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Idling to Rule the Gods News

Version 3.38.1148 is out!

Here the full changelog:

  • Added a "Spread" and "Remove" button to the might and SpaceDim page. It spreads idle clones among all mights which have not reached next at.
  • Added a new challenge, Road to Infinity. This challenge is unlocked after you killed at least P.Baal V10 in a Day Baal Challenge and will unlock a new tab. It is basically the same as a DBC, but you have one week to finish it instead of a day (you can manually finish it sooner, with a minium time of 48 hours, but reaching a higher P.Baal is likely better). The higher you go, the better the boosts from the new tab. If you have all UBC bonuses and manage to reach further than P.Baal V138 within the RTI challenge, the limit will increase to highest P.Baal reached +10. This means if you reach V147, which is currently the max P.Baal, you can reach V157 after that and do another RTI to V157 to reach V167 and so on.
    Because the game is limited to numbers until E+308, after you beat V147, the game will divide your stats through 100 and the P.Baal increases to V148, if you beat it again, it will divide your stats through 100 again, this continues until you reached your new max P.Baal.
  • Added Seed (Yggdrasil) as a new pet which can be unlocked with RTI and Tanuki as a new token pet.
  • Reworked the tiers for pet campaigns a bit. Now the gain from all but gp and item campaign (they stay unchanged) is better for pets than before.
  • Overflow challenges give now 1 chp each.
  • Pets will now auto vaccinate after you unlock it as long as you have a vaccine.
  • Added highscores for fastest time to defeat ITRTGV4 and highest god in RTI (Steam and Kong).
  • Added an unequp all button to the inventory.
  • Added 3 new chp buys. One to lower the timers for UBV4s, one to increase the leveling speed of Spacedim, one to save up more tries for challenge dungeons.
  • Added a new tab, ∞. This tab is unlocked after you finished at least one RTI challenge and you will be able get temporary and permanent boosts to a lot of the stats ingame. You can increase the boosts by letting pets work on this tab depending on their class and class level. At the beginning you have 2 slots for pets, which can be upgraded up to 8 (1 for each class) with either pet stones and levels from this tab or purchases (~5 USD per slot). The boost you get from this tab has a startup time after rebirthing. It starts at 0%, increases by 1% every minute up to 100%. After rebirthing, the levels you got will be converted to permanent levels (0- 300%) depending on your rebirth time.
  • Reworked the purchase page a bit. It is now split in normal, permanent, special and usable purchases so there is less scrolling needed. Purchases for Godly Liquid and Chakra Pill now receive bonus depending on your % from the purchase page. You can now also purchase chocolate.
  • Added a growing purchase for ~10 USD. The reward you get from it starts out low but grows the more you play the game. Each campaign, each dungeon, each UBV2, UBV4 you do will increase the output until it will be by far the best purchase, but it grows slower after a month and when you purchase it, it starts again from the beginning. It is unlocked after you finished your first UBC and you can get it once a month at most (not purchaseable from within gp reset challenges).

Toilet Paper for free

Changes for Version 3.32.1117

- Added a new event: For the next 2 weeks you can find toilet paper in Item Campaigns (1 per hour per pet in the campaign, people with less than 10 total pets will find more). You can trade toilet paper for one Pet Token, chocolate, T3 materials or Pet Stones.
- Some people are out of Challenges again so I added an Overflow Challenge. This challenge has no cap and you can do it as often as you want. It is like a normal rebirth and you get points depending on how good you have at the end (minimum time 6 hours). With the points you can buy things, similar to challenge points but not limited. It is unlocked after you have defeated your first Planet Eater V4.
- Added 2 new pets. They have to do with the current virus around the world and not everyone wants that, so they are hidden by default. You can manually make them visible by typing the right word in the settings page.
- Next at for SpaceDim elements should go to the top now if you reach a non unlocked element.
- Added a button to set the time for restarting a dungeon to the boss room. D3 dungeons now need only 30 rooms for the boss.
- Fixed a few bugs.

Valentine event

Happy Valentine!

Get some chocolate, choco bear or a choco bear upgrade!

Here the full changelog:

- Added a valentines event. In this event, people who don't have the choco bear can get it for free. People who have it already can improve it for better campaign bonuses. To do that, you will receive choco strawberries from the daily draw and from food campaigns. Food campaigns are renamed to choco factory for that event and also let your pets get chocolate from it with the same rate as mighty food.
- Added a new challenge: No Divinity Monument Challenge. A challenge that embraces the DNDC creation overflow mechanics. Goal is to have a specific monument with a given level and upgrade level while only using creations you manually make. The reward will reduce the divinity cost of creations and the 21st challenge will reduce the time needed for leveling monuments.
- For UBV4 fights, your pets will now also use Speed, HP and Elements into the calculation. Combined total speed ^0.4-30 is added to the defense penetration for assasins, the hp of your clones is multiplied with (70 + total combined hp^0.4) / 100 and the mage attack is multiplied with (70 + total combined elements^0.4) / 100. This basically means if the combined hp, speed and elements of your pets in UBV4 each have a value > 5000 you are better than before.
- Added an alchemist cape. This is not forgeable but you can get it from spending 2000 level 1 gems of each element. An alchemist who has it equipped can forge T3 materials.
- Reduced the points needed to evolve Black Hole Chan from 1500 to 1000. It also now has an additional evo bonus depending on your fastest time to defeat ITRTGV4 of (1.3 million seconds - time in seconds needed)^0.3-30 as campaign bonus and twice as much as bonus for all elements.
- Added a button: 'Show stats' to the UBV4 page. This will calculate the current stats of your light clones with pets and the V4 target and show them without the need to start the fight.
- Fixed bugs (check for crystals, green text for required pets for UBs V4, possibility of losing an equip with a certain behaviour, offline might unlock, small things)

Christmas Event and Spacedim

Merry Christmas and happy holidays!

I hope you have all a nice time :). Here the full changelog for the update.

Changes for Version 3.26.1080 (2019-12-20)
- Added a christmas event. For the next 2 weeks you will receive from the daily free draw 2 draws, 5 chocolate, and 250 snowflakes. You can also receive snowflakes from challenge dungeons (capped at a total of 12000). You can trade your snowflakes for 1 pet token, pet stones, chocolate or dungeon T3 materials.
- Added Santa as a new pet. You can trade her nothing for chocolate.
- Added a new Tab: SpaceDim (for advanced players). It unlocks after you defeat P.Baal V 5. There you can buy Light Clones with Baal Power and use them to level up different things to improve your stats and rewards for various things ingame. Every new 5 P.Baals you defeat a new element to level up appears. This and their levels will reset on rebirth but you keep the light clones so it becomes easier the more often you unlock it.
- Pets which can be unlocked via gods are now unlocked automatically with an unlock info to make it easier to notice for newer players.
- You can now select an upgrade target for gems.
- Added an option to auto move to the next monument after one is built until the div gen is unlocked.
- Tooltips for monuments show now how much stats they give compared to all other monuments.
- The tooltip above your clones shows now how long it takes until maxed (if you create clones).
- Supporters in dungeons will now also heal if it heals over the max hp of the target, if the target has less than 60% hp. The % based part of the heal is now capped at 20%.
- It is now possible to have up to 8 dungeon item slots.
- Crafting time for embedding gems is now independend on tier of the equip.
- The afk page shows now the powerlevel of the next god.
- Fixed a few bugs, typos, cap for powersurge, gem images, some rounding issues.

Halloween event, new pets and challenge dungeons

Changes for Version 3.23.1064 (2019-10-27)
- Added a Halloween event. For the next 14 days you can find candies in dungeons and in food campaigns. You can trade your candies for 1 pet token and additionally dungeon materials.
- Added 4 new pets: Valkyrie (P.Baal V45, Defender), Lucky Coin (P.Baal V 77, Assassin, does extra damage in dungeons and finds extra loot after evolving), Nightmare (Token, Adventurer, uncaps God Power campaigns, has a huge campaign bonus but decreases the bonus of other pets in the same campaign), Otter (Token, Adventurer, gives you dungeon materials after feeding).
- Added the story chapter for Susano O.
- Added Dungeon challenges. They are currently in beta and can still change depending on player feedback. You get 3 entries every day from gtting your free lucky draw. You can save up to 10 entries in case you don't have time to do them in one day. You will use a separate pet party for them and they are completed instantly when you start them. From completing a dungeon challenge you will receive gems and get points to compare your score, see your improvements and so on.
- Added gems. Currently they have no use yet, but on a future update you will be able to socket them into pet equip for improved stats. The amount you get is also still in beta and subject to change.
- Some people wanted more afky fire options, others not at all so I added 21 new options of what he shoots and the option to hide it all.
- Improved the Daily Packs a bit. They give now additionally 3 x 3 growth for each pet you own and highest god defeated / 10 more god power.
- Added dungeon materials to the drop list of Lucky Draws. They have now a chance of giving 20 of each dungeon T1 materials, 5 of each T2 materials, or 2 of each T3 material. They can only drop if you have at least one blacksmith.
- Rearanged the info for the offline calculation so you see the god power earned first.
- You can now disable shortcuts on the "?" page in case the platform you play at has issues with them.
- Fixed some bugs (leeching swords, evo bonus book, clone count settings in 1KC, some typos, crafting evo bonus, supporter damage reduction also reduced your own damage)