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Idling to Rule the Gods News

Changes for Version 4.40.1548 (2025-04-11)

- Added a new milestone for adventure which adds a way to craft while fighting.
- Added more bronze equip for adventure.
- Added Knight as a new class for adventure and a new enemy. The new enemy is only good for knights if you are ~lv 160/50+, weaker knights are better off to level in zone 11.
- You can now save up to 4 different loadouts for adventure equip.
- Fixed quite a few, mostly small bugs.

Changes for Version 4.39.1547 (2025-04-02)

- Removed the april fools campaign.

Changes for Version 4.39.1546 (2025-04-01)

- Changed one of the milestones for material factory to a new alchemy hut milestone and added 2 more milestones.
- Added the missing class exp from worker pets in the alchemy hut.
- Fixed an issue from the update yesterday.

Changes for Version 4.39.1543 (2025-03-30)

- Added the Alchemy Hut as new pet village building. It behaves similar than the material factory, but buffs your alchemists and you can change the elements of materials instead of up/downgrade them.
- Added a stat how much growth you gained since rebirth to the statistics page.
- The export and import of NA in the settings page can now also export and inport your spread settings.
- Fixed some tooltips and bugs.

Changes for Version 4.38.1541 (2025-03-23)

- Added around 60 new milestones.
- Added White Hole as a new monument which you can get from milestones. It buffs all other monuments.
- Added a toggle to the select area page to simulate only instead of going into an area.
- Poison does now more damage and Dagon has more hp and less hit, Shax gives a bit more exp.
- Some rebalancing in the material factory: All items will now take longer, but their class level will increase their working speed by 1% per class level. With Milestone rewards it ends up being a bit faster endgame (except nothing), but slower in the beginning.
- Void pet now also gets a speed bonus for absolute nothing.
- Removed the event items from adventure.
- Pets in the material factory gain now class experience at the same rate as in the strategy room, just class exp instead of dungeon exp.
- Fixed some issues with the material factory and some small things.