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Halloween Event

A spooky Halloween to you, I hope you have some nice days!

I added a new event, similar than the last events, just with a more halloween theme.

Here the full changelog:

- Added an even for halloween. It starts tomorrow and will last the usual 2 weeks. You will be able to get a new skeleton statue which boosts your research speed, a free pet token, some pet stones, pet growth and free exp.
- Added a Skeleton pet. It gets a food campaign bonus and has a very useful ability.
- That new evil slayer minigame is only partly implemented atm, so playing it now does not do much yet. You can play around with it, but keep in mind, progress will be reset when it is finished. Then it will be used as one of the future events instead of a generator event.
- The event statues from last year anni event and halloween event are now permanently in the store.
- Fixed a few bugs, As manually completing RTI was bugged on the last update, if someone did that and didn't get the RTI god rewarded, they can write me in discord or per email to fix it manually.

Changes for Version 4.46.1592 (2025-09-17)

Some more bugfixes for the latest challenge issues and the blazing set bonus which did not work.

Changes for Version 4.46.1590 (2025-09-16)

- Added cobalt ring and necklace to adventure. They have a new set bonus, which reduces mp cost of your skills.
- Changed the set bonus from blazing equip from int to fire as that makes more sense for a blazing set and is more future proof. As that has a higher bonus as int and this along with the exp increase of z16 buffs Pyros quite a bit, I increased the fire resistance of z16 enemies a bit.
- Fixed a few more, mostly challenge related bugs.

Changes for Version 4.46.1588 (2025-09-11)

- Sorry the last version had a bad issue with GP-Reset challenges. If you started a gp-reset challenge with that version, you might lose your clones. If you did, please send a your save and possibly backup to [email protected] so I can fix that for you.
- -1 works now for research next ats.
- some other small fixes.

Changes for Version 4.46.1587 (2025-09-09)

- Added 3 new pets:
- Nugget (free unlock from beating D3 dungeons, rather weak, but can freely change classes)
- Simlacra (thanks to shinrais, Token unlock, basic mage, but with high growth requirement, so is good for RTI)
- Arachne (thanks to Nick1wasd, Token unlock, wind Assassin, which can poison enemies)
- Reworked some of the challenge code. That are just internal changes and you hopefully don't notice anything of that, but if it broke some challenge related thing, please report.
- Added new challenges:
- Exhausted Training Challenge. DRC-Type, early game, unlocks a new training and skill.
- Clone Creator Challenge. DRC-Type, mid/late game, gives permanent clones for RTI and Might as a bonus.
- Limited Clones No Rebirth Challenge. DRC-Type, late/endgame, beat baal in one rebirth with a low amount of clones. Increases Baal Power from Gods depending on UBs defeated in that rebirth.
- Reworked the challenge points page so it is easier to find things.
- The tooltip on a god shows now how much hp you need to survive a hit.
- Starting a limited clone challenge will now turn defender clones off, and sets the input to what was it before the challenge back after the challenge is finished.
- Added next ats to adventure research.
- As players in general didn't like the working experience system for material factory and alchemy hut, I changed it to a growth based system instead. So higher growth means faster work and as growth affects many other things too, pets are not kinda bound to material factory and alch hut anymore. As the growth system is a bit of a disadvantage for newer players, I made it a player option to do the switch in the game settings. So people can stay on the old system until their pets have enough growth to do the switch. Once changed you can't change it back. The old system is capped at 180 working days now, though (equivalent to around 400k growth, so pets with more growth are better and with less growth worse).
- The don't confirm buys option in the settings now also extends to overflow and u. overflow purchases.
- The crafting speed multiplier from honey to bee is now capped at 300% (90k honey) for all except honey itself.
- The pet equip hide page shows now enchant levels and quality.
- Z16 in adventure gives now more exp.
- Fixed a few issues in adventure, offline progress, typos, tooltips and small things.