Changes for Version 4.15.1417 (2023-08-23)
- Added the strategy room for the pet village. In that room you can change how the stats of your pets are distributed. You can also add up to 8 pets to the strategy room, which give dungeon stat boosts to all pets as 10% of the set stat as a base. Each class can only be set once. Your pet with the second lowest growth of all unlocked pets adds a multiplier to the bonus stats gained of sqrt(growth)/5%. This means if you set a pet to the attack slot with 10,000 attack and your pet with the 4th lowest growth has 100,000 growth, all pets would receive 1632 base attack. That attack is still modified with their class bonus (150% for mages, 40% for defenders...)
- Sauces for feeding pets and the different growths are removed. Instead there is only total growth now, the total growth gained and total growth pets have should be the same as before.
- Made the hard mode UGC harder. Sorry the balancing was totally off for higher completions. That is why it is harder now and I had to reduce completions for people who did a lot already to adjust for the higher difficulty.
- Fixed a few bugs, D4 boss room chp upgrade, WonderAxe def ignore, some Owl issue, Nanobots copies giving exp, typos, lots of small bugs.
- Sauces for feeding pets and the different growths are removed. Instead there is only total growth now, the total growth gained and total growth pets have should be the same as before.
- Made the hard mode UGC harder. Sorry the balancing was totally off for higher completions. That is why it is harder now and I had to reduce completions for people who did a lot already to adjust for the higher difficulty.
- Fixed a few bugs, D4 boss room chp upgrade, WonderAxe def ignore, some Owl issue, Nanobots copies giving exp, typos, lots of small bugs.