Fall of Civilization - Feature Discussion - Creating your Faction
Hey all, so this weekend I am opening the floor to another feature discussion, Creating your Faction at the start of the game. I will pitch the idea I currently have and would love to hear any input or opinions YOU have.
The old system for the player creating their faction at the start of the game was mainly made up with dropdowns and button choices, which was fine for testing and prototypes but I feel like it needs be made into something more interactive and visually pleasing before the full release.
What would you do if you only had a day, a week, a month to prepare for the end of the world?
This is something I considered when coming up with this new idea and thought it was quite open-ended as many players will choose and think differently, leaning to their playstyle.
Some people would hoard as much resources as possible, some would stock up weapons and others may try and gather as many people under their roof as they can.
I have two ideas in mind at the moment, each similar in code design but with a different gameplay feel.

The first idea takes some inspiration from The Last Stand 2. You are in your home at the start of the apocalypse. You only have a set amount of time (Day, Week, Month) to prepare as best you can. Searching and interacting with nearby houses or selecting other options like reinforcing your home. Each option you do takes time and you can't choose them all, so what do you choose?

The second idea is more visual. Not dissimilar in mechanics from the previous idea. You have a home base and only a certain amount of time to act before the start of the game, with the goal being search as many nearby buildings for resources and take them back to your base. If you manage to recruit people along the way, you can use them to search for resources too.
As always I would love to hear from you and see what you think, what you like and what you don't.
So feel free to reply, post a discussion or reach me and other members of the community on the Discord.
The old system for the player creating their faction at the start of the game was mainly made up with dropdowns and button choices, which was fine for testing and prototypes but I feel like it needs be made into something more interactive and visually pleasing before the full release.
What would you do if you only had a day, a week, a month to prepare for the end of the world?
This is something I considered when coming up with this new idea and thought it was quite open-ended as many players will choose and think differently, leaning to their playstyle.
Some people would hoard as much resources as possible, some would stock up weapons and others may try and gather as many people under their roof as they can.
I have two ideas in mind at the moment, each similar in code design but with a different gameplay feel.

The first idea takes some inspiration from The Last Stand 2. You are in your home at the start of the apocalypse. You only have a set amount of time (Day, Week, Month) to prepare as best you can. Searching and interacting with nearby houses or selecting other options like reinforcing your home. Each option you do takes time and you can't choose them all, so what do you choose?

The second idea is more visual. Not dissimilar in mechanics from the previous idea. You have a home base and only a certain amount of time to act before the start of the game, with the goal being search as many nearby buildings for resources and take them back to your base. If you manage to recruit people along the way, you can use them to search for resources too.
As always I would love to hear from you and see what you think, what you like and what you don't.
So feel free to reply, post a discussion or reach me and other members of the community on the Discord.