Hey everyone,
I’m Dan, the producer on Speed Brawl. Since launch, we have received a ton of feedback, both good and bad, about Speed Brawl. I sincerely thank everyone who has taken the time to write to us or make videos with your comments. We are very much committed to improving and building on Speed Brawl’s unique combat system and I wanted to take this opportunity to share with you our roadmap for the next few months.

Our Approach
Before delving into specific features and improvements we are building, I want to explain our approach to Speed Brawl.
Since launch, we have focused on quality of life improvements that aim to reduce frustration for new players. In line with those objectives, we have made timers an optional setting, reduced the number of enemies in some battles that were overwhelming and made certain enemies easier or more intuitive to fight. Along with that, we’ve been working on bug fixes, performance improvements, and providing support as needed via our
official Discord Channel.
Our priorities are:
- Ensure the game is stable and optimized.
- Improve playability and get more people into Speed Brawl.
- Provide additional content and challenges for those already enjoying the game.
Additional content? Over the coming weeks we’d like to tease some elements of what we are working on next... here's the first!
Platinum Content
A few players have mentioned to us that Gold trophies are very easy to get once you get a hang of the game, especially in co-op. In our upcoming patch, we’ll be adding Platinum Trophies, and Plus-rank & S-rank badges to give those that want to perfect their combat skills more to strive for.

Platinum Trophies will be new times available for all the levels which are based on players with late-game gear and high-skill. These times will be much faster than Gold and we are looking at the leaderboards for each level to set these appropriately.
Plus-rank is a special badge you will earn for each level in the game for completing the level without losing any health. This will encourage people to work on their dodge-game.
S-rank is a special badge you will earn for completing each level in the game in a single fluid combo. As long as you have your speed trail behind you, your combo never expires, so you can actually do this. We’ve challenged ourselves at the office to beat levels in this mode and it is a lot of fun. Playing to maintain your combo is the pinnacle of what we built Speed Brawl to be all about.
With all these new rankings and badges, players will be able to reach
160% completion.

We’d love some feedback on these new features coming to Speed Brawl. If there is anything we forgot, please drop us a comment below or reach out on our
official Discord channel.