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  3. Update 3 - Ability tweaks and bug fixing

Update 3 - Ability tweaks and bug fixing

Hi everyone!
1.03 has been now pushed to the beta (dev) branch.
I had made several small builds and hotfixes across the week, so if you noticed small builds popping up thats why.

Developer branch
As reminder,
To get onto the new branch, right click game > Properties > Betas > add access code (betabuildtest) > Check Code > Select Beta

Changelist
  • Added - Loading Screen - Map Size
  • Added - Splash Screen
  • Changed - AI damage based on Difficulty
  • Changed - AI health based on DIfficulty
  • Changed - Library and Store Assets
  • Changed - Loading Screen - AI Factons display
  • Changed - Loading time for Back to Menu
  • Fixed - Back to Menu broken
  • Fixed - Can hover and move to bases while UI events are active
  • Fixed - Fixed "Close" and "OK" on Main Menu options
  • Fixed - Edge Scroll turns back on when it should
  • Fixed - Hover UI - Symbol Color
  • Fixed - Loading Screen - Cut off Player Name text
  • Fixed - Loading Screen - Incorrect Faction Symbols
  • Fixed - Map Post Proccessing Volume
  • Fixed - New Unit becoming active when spawned
  • Fixed - Start Game - Refresh doesnt reset Use Raiders
  • Fixed - Spawn Unit Crash
  • Fixed - Spawn Ability displaying wrong invalid tiles
  • Fixed - Tooltip - HUD Ammo
  • Fixed - Tooltip - HUD Building Supplies
  • Fixed - Unable to access unit UI once its open
  • Fixed - Using Camp ability freezes progression
  • Performance - Text Bindings improved
Known bugs
At the moment I dont have any, please let me know via Discord, here or the in-game form if you find any!

The Next Build
I havent got a solid plan down for 1.04 yet so until I sort one out it will be general bug fixing and game improvements. Quite likely I will focus on the combat.

For more info on development and the current state of things feel free to check out
https://trello.com/b/jbsZCeRn/fall-of-civilization-early-access-development-roadmap

Join the discord or use the game options to report bugs!