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Northgard Relics - the Open BETA begins!

Hey guys!

We've been working hard in the past few months to improve the game offer you some exciting new content!
Here is Northgard: Relics, the next major update for our game!



This BETA's primary goal is for us to determine if the Relics change the game in a positive way and work as well as they should.

The Beta will run for 2 weeks (until March 14th). We'd really appreciate it if you'd share your feedback with us on our official Discord (in the open-beta channel): https://discordapp.com/invite/northgard

How can I join the Open BETA?


It's very simple:
  • Fill in this form: https://goo.gl/forms/t7KWaQZkuVxaYdPu1
  • Get your Open BETA code at the end of the form
  • Right-click on Northgard and go to Properties
  • Jump into the BETA Tab
  • Enter the code
  • In the drop down menu, select Open Beta Relic
  • Quit and restart Steam
  • Northgard should require an update!

Congrats! You're in!

You can find the full patch notes below!




The creation and usage of tools has been completely changed in this patch.

The forge


The Forge has gained a lot of importance in Northgard. The building requires a Woodcutter’s Lodge to be created and costs 80 Wood and 20 Kröwns.
The building can be upgraded with 100 Wood, 50 Kröwns and 5 Stones.

You can assign 2 smiths to a non-upgraded Forge and 3 to an upgraded Forge. Add Smiths to craft items quicker.
You can build more than one Forge, but you won’t be able to use both buildings to craft the same item.

The tools


In the forge, you now have the possibility of 3 different actions:
  • Upgrading civilian tools
  • Upgrading military tools
  • Forge a Relic

You can queue multiple items in the Forge. When the first item is finished, the Smiths will start forging the next one.
If there isn’t any adversity in the Forge’s tile, you can cancel the creation of an item, and you’ll be refunded its original cost.

You’ll have the possibility to improve the Smith’s tools, granting them a 15% increase in Forge speed!





The knowledge of building Relics has just been rediscovered. Every clan can choose between 6 common Relics and each clan has one specific relic. Each clan can only have one relic at a time and only can use the relic it creates.

To build a Relic, go to the Relic tab in the Forge menu and select the type of relic you want to build. Once it’s built, it will appear in the list of available buildings. Forging a Relic costs 10 Iron, 50 Wood and 100 Kröwns.

The Common Relics


Here is their list, the requirements needed to build them and their effect:


Relic

Name

Clan

Effect


Eldhrumnir
All
  • +50% Feast bonus.
  • Feast price halved
  • Units are healed during feasts
  • The healing effect is based on the number of wounded clan member
Mjölnir
All
  • Summon Odin’s Wrath with thunder strikes
  • Damages units and building in the targeted tile
  • Cost: 150 Food 150 Krowns
  • Has a 12 month Cooldown
Svalinn
All
  • +50% Defense for all units and Towers in the tile where the relic is built
  • Protects the tile against negative events (such as Draugar invasion, mercenary raids, etc…)
  • The relic can be moved
Jörmunr
All
  • Lore production bonus depending on the player’s number of tiles
  • Can colonize tiles with Lore
Bragaful
All
  • Produces Kröwns depending on your Commercial Influence
  • Adds a new available Trade Route


The Clan related Relics



Relic
Name
Clan
Effect
Gefjun's Jar
Goat
  • Spend food to summon villagers and sheep
  • Cost is based on your current population
Horn of Managarm
Wolf
  • Summon up to 3 white wolves from the relic tile
  • Cooldown 2 months, 1 month if built on a Wolves Cave
  • White Wolves have the same behavior as Skirmishers
  • Cost: 100 Food per wolf
Hlidskjalf
Stag
  • Your warchief gains the ability Annexation:
  • whenever your Warchief uncolonizes a tile, you will colonize it for free
Naglfar
Raven
  • You can send Mercenary Giants raids
  • Merc Giants have AoE attacks, hurting and fearing enemies
  • Cooldown: 6 Months
  • Cost: 200 Krowns
Scabbard of Gram
Bear
  • Your Warchief gets Gram, the legendary sword and gains +15% Att and Def
  • Gram freezes enemies when hit. When frozen, nearby enemies get -20% att speed and -20% move speed
Mask of Gullinbursti
Boar
  • When built, a giant boar spawns in every forest on the map
  • Reveals every Forest tiles on the map
  • Giant Boars in ally territories are peaceful and defend you and your allies
  • When owning the Relic, Giant Boars can be sacrificed for 500 food
Gungnir
Snake
  • If you have unlocked a military path, you can unlock a new military path
  • Your military experience is common for both paths
Skull of Hrungnir
Dragon
  • You can summon an undead Jotnar
  • Costs 200 food
  • Cooldown: 6 Months




  • In the Magma Lake victory tile, forging Odin’s Sword no longer requires building a forge. The tile has an “Anvil of the Gods” where you’ll be able to assign Smiths. You have to build the 3 parts of Odin’s Swords to win as usual.
  • The Goat’s feasts have been improved
  • The Goat’s Fame 200: the tools for Farmers, Hunters and Fishermen are free and can be crafted 50% faster
  • It is no longer possible to launch a construction in a conflicted/decolonizing tile.
  • Small iron deposits now frequently spawn in Town Hall surrounding areas.
  • We reduced the income generated by trading iron
  • Please note that the Story Mode and Ranked Games will not be playable on the Open BETA
  • We forced english for this Open BETA, when switching back to regular northgard, you may need to switch back from English


Once again, the Beta will run for 2 weeks (until March 14th). We'd really appreciate it if you'd share your feedback with us on our discord channel: https://discordapp.com/invite/northgard

We hope you enjoy what we've been working on!

Update - Northgard Winter Festival

Winter Festival


Today sees the citizens of Northgard begin their Winter Festival. This brings with it plenty of holiday cheer, a brand new map and a new event.





  • New Map - Permafrost
    Brave the elements and get into the Winter Festival spirit with this all new snow covered map.

  • New Event - Frozen Sea
    The Frozen Sea event will cause the Sea of Northgard completely freeze over. A thick layer of ice completely blocks the harbour, making it impossible to navigate, obtain resources, organise raiding parties or buy Thralls.




We’d also like to wish every one of you a happy holidays! We are truly thankful for your continued support and will continue to improve the game even more in the coming year .

PATCHNOTES - Clan of the Dragon







Description


The most alien of all clans, the Dragons follow ancient customs and embrace sinister traditions. They use sacrifice and slavery to further their goals, often earning the other clan's distrust.



Starting Bonuses


  • Your civilians can go into neutral territory.
  • No Happiness or Production penalty for being wounded.
  • You start with a Sacrificial Pyre. You can build a Dragonkin Altar instead of other military buildings.
  • You start with 2 Thrall and 3 regular Villagers. You can buy Thralls from your Longship Dock





Description


Slavery is an important part of the clan’s economy. Like the regular civilians, Thralls can travel in neutral territory and fight.



Thralls do not count towards your population and do not require housing. Their maximum number () is based on your current population number: 33% of current population.
They consume only 33% of what a Villager usually consume and they gather 50% less resources than a civilian.

How to get new Thralls


There are 2 different ways of getting new thrall:
  • You can buy them from your longship dock. the price of each thrall will increase after each purchase (+40 ) , and this price will slowly decrease over time (-2 /month).
  • After getting the Capture Lore, you’ll be able to enslave enemy civilians. You’ll need to get them to 33% HP to have a chance (10% chance per hit) to enslave them. This also works for neutral factions. Please note that each enslaved Kobold will take 1 slot in your Thrall population , each Myrkalf will take 3 slots, and each Jotunn will take 5 slots.


Thrall are a powerful economic and military asset but beware of their number! If by any chance your regular population falls under your Thrall population (if < ), they will rise against you!




The Clan of the Dragon starts each game with a pre-built exclusive building: the Sacrificial Pyre. Through this building, you’ll be able to send every unit you have (except warchief, Jötnar and Bláinn, spectral warriors) to be sacrificed to honour the gods and gain their favours.



Sacrificing a unit will earn you some Dragon Essence that can be used to unlock various bonuses:
  • Sacrificing a regular (non Thrall) unit gives 2 Dragon Essence Units ()
  • Sacrificing a Thrall gives 3 Dragon Essence Units ()


Each Fame step will improve the available bonuses and will unlock additional parts of your Dragon Essence gauge.



The different bonuses that can be unlocked are:
  • Nanna’s Influence: +2 in (Thane: +3 / Jarl: +4)
  • Andhrimnir’s Influence: +2 in production (Thane: +4 / Jarl: +8)
  • Niorun’s Influence: +2 in Production (Thane: +4 / Jarl: +8)
  • Njörd’s Influence: +2 in Production (Thane: +4 / Jarl: +8)
  • Mimir’s Influence: +2 in Production (Thane: +4 / Jarl: +8)
  • Hönir Influence: Your slightly increases over time
  • Idunn’s Influence: Will heal your Dragonkin, wherever they are (if not in combat)
  • Magni’s Influence: +10% for your Warband and non-thrall units (Thane: +15% / Jarl: +20%)





The Clan of the Dragon does not have access to the regular Military Building. The only military camp you’ll be able to build is the Dragonkin Altar. Each Altar increases your warband size by 1 (2 if upgraded).



Giving a Villager his Dragonkin form is a non-reversible process and will consume 50 Krowns (+10 per new Dragonkin) and 1 Dragon Essence Unit .

Dragonkins are ferocious military units, more powerful than warriors.

Thanks to the Frenzy Lore, they can get a +50% bonus when fighting alone in a tile.






The Clan of the Dragon has 5 new Lore:


  • Hard Labor: Your Thralls can be conscripted to production buildings to increase their output (You can assign a maximum of 1 Thrall)
  • Blood, Sweat and Tears: You can assign 2 extra Thralls to production buildings. (You can assign a maximum of 3 Thralls)
  • Capture: Gives a chance to enslave wounded enemy civilians or neutral faction units. Enslaved Myrkalfar count as 3 Thralls, Jötnar count as 5 Thralls.
  • Slave Trade: Thralls are cheaper by 50% and minimum price is also reduced by 50%
  • Draconic Frenzy: +50% for a Dragonkin with no other ally unit in their zone.





  • Clan of the Wolf: The berserker now costs 200 and 5 . His defense has been raised to 10.
  • Clan of the Bear:
    • The Clan now starts the game with Kaija .
    • Fame 500: Kaija can now go into enemy territory
  • Clan of the Goat: 1 sheep has been added in nearby territories
  • Warcry: the time effect has been decreased from 4s to 3s. The CoolDown time has been increased from 1 month to 3 months. Only 1 Warcry can be shouted each month per tile and per team.
  • The Myrkalfar’s life has been decreased from 60 to 50
  • The Kobold spawn rate has been decreased, and they won’t start expanding on the players' territory before the middle of the year 802


We really hope you have as much fun with the Dragon as we did creating them! We still have a lot of awesome ideas for the future and cant wait to share them all with you.

Thank you for your continued feedback and support!

Have Fun!