Update! XP and experience changes, fixes + new content!
Save system status:
This update should fix the last problem with the save system, hopefully, save files will no longer get corrupted.
If you're still having problems - report them immediately.
I also recommend backing up save files just in case - don't forget that Sector Six save file folders get synced and backups get erased in they are stored there.
New content:
Experience changes:
Vendor changes:
Ability changes:
Term changes:
Miscellaneous changes:
Fixes:
Have fun!


This update should fix the last problem with the save system, hopefully, save files will no longer get corrupted.
If you're still having problems - report them immediately.
I also recommend backing up save files just in case - don't forget that Sector Six save file folders get synced and backups get erased in they are stored there.
New content:
-  Added new minion: Pyramid.
 -  Added new relic: Incarnation of Impossibility, Trapped Phasar.
 -  Added new relic: Amplifier Well, Upgrade Sockets.
 -  Added new relic: Duality of Transience, Etherion's Catalyst.
 -  Added new relic: Mark of Defender, Hero's Exempt.
 - Added new relic: Strengthsource, Tridenkorian Flagship Systems.
 
Experience changes:
-  Removed region XP bonus.
 -  Enemies now give 200% more XP.
 -  Boss enemies now give less XP, but with global 200% increase it should still be right.
 -  Reduced region XP rewards back to 50%/100%/200%.
 -  Players will no longer gain XP after failing mission.
 - Players will no longer gain XP in lower level regions.
 
Vendor changes:
-  Reduced mythical part and etalon prices.
 -  Removed generic and optimized part vendors.
 -  Removed some of the advanced part vendors.
 -  Replaced removed vendors with fractal part vendors in regions 2, 6, 9, 15, 17, 20 and 29.
 - Replaced removed vendors with part vendors in regions 2, 8, 15, 18, 20 and 25.
 
Ability changes:
-  Reworked Guardian of a Thousand Worlds ability.
 -  Reworked Breach ability: Now deals weapon damage whenever enemy shield is removed.
 -  Searing Beam now unlocks at spaceship level 18.
 -  Entropic Missile now unlocks at spaceship level 4.
 -  Spread Mines and Detonate now unlocks at spaceship level 12.
 -  Attract Mines now unlocks at spaceship level 13.
 -  Creation of Energy now unlocks at spaceship level 22.
 -  Concentrated Fire now unlocks at spaceship level 6.
 -  Phase Recognition System now unlocks at spaceship level 11.
 -  Entropic Fracture ability has been renamed to Dimensional Fracture.
 -  Unstable Shield ability has been renamed to Heat Shield.
 -  Entropic Missile cooldown has been increased to 10 seconds.
 -  Entropic Missile ability has been renamed to Nuke.
 -  Capacity ability has been renamed to System Capacity.
 -  Resistance ability has been renamed to Defense And Retaliation.
 -  Moved Rapid Fire Mode animation.
 -  Made minor improvements to Assemble Obelisk ability.
 - Player bladed mines now pierce destructible minion segments.
 
Term changes:
-  "Phase threshold" changed to "Phase charge speed".
 - "Phase intensity" changed to "Phase damage".
 
Miscellaneous changes:
-  Optimized parts now have two properties, but can no longer be upgraded with amplifiers.
 -  Dropped parts can no longer have cooling rate and ether efficiency.
 -  Changed part upgrade chance: Creates pop-up, upgraded instantly.
 -  Instead of "Warning: Difficult mission" game now shows recommended spaceship armor and damage for that mission.
 -  Waves now affect all minions on screen - minions outside the screen are not affected.
 -  Changed what minions spawn in regions to reduce repetition.
 -  Effect timers no longer stop while spaceship is in a dust cloud.
 -  Improved Asylomandrenlysk's animation.
 -  Improved mission 1 artifact carrier collisions with the player.
 -  Reduced the number of missions required to fully clear regions. Note: Changes will be visible in new saves only.
 -  "Press any key" now applies to the mouse in a first game screen.
 - Base phase damage has been increased from 0% to 100%
 
Fixes:
-  Fixed: Physical part boost calculation mistake - works with virtual parts as well. 
 -  Fixed: Damaging wave damage calculation mistake.
 -  Fixed: It's possible to break story mission 1.
 -  Fixed: Mission 3 database collision bug.
 -  Fixed: Bulwark pulls problem.
 -  Fixed: Oesa's Radiance set effect is not changing maximum armor correctly.
 -  Fixed: Overload ability cannot reduce spaceship's armor to 0.
 -  Fixed: Phase delay timer graphical issue.
 -  Fixed: Cathode region reward.
 -  Fixed: Players can receive level 91+ items.
 - Fixed: Vendor hint is visible after the player gets advanced access, not before.
 
Have fun!

