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  3. Development Update: 27 October 2017

Development Update: 27 October 2017



THIS IS A SYSTEM MESSAGE FROM THE SHIP'S COMPUTER TRANSLATION SUBSYSTEM: INCOMING MESSAGE EXTREMELY UNUSUAL IN COMPOSITION. TRANSLATION INCLUDES MANY LINGUAL ANOMALIES. OVERALL ACCURACY OF TRANSLATION IS: UNKNOWN. MESSAGE BEGINS:

With new *expansion* comes new *bugs*, which makes us *frumple*. And so we offer *fixes* in this *patch*, and some new *juice*. If you are *campers* you will enjoy *the change*, but maybe not yet. We are *friends* now. Never be afraid to *open* enough and *spread the wax*. Let's *spitting* the fun words for several *pieces* and then surprising things!!!

Patch Notes for 27 October 2017 (ver. 21606)


Changes and Additions
  • Added new tactical background art for battles at Hyperspace Anomalies.
  • Added the "Herald" battlecruiser-class unit for the Arda Seed. The Herald will now use this instead of a Mediator.
  • Changed the behavior of Star Harpy swarm events: swarms are reduced on Easy difficulty, and Harpies will not attack planets.
  • Added several new Arda Seed-specific ship components.
  • Updated background art for the Tinkers leaders.
  • Bombers and Strike Fighters now carry regular missiles instead of torpedoes.
  • When scrapping a factory on a colony that has both factories and machine altars, factories are always scrapped before machine altars.
  • Mobile Bases and Asteroid Outposts now have specific description text.
Fixes
  • Fix for an error affecting certain Intel Iris graphics drivers.
  • Fix for a rare bug that could be triggered by rendering certain text strings (Juggernaut bug).
  • Fix for a display bug in the planet production info panes.
  • Fix for a layout problem in the planet production info panes; long colonist names should no longer overlap resource yields.
  • Fix for a bug that was preventing declaration of war notifications from appearing.
  • Fixes for some in game text errors (missing tooltips, etc.).
  • Fix for a bug that could be caused by allying with a player with access to hyperspace anomalies.
  • Fix for a bug that could be caused by opening the fleet list pane while at a hyperspace anomaly.
  • Fixed the on-click behaviors of the small icons in the agreement dialog panes.


(Click here to view the complete development changelogs, and here to view the development roadmap post.)

There is *juice squeezing* and then we are not so *frumple*. These are *fat* words. Do you want to play this some more?

MESSAGE ENDS.