and we will distribute valuable rewards among participants.

[h3]How to join the season?[/h3]
In order to spawn in the Season World and start playing there, you have to get access to this particular season. You can obtain Access Keys at the official store, in-game market or Steam Community Market. Season #3 access costs according to the following schedule:
  • 3 Access Keys - June 28
  • 2 Access Keys - July 15
  • 1 Access Key - August 1

[h3]What are season rules?[/h3]
Every season will have different rules. Season #3 rules are described below:

A new empty world is created (very swampy!).
Every player has 100 CPU.
Power banks do not hit the attacker creep back.
Power spawns can be built starting from RCL5, and their construction costs 10000 energy.
Power processing cost reduced to 10 energy per 1 power.
Spawns count reduced to 1 spawn per room regardless of the room control level.
Energy source capacity is doubled in every room with a single energy source.
Players with the most processed power win the season rewards.

Other game changes: power is enabled by default (and can't be disabled) on all controllers, the market is not available, terminal structures can send resources only to your own terminals.
API documentation for the season is already available.

Screeps: Arena Livestream

Screeps: Arena will present a free publicly available playable demo during the entire Steam Next Fest on June 16 - June 22.

On June 19 at 16:00 UTC we are going to conduct an official developers-backed Livestream! Our TOP-1 champion Screeps player Tigga will share his experience with Arena and present some gameplay, and two dev team members will be available in chat to answer any your questions.

https://store.steampowered.com/news/app/1137320/view/3031466372087984067
UPD: Full recording is available on YouTube:

[previewyoutube][/previewyoutube]

Season #2 starts on March 1



Season #2 is open! Join now and place your spawn in the new seasonal event. The game will start on March 1 at 18:00 UTC. This season will last for 2 months, till May 1.

[h3]What is Season World?[/h3]
This is our newest game feature. It's a parallel world where all players start on equal terms. Everyone has GCL/GPL 1, equal 100 CPU from the start (which does not scale with GCL). The world will last until May 1, 2021. Then the season end and we will distribute valuable rewards among participants.

[h3]How to join the season?[/h3]
In order to spawn in the Season World and start playing there, you have to get access to this particular season. You can obtain Access Keys at the official store, in-game market or Steam Community Market. Season #2 access costs according to the following schedule:
  • 5 Access Keys - February 15
  • 4 Access Keys - March 1 (season start)
  • 3 Access Keys - March 15
  • 2 Access Keys - April 1
  • 1 Access Key - April 15

[h3]What are season rules?[/h3]
Every season will have different rules. Season #2 rules are described below:

A new empty world is created. Every player has 100 CPU. New resource items (symbols) of 22 kinds appear in all rooms randomly from time to time. Collect and bring them to special structures (decoders) with the same symbol placed in all rooms with controllers (one decoder per room) to increase your season score. Note that only decoders placed in owned rooms are active. The more RCL is, the more season score points you get for decoding a symbol. World sectors are isolated from each other by huge constructed walls on the season start, so you have to dig your way to distant players. Players with the most collected resources win the season rewards.

Other game changes: the market is not available, terminal structures can send resources only to your own terminals.
API documentation for the season is already available.