Hello Tribesmen, and welcome back.
It has been a long time since our last update, as we shifted from a frequent, small update schedule to a longer, most substantial one. We are finally updating the game with all the aggregated changes, starting with a new UI, proper expanded settings, a complete rework of several buildings and game functions, one new and quite aggressive animal and, last but not least, a new colossal Titan.
The UI has been totally reworked, thanks to the special contribution of some new friends. Check them in the credits (there is such a thing now) while you’re browsing the new menu, complete with graphics settings and a new audio system. It has been a lot of work and we’re eager to hear your feedback about it on Discord.
Our artists worked hard on some new shaders, improving the lighting effects (this, apparently, is a neverending struggle) and changed the old meshes of some buildings, to further merge the art style with future releases. This came along with a complete rework of our weapons and the new ability to damage and repair buildings. From now on you’ll be able to do so using any mining tool for destructive purposes or repair your own using specialized Repair Hammers.
And then this bad boy is going to wait for challengers in the mountains depts:

Follow the tremors and explore the map to find the prison of the rock Titan and fight it for glory and loot. This massive god is even stronger and more dangerous than its Fire brethren and will require some preparation, good fighting skills and a nice arsenal of food and tools to bear.
Cripple it from a distance, beware his massive attacks and get ready to chip away his treasures to gain access to its precious Soul.
I’ll leave you for Christmas and wish you a happy new year, knowing that we’ve come a long way since we took charge of the game and rebooted it last year, and have an even tight schedule for the months to come. See you all in January with additional content and our plans for the future.
Until then,
good hunting and Godspeed.
NEW FEATURES
- Lions, lots of lions.
- Rock Titan & dedicated Arena. It rumbles, it grumbles, it grows restless
- Increased Map size by 30%, our first iteration of some new areas
- Customizable Graphics Settings
- Audio Settings
- Keybinding System
- UI Audio Sounds
- Buildings Damage & Repair system
- All-new and improved shader for mineable nodes and buildings
- Fog system
UPDATED FEATURES
- The Station System (crafting, smithing, warehouses) have been reworked
- All weapons attack damage and type has been adjusted, Giuda be praised
- All weapons attack speed and DPS has been tweaked
- A ridiculously long list of new audio assets
- All buildings up to Agricultural Revolution have been reworked or have brand new meshes
BUGFIXES
- Animal AI system
- Titans shoot system
- Collision problems between player and buildings
- Improved the Player/Item detection