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Summer event

Hello, I hope you have a nice summer time. As people voted for more similar events like the easter event, I made the summer event similar. The balance is just a bit different and you can also get fee pet exp this time! Maxing out the event currency should be doable in 11 days or so, even if you don't optimize things. The rest is uncapped this time so you can focus on what you want more than last time.

Here the full changelog:

Changes for Version 4.28.1466 (2024-07-08)
- Added a summer event starting tomorrow. In this event you can get a Sun Statue which boosts your RTI by up to 10% and additionally gives a small bonus to building speed. As you voted for more events like this, I made it similar to the last event with some slight changes and improvements. You can get pet stones, growth and free pet exp from that on top of the event currency.
- You can now buy the creators vest from last year summer again if you didn't get your two already.
- As per request, you can now buy chocolate in a 5000 pack.
- Added a token improvement to Bee. With the improvement, the bee can craft honey (base crafting time of 15 hours) and honey will boost its crafting speed.
- The tooltip of gold dragon shows now how much total growth it gave, but only from now on, previously gained growth can't be added there.
- Fixed lots of smaller issues like typos, loading, Earmuff, overtime and LCC issues.

Changes for Version 4.27.1464 (2024-06-09)

- Added Demon King as a new Gram boss from Putzi and Carpe.
- The overtime bonus for dungeons now also works for Towers.
- Added a new Pet from Elliwood: Pack Mule. It improves your tavern rewards if you use it there. Token unlock.
- Added a new Pet from Nonomo: Hamster. It is a newbie blacksmith. Secret unlock condition.
- Added Ear Muffs as a new accessory. It boost crafting speed a bit and only Hamster can craft it.
- Added a new chp upgrade for quest overtime. Similar as the dungeon overtime, but for quest and it is single purchase for up to 95% bonus for quest points, god power and experience. Other rewards give no extra.
- The dungeon materials you get from lucky draws are now multiplied with 1 + top 50 total dungeon levels / 1000.
- Fixed some mostly small issues (typos, some levi issue, some % bonus issue for gp, this affected only people with over 300%, for some it is higher and for some lower now, dark light equip not giving dark and light element (that is still hidden now, but they actually give dark and light element now), next ats for creations >e+15, offline bsc issue).

Changes for Version 4.26.1463 (2024-05-14)

- I forgot with the last update that I made a poll about the event with some feedback. It was out in discord for a while already, but I said I will also put it ingame to let people vote which are not in discord. You can see a link to the poll in the adventure page where the event was before.
- Fixed some issues with the new challenges, typos and wrote descriptions a bit clearer.

Changes for Version 4.26.1461 (2024-04-23)

Please make sure you update all platforms to the new version before you switch platforms and start SpaceDim Reset Challenges or you might lose all your Light Clones!
- Added 4 new challenges
1. SpaceDim Reset Challenge (multi reset, 30 completions): It resets your Light Clones and you need to level up SpaceDim elements to specific levels. Buy cost of LCs in this challenge is cheaper, but you only earn Baal Power after 3 hours in a rebirth. Reward are cheaper light clone purchases.
2. Base Speed Challenge (normal, 25 completions): In this challenge your Creating and Building Speed is reset to 100%. You can only create it via RTI bonuses. Goal is to build Black Holes with upgrades. Reward is more Building Speed and Creating Speed from god power.
3. Total Growth Challenge (normal, unlimited): In this challenge you need to earn a set amount of growth for your pets. Reward is higher non dungeon stats for pets and a bonus growth of 10% the challenge requirement.
4. Day Extreme Building Challenge (normal, day challenge): Only Building Speed from God Power increases your Building Speed. Goal is to build as many monuments as possible within 24 hours. Different monuments give different points. Reward is higher rebirth caps for monuments.
- Added a CHP upgrade to give more rewards if you finish dungeons later than their finish time. Up to 90% extra rewards at twice the time.
- Made requirements and rewards of SSS quests a bit more reasonable.
- Elixirs in dungeons get used now if a pet has less than 30% and more than 1000 hp.
- Added a new CHP purchase to increase rewards for dungeons if you finish them later than they are finished. This also works for dungeons < 12h. Example. You set a dungeon for 8 hours, but finish it after 10 hours and have a 60% overtime bonus from the CHP purchase, then you would get 100% for the first 8 hours and 60% for the other 2 hours for a total of 115% drops and exp from the dungeon. This is capped at 85% with twice the base time. So for a 12h dungeon it would be capped at 24h with a total of 185% reward.
- Because of some player concerns about the endgame with how fast and how much powercreep the Ultimate Challenge Challenges are, they are now limited to the highest P.Baal you have defeated. Most people didn't do even close to that many yet, so that change only affects a few endgamers atm. It might be bad because they run out of challenge content, but I will add more challenges soon and they can do OCs or UOCs in the meantime, or RTI to improve their highest P.Baal.
- Ancient Mimic gives now a bonus reward of 6 growth for each alive pet in the team.
- Some bugfixes and small changes I forgot about.

Changes for Version 4.25.1459 (2024-04-17)

- You can now upgrade statues with colored eggs again until the timer on the event page is up.
- Fixed some issues with honey badger, eyeball targeting, some evo bonuses and issues with saving/loading online.