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Devlog 1: Dice Drama in Moves of the Diamond Hand

Cosmo D here.

I just shared the first devlog for my next game, Moves of the Diamond Hand.

If you’ve played Betrayal at Club Low, this one builds on that same chaotic spirit—but with a deeper, more flexible dice system centered on tension, storytelling, and strategy. And if you’ve played my earlier games: we’re back in first-person! It’s a melding—and deepening—of all the elements.

This post is all about dice drama: how I simulate rolls, why I love having too many dice, and how each one tells its own little story.

You can read the full devlog here:
👉 https://store.steampowered.com/news/app/2778210/view/624425002170586485

Thanks, as ever, for continuing on this journey with me.

– Cosmo D

My Next Game is Here: Moves Of The Diamond Hand – Play the Demo Now!

I'm thrilled to announce my next game, Moves Of The Diamond Hand—my biggest and most ambitious project yet. 🎲 Play the free demo now:

https://store.steampowered.com/app/2778240/Moves_Of_The_Diamond_Hand_Demo/
This Demo represents Chapter 1 of the game. It alone is roughly the length of Betrayal At Club Low and will be part of Steam Next Fest this coming week.

https://store.steampowered.com/app/2778210/Moves_Of_The_Diamond_Hand/
This game brings together everything I’ve been building over the past ten years—refining my dice mechanics from Club Low while returning to the immersive first-person perspective of my earlier work.

Thanks for your support thus far, and I'm looking forward to continuing on this journey with you!

The next weird journey into Off-Peak City is an RPG

Cosmo D will this summer invite us back to his weird and wonderful world of Off-Peak City for another strange caper. With Betrayal At Club Low, the surreal adventure game series will grow into a bit of a mini-RPG, complete with stats and dice—including a Pizza Dice. This time we're an undercover agent trying to rescue a fellow operative from a nightclub in a former coffin factory, and oh I'm excited for more of Cosmo D's strange sights and excellent music.


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Tales From Off-Peak City Vol. 1 is OUT NOW on Steam.

Here it is, folks.

My latest game in the Off-Peak odyssey. Dive in!

https://store.steampowered.com/app/1129920/Tales_From_OffPeak_City_Vol_1/

And the standalone soundtrack is available, too!

https://store.steampowered.com/app/1288050/Tales_From_OffPeak_City_Vol_1_Soundtrack/

On the corner of July Avenue and Yam Street, all is not what it seems. What role will you play in a city's fate?

Thank you to all the fans who have been enjoying my work all this time. Hope you enjoy the new one!

My next game, Tales From Off-Peak City Vol. 1, arrives in Q1 2020.

Earlier this year I posted a screenshot teaser for the game I've been working on since I finished The Norwood Suite. But now the timeline is set and the release is imminent: Put it on your wish-list: Tales From Off-Peak City Vol. 1 is coming soon!

https://store.steampowered.com/app/1129920/Tales_From_OffPeak_City_Vol_1/

About the game:

It’s a hazy Sunday morning on the corner of July Avenue and Yam Street. Caetano Grosso, a former saxophone player and longtime pizza-maker, is just getting his pizza oven warmed up. Orders are trickling in, and he needs someone to help with the deliveries. You sense an opportunity, but unbeknownst to him, what you’re really after is his old saxophone, and you’re going to get it one way or another. Your pursuit will set off a chain of events across the neighborhood, taking you deep into the hidden worlds and private lives of the people living there.

Tales From Off-Peak City is a first-person adventure game series, all set on, around, and under a single street corner. Filled with memorable characters and the spaces they inhabit, the game provides an open-ended world full of secrets and hidden agendas. Building on the gameplay foundations of Off-Peak and The Norwood Suite, players will explore the streets and its surroundings, make pizzas, take photos, push buttons, open drawers they’re not supposed to, and lose themselves inside the atmospheric musical score that integrates itself directly into the game world.

Volume 1: Caetano’s Slice is the first game of many in the anthology of Tales. While each ‘Volume’ is its own self-contained story and experience, taken together, they build towards the larger over-arching narrative of what’s really going on at the corner of July Avenue and Yam Street and what role you ultimately play in its fate.