[Patchnote] Northgard Major Update - Relics

Greetings Warchiefs!
We're glad to finally present you our new major update: Northgard Relics!
Relics is the biggest content update since the release of Northgard Ragnarok, and we truly hope you’ll enjoy what we’ve introduced!


The creation and usage of tools has been completely changed in this patch.
The Forge

The Forge has gained a lot of importance in Northgard. The building requires a Woodcutter’s Lodge to be created and costs 80


The building can be upgraded with 100




You can assign 2 smiths to a non-upgraded Forge and 3 to an upgraded Forge. Add Smiths to craft items quicker.
You can build more than one Forge, but you won’t be able to use both buildings to craft the same item.
The Tools
In the Forge, you now have the possibility of 3 different actions:
- Upgrade civilian tools
- Upgrade military tools
- Forge a Relic

You can queue multiple items in the Forge. When the first item is finished, the Smiths will start forging the next one.
If there isn’t any adversity in the Forge’s tile, you can cancel the creation of an item, and you’ll be refunded its original cost.
You’ll have the possibility to improve the Smith’s tools, granting them a 15% increase in Forge speed!


The knowledge of building Relics has just been rediscovered. Every clan can choose between 5 common Relics and each clan has one specific relic. Each clan can only have one relic per game and can only use the relic it creates.
To build a Relic, go to the Relic tab in the Forge menu and select the type of relic you want to build. Once it’s built, it will appear in the list of available buildings. Forging a Relic costs 10



The Common Relics
Here is their list, the requirements needed to build them and their effect:
Relic
Name
Clan
Effect

Eldhrumnir
All
- +40% Feast bonus
- Feast price halved
- Units are healed during feasts
- The healing effect depends on the number of wounded people you have

Mjölnir
All
- Summon Thor's Wrath with thunder strikes
- Damages units and building in the targeted tile
- Cost: 150
150
- Has a 12 month Cooldown

Svalinn
All
- +50% Defense for all units and Towers in the tile where the relic is built
- Protects the tile against negative events (such as Draugar invasion, mercenary raids, etc…)
- The relic can be moved

Jörmunr
All
- Lore production bonus depending on the player’s number of tiles
- Maximum at 13 tiles => +20 Lore
- Can colonize tiles with Lore

Bragaful
All
- Produces
depending on your Commercial Influence
- Adds a new available Trade Route
The Clan Related Relics
Relic
Name
Clan
Effect

Gefjun's Jar
Goat
- Spend
to summon villagers and sheep
- Cost is based on your current population
- Reduce the
needed by your population by 10%

Horn of Managarm
Wolf
- Summon up to 3 white wolves from the relic tile
- Cooldown 2 months, 1 month if built on a Wolves Cave
- White Wolves have the same behavior as Skirmishers
- Cost: 50
per wolf

Hlidskjalf
Stag
- Your warchief gains the ability Annexation:
whenever your Warchief uncolonizes a tile, you will colonize it for free

Naglfar
Raven
- You can send Mercenary Giants raids
- Merc Giants have AoE attacks, hurting and fearing enemies (1 out of 3 attacks) and get resources to players (like a regular raid)
- Cooldown: 6 Months
- Cost: 200

Scabbard of Gram
Bear
- Your Warchief gets Gram, the legendary sword and gains +15% Att and Def
- Gram freezes enemies when hit. When frozen, nearby enemies get -20% att speed and -20% move speed

Mask of Gullinbursti
Boar
- When built, a giant boar spawns in every forest on the map
- Reveals every Forest tiles on the map
- Giant Boars in ally territories are peaceful and defend you and your allies
- When owning the Relic, Giant Boars can be sacrificed for 500

Gungnir
Snake
- If you have unlocked a military path, you can unlock a new military path
- Your military experience is common for both paths

Skull of Hrungnir
Dragon
- You can summon an undead Jotnar
- Costs 200
- Cooldown: 6 Months

General Changes
- It is no longer possible to launch a construction in a conflicted / decolonizing tile.
- Small
deposits now frequently spawn in Town Hall surrounding areas.
- We reduced the income generated by trading
- When destroying a building, the amount of resources reimbursed now depends on the difficulty you are playing on: easy => 30% (60% if upgraded) // normal => 20% (50% if upgraded) // hard => 10% (40% if upgraded)
Clans Modifications

- The Goat’s feasts have been improved
- The Goat’s Fame 200: the tools for Farmers, Hunters and Fishermen are free and can be crafted 50% faster

- The Dragon men AoE attack now deals 100% damage only to the targeted enemy, and 70% on nearby enemies
Special Tiles
- In the Magma Lake victory tile, forging Odin’s Sword no longer requires building a forge. The tile has an “Anvil of the Gods” where you’ll be able to assign Smiths. You have to build the 3 parts of Odin’s Swords to win as usual.

- The Wyvern stats have been increased:
- 50 Attack power
- 25 Defense
- 50 Attack power
- The Vedrfolnir has been buffed:
- 25% Quicker to heal
- 25% Quicker to scout
- Now scouts tiles
- 25% Quicker to heal
- The Geyser has been buffed (it now gives +2
)
- Thor's Wrath has been buffed (+10% att power)
- The Specter Warrior's defense has been reduced to 10
- The Raven's Harbor now costs only 70
- Depending on the difficulty the player is playing on, the number of Valkyries has been increased (on hard difficulty, each Valkyrie tile has been given +1 Valkyrie)
New multiplayer season: Relics
Test yourself against others in a brand new Multiplayer season!
We hope you enjoy what we've been working on!
