1. Speed Brawl
  2. News

Speed Brawl News

Dicey spaceship crisis sim Tharsis is the latest Epic Games Store freebie

Tharsis is a turn-based spaceship management game where your ability to deal with a Sandra Bullock of disasters is determined by a dice roll. Alec once sung its praises while calling it "cruel as hell" - and it's one of this week's free games from the Epic Games Store.


Read more

Speed Brawl and Tharsis are your free games on the Epic Game Store this week

Speed Brawl and Tharsis are the free games for the next week on the Epic Games Store.

Speed Brawl is a 2D combat racer where you need to move fast, build your combos, and unleash powerful special moves.

The game is set in London during the year 1888, where after a decade of war with the Lunar invaders called Selenites, the British Empire has finally kicked them to the curb thanks to Hugo Wells who crushed the colony’s queen and helped enslave the creatures.

Read more

Cross-Play Update

  • Added cross-play between PC and console platforms.
  • Added translation for Simplified Chinese
  • Fixed bugs in the UI - missing icons in the codex and issues with Japanese glyphs
  • Fixed bug with full completion achievement not triggering.

Speed Brawl's upcoming competitive versus mode will be playable at PAX East 2019!

We're finally heading to PAX East and we're doing so with Indie Mega Booth! It's our first time in Boston, and also our first time in the IMB and we can't wait.

ANd, what are we bringing with us?

1. Versus Mode




We've finally got our versus mode licked. It comes in a few flavours and we're excited to see what everyone thinks.

Drop by the booth so we can beat you at OUR own game ;)

2. New Costumes




Fan-favourites Ebba, Bia and Cassie are all receiving new outfits and a plethora of colour options for each.

3. Platinum, S-Rank and +Rank Trophies




That fast, huh? Yes, we've added a further tier of trophy for each and every stage in the game.

On top of that, we've added S-Rank commendations for completing runs in a single uninterrupted combo (Yes, it's very doable)

And, we've also added +Rank commendations for never getting hit. Perfect, eh?

And finally, come meet us!




Me, Lee the game's Creative Director and Writer, and Vince, our lead programmer and combat designer, will be on hand to demo the game and all its new features.

Whether your new to the game, or a seasoned brawler there'll be something worth checking out at the Indie Mega Booth on booth number 13087.

More info here: http://indiemegabooth.com/event/pax-east-2019/

A December road map update - Part III

Hi everyone, Dan here again, back with part 3 of our weekly teases of forthcoming content for the game!



Items & Equipment


We have heard from multiple members of the community that we might lack variety in our items.

We've also heard that the give/take design of many of the charms is not much fun.

We will be revisiting the design of many items in the game, but also plan to add even more! Many of these are being themed as black market items, we are not ready to reveal them all just yet, but they are in the works. Rest assured what they bring to the game is going to be... interesting.




Heroes




Many of the comments we receive are about the hero balancing and skills. We really welcome these comments. We’ve already started to buff the slower characters in the last update and we plan to continue this work as we get feedback on the new changes. In the long term, we are planning to revise the skill trees, especially for Bia, Johnson, and Automatom:

  • We are not happy with Bia’s sweet-spot ability and will be replacing it, potentially with a critical hit ability.
  • Johnson’s ground attack bonuses don’t seem to be appreciated and will be replaced with other skills. We are looking for suggestions here.
  • Automatom’s charge attack is hard to use and we are working on a revision where he can charge and move at the same time.


We will also be adding new skins for some of the fan-favourite heroes!

Balance changes for the heavy characters will be ongoing, and likely release in incremental patches over the coming months.

We’d love some feedback on these new features coming to Speed Brawl. If there is anything you think we forgot, please drop us a comment below or reach out on our Discord channel.