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Deceit News

October Update | Halloween 2019 In-game event

Hello everyone! We know it’s been a while since we last spoke, and we have a lot to fill you in on.

As some of you may already be aware, Automaton, the original Deceit studio, closed its doors at the end of July. We are Baseline Games - a new studio with some familiar faces from the original Deceit team. We have acquired the game and are going to be bringing back regular updates. First of all, we want to thank everyone at Automaton for all of their hard work over the years. With this foundation, we are confident that there’s an exciting future in store!

Halloween 2019

Firstly, we are excited to announce that for 2 weeks starting from Saturday 26th of October, we’ll be bringing back our highly anticipated Halloween ‘trick or treat’ event. Halloween themed items and decorations will be appearing throughout the Asylum, Forest, Arctic and Manor. You can collect candy to obtain all-new exclusive icons and Halloween-themed cosmetics for all playable characters, and purchase limited edition loot booth tokens. Make sure to gather your friends to get your spook on, as these limited items won’t be available for long!

Along with the Halloween event we’ll be providing a number of quality of life updates to the game, including fixes for a number of map exploits, new anti-cheat, improving the requirements for ranked, and giving more power to our community moderators.

Lumberyard Map Status

We are also aware that is important for us to address the elephant in the room: ‘What is happening with the Lumberyard map?’. Those of us involved in the update last Halloween made a mistake: we bit off more than we could chew by trying to build a new map from scratch with the very limited time we had available. We still intend to release this and other new map updates, but the Lumberyard is not currently to the quality we deem acceptable for such an important update. However, we now have some resources available for Deceit development, and we’re up for the challenge, so we look forward to bringing it to you soon!

New Ranked Season

The new ranked season starts tomorrow, Monday 7th October at 21:00 GMT. We’re planning on introducing some changes to ranked in the near future, to improve the way it works and the end of season rewards on offer. The exact changes aren’t confirmed yet, but we’ll be discussing them with you on Discord over the next few weeks.

Future Updates

Looking beyond Halloween, you can expect the return of regular updates to Deceit. We plan on applying all of the knowledge we have learned over the past 2 years working on other projects into Deceit, and we are confident you’ll see the fruits of our labour very soon. Expect stability improvements, optimisations (over 2 years worth of engine patches coming soon!), advanced anti-cheat detection, and an array of new content.

At the end of the Halloween event we’ll be posting an announcement about our plans for the rest of 2019. In the meantime, we’d love to hear your thoughts on Discord. We know that Deceit has a lot of untapped potential, and we look forward to playing with you all.

See you in-game!
The Baseline Team

April Update | New Map

Dear all,

We've been working hard on the new map update, however, this is taking longer than previously expected. We are looking to release this as soon as possible and will share more information with you when we can.

Thanks for your patience.

March Update

Hi all,

Following on from our announcement in January, we wanted to give you an update to what’s happening with Deceit.

Firstly, we’re going to be releasing an update shortly which will provide further server-stability & countermeasures in the case of direct, intentional attacks by malicious members of the community. As a reminder to all members of the community, we take any threat to Deceit or the enjoyment of our players seriously, and anyone found to be violating our community rules of conduct will be punished including possibly being permanently banned from the game.

We’re also looking to release the map to you by the end of April. We’ll look to share photos of the new area before we share this with you in the community.

As we announced back in January, the studio’s focus is on other projects, primarily Mavericks: Proving Grounds. We have plans to bring a number of the new technical capabilities we are developing for Mavericks back into Deceit. We don’t expect these new features to make their way over until next year, as we focus the studio on other projects.

We can’t wait to show you the new map and let us know what you think in the comments or on Discord.

Deceit Lunar Sale

Hi all,

As part of the Steam Lunar Sale, both the Vampire Pack DLC and the Werewolf Pack DLC are available for 20% off their regular price!

On top of the new playable Terror's, these packs also include GM Credits, Loot Booth Tokens, additional melee weapons and in-game cosmetics.

https://store.steampowered.com/app/968390/Deceit__Vampire_Pack/
https://store.steampowered.com/app/672840/Deceit__Werewolf_Pack/

Happy lunar new year!

January Update – Map Update and 2019

Hi all,

We hope you all had a good Christmas and New Year and are enjoying Deceit now that Halloween has finally finished. We wanted to provide you with an update with what’s going on in the studio at the moment and what’s coming up in the short- and longer-term for Deceit.

In the short term, the studio’s priorities are primarily focussed on other projects, primarily Mavericks: Proving Grounds. This won’t come as a surprise to many of you. Because of this, the game is not going to be heavily developed from a technical standpoint for the next 6+ months – this means no major updates, no substantial new changes.

However, you were promised a new map and we are working on this presently.

Many in the studio still want to help Deceit grow and develop and so, on their own time, teams are helping finalise the new map before we share it with you all. Exact timelines are unknown currently, but we expect to share this before the end of March.

This doesn’t mean Deceit is dead, far from it. With the new platform and technology going into Mavericks, the studio’s plan is to bring over some of these new capabilities into Deceit. This will however take time and we expect for these substantial changes to be incorporated towards the end of 2019.

So, with so little happening technically, and future plans a long way off, what are we doing in the interim? We plan on doing a number of community-focused activities and events including in-game tournaments, competitions (e.g. Fan Art, Cosplay), amongst some other initiatives which we’ll be sharing more information about in the coming weeks.

Let us know what you think about what’s coming up on our Discord, we’d appreciate the feedback and comments you have.