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Idling to Rule the Gods News

Changes for Version 3.75.1293 (2022-01-16)

- Added 3 new patreon pets:
Salamander (from ElChorizo), this is an elemental pet, similar pet to Undine or Gnome. You can unlock it via crafting 30 Glowing Embers. This pet is a supporter for dungeons and has the special ability to regenerate hp to all pets at the beginning of a turn.
Wolf (from Kentorax), this pet has an adventurer bonus and you can unlock it with doing 25 UBCs. It has a bonus to item campaigns at base 25% and it can be increased to up to 125% by doing some challenges over their normal limit.
Cocoa (from Jenks), this pet has an alchemist bonus and can craft chocolate. You can unlock it with a token and it is relatively easy to evolve.
- fixed a few bugs (typos, taco revive, some small things)

Changes for Version 3.74.1290 (2022-01-03)

- Happy new year! I hope it will become a nice year for you all. You can now input "Happy2022" in the settings page for a small new years gift.
- I changed the save compression to make the save files smaller. This allows a higher equip limit and also makes it easier to add new content. It probably should not cause any issues, but if there are any issues for you, please write me a bug report along with your id from the info, connect page. Just be careful with switching platforms and make sure all platforms are up to date. New game versions should still be able to read the old save compression, but older game versions won't be able to read the new saves.
- When you click on the pet icon on the inventory page, you will now go to the pet details page.
- Fixed a few bugs (DGC, DNRC reward, equip all, might spread, some typos, display errors).

Version 3.73.1288 is out!

Merry Christmas everyone!

I added a small event for you and a few more challenges. The full changelog is below.

- Added a christmas event! It will start tomorrow and lasts for 2 weeks. While the event is active, there will be a "Christmas fair" campaign. In this campaign you can find event items, chocolate and the pets who participate in this campaign get the same amount as class exp as free exp for the pool. The daily draw will also give 150 event currency every day (make sure you are online and the event campaign appears before claiming the free draw). The maximum total event currency you can get is ~10,000, but that requires good campaign pets.
With the event currency you can get a pet token for 2000, an unique equip, Candy Stick also for 2000. The candy stick (weapon slot) will start at Quality S+10 and gives 40.74% bonus for campaigns. You can upgrade it ten times by 1 for 300 event currency and the quality twice by one grade for 1000 event currency. Maxed out at SSS+20, the stick will give 101% bonus for all campaigns. You will either be able to purchase a second candy stick in SSS+20 with the christmas special pack, or get another free one with S+10 with 5000 event currency.
If someone can't max it out within this event, you will be able to upgrade it to max after the event is over with pet stones, but that will be expensive.
- Added 3 new challenges:
Div Gen Challenge: Normal type, upgrade your divinity until it has a specified output in divinity /s. This challenge will increase the fill speed of worker clones, the overcapping bonus divinity and maxing them out at 25 will change the divinity you gain from UBs to the divinity /s, including all temporary bonuses like crystals or RTI.
Max Crystal Challenge: Normal type, upgrade one crystal to the max, starting with physical crystal, ending with god crystal. Repeat this with 2,4,8 and 16 maxed crystals. It will increase the crystal power you get.
Day No Rebirth Challenge: DRC type, just defeat as many gods as possible without rebirthing. It will slightly reduce the time campaigns need by 1 second per hour, per god beaten. Beating V10 in this challenge will unlock 24 hour campaigns.
- The chp upgrade to increase the max challenge dungeon tries will now also give out one extra try per day with 20 and 30 tries. So maxed out it gives 5 per day, which can be saved up to 30 tries.
- The tooltip for crafters shows now also the total time until the auto value from the textfield is reached.
- Fixed some typos, display error and other small bugs.

Changes for Version 3.72.1285 (2021-11-30)

- Added a new tab to the challenges page. This tab shows challenges which are reccomended to be done depending on the player progress. That should make it easier to choose the right challenge. UCCs and OCs have now their own tab, too.
- When you click the info page on a dungeon, it shows now a reccomended team setup to give players a better idea how to build their dungeon teams.
- Fixed a few bugs (dungeon log, crafting, avatar issues).

Changes for Version 3.71.1283 (2021-11-22)

- Thanks for the participation to the survey. Until now, there were more than 3500 players who filled out the survey. The two next bigger updates are already set in stone (a new tab: pet village and dark/light dungeons), but next year I will do some updates depending on what people wrote in the survey.
Most people seem to want either a new tab with new things or new challenges. So next year I will add more new challenges than this year and at least one new tab (other than pet village). At average, people also seem to like ~1 day rebirths most (42.6% of players like rebirths shorter than 1 day and 57.4% of players like rebirths of at least one day), so I will aim for a way that the new tabs I add in the future are good for 1 day rebirths and I will think of a few challenges you can do with 1 day rebirths.
Some people like better descriptions and quite a few players disliked things about micro managing things which can be automized or things they don't understand like dungeons and pets. So I guess that also needs better explanations. I will try to improve that a bit, but doing that is always a bit hard, either to fit in the UI or to write it so people can understand it and also find it. If anyone has good ideas about how to explain things better, feel free to write me in discord or an email to [email protected].
- Fixed some Sloth issues, various small issues, OC cap and display bugs.