v11.11 Major Update

[h3]News[/h3]
- Check out Lisk's Game Dev AMA and Jules' Gameplay & Balance AMA from this past month
- The FTCup with a $2500 prize pool starts at 9am PST / 6pm CET on December 7-8. For Division 1, watch aesirpenke on Twitch. For Division 2, watch ToHoCo on Twitch.
- Season 2024 ends on January 6th. Last chance to get your ranked rewards! Read more: here!
Major Updates
[h3]Happy Holidays![/h3]

The snow queen promises to lift the "eternal" winter next patch, when Season 2025 starts. You can toggle decorations in Options if your PC is struggling to contain her power.

[h3]Tripled Creator Code Rewards![/h3]
‘Tis the season of giving! From when this patch goes live until next month’s patch on January 6th, entering a creator code when purchasing Premium Essence will give:
- +30% Premium Essence (normally +10%) to the purchaser
- 42% revenue in USD (normally 14%) to the content creators whose code you enter
How do I support Legion TD 2 creators? See a video guide: here! Remember that supporting a creator costs nothing to you. It rewards you with bonus Premium Essence and gives a share of the revenue to the creator.
Want to get paid for creating Legion TD 2 content? Join the Legion TD 2 Partnership Program hosted by Nexus.
[h3]Reminder: Link your Discord Account[/h3]

Link your in-game account to your Discord account to show off your hard-earned ranked badge! Simply type /rank in the Legion TD 2 Discord to begin the linking process. As a reward, you’ll receive 500 Premium Essence the first time you link your account.
[h3]New Secret Card: The Katana Kid[/h3]

Game Balance
Read more about our design philosophy on game balance, and use drachbot to see mastermind, unit, and spell win rates and pick rates!
[h3]Mythium Gate (2v2)[/h3]
Improved consistency & responsiveness of when the gate opens
[h3]Masterminds[/h3]


Bonus starting gold: 20 → 21
+1 gold buff, which in the context of Legion, means we’re going from C tier to A.


Attack speed and damage reduction: 9.5% → 10%
Champion's been one of the worst-performing masterminds for the past year, and we regret that. Here's a much-needed buff.

[h3]King[/h3]
- Base attack and flat Lightning Hammer damage increased by 15%
- Giant Slayer: Percent health damage: 2.5% → 1.8%
- Lightning Hammer: Percent health damage: 2.5% → 1.8%
Weaker against boss waves. Stronger otherwise.
[h3]Fighters[/h3]



Booster / Stimpack: Attack speed bonus: Additive → Multiplicative
Attack speed buffs now behave more expectedly.


Attack speed: 0.99 → 1.01
Fire Archer has been a historically underutilized unit. We can’t buff it too much because the Bone Warrior line is already strong.


Attack range: 400 → 600
Dark Mage often died too early with its short range.


Health: 1110 → 1090
Slightly high pick rate and win rate.



Attack speed: 1.06 → 1.09
Low pick rate and win rate.


- Attack speed: 1.06 → 1.09
- Tantrum: Attack speed bonus: Additive → Multiplicative
Attack speed buffs now behave more expectedly.


- Health: 330 → 320
- Attack speed: 0.9 → 0.885
High pick rate and slightly high win rate. This unit singlehandedly allows some openings to get an extra worker by wave 3.


Shuriken Cyclone: Attack speed bonus: Additive → Multiplicative
Attack speed buffs now behave more expectedly.


- Health: 2650 → 2700
- Damage: 101 → 103
Now more alpha. Low win rate.




- Damage increased by 5%
- Plasma Decay: Damage reduction: 4 → 3
High win rate and particularly oppressive in the early game.


Damage: 30 + 0.06% max health → 31 + 0.07% max health
With the introduction of Honeybear, Deathcap was indirectly nerfed. Low win rate.



Attack speed: 0.606 → 0.595
High win rate.


Mana regeneration increased by 5%
Low win rate.



- Conjure Thanatos: Mana cost: 60 → 55
- Mana regeneration increased by 5%
- Necromancy: Mana gain: 3 → 2
- Necromancy: No longer excludes Froggos
Let the summoner war begin.
[h3]Mercenaries[/h3]


- Maul: Attack speed reduction against the king: 1% → 0.5%
Brute’s attack speed reduction made it too strong against the king, particularly in the late game.


- Damage: 86 → 88
Low usage rate and win rate.
[h3]Waves[/h3]



- Impale: Damage amplification against king: 2% → 4%
- Impale: Max stacks against king: 10 → 4
The king now takes more damage against small leaks and less damage against large leaks on wave 6.
[h3]Classic[/h3]


Attack speed bonus to waves removed, and buff renamed from Haste to AOE Damage Reduction
While our goal isn't for dual building to become meta, it could use a buff to increase its viability.

[h3]Balance Watchlist[/h3]
The dev team is constantly monitoring game balance, between looking at data and listening to community feedback. If anything is being more closely monitored than usual, it will be listed in this Balance Watchlist section. For this patch, the following are on the watchlist:
- Kingsguard
[h3]Minor Updates[/h3]
- Big Play Announcements: Not Even Close is more responsive now. Also, if triggering Not Even Close and Power Play/Game Changer at about the same time, it will show both back to back.
- New Emoji: wirklich_zornig
- MVP Score: Various improvements
- Gold Remaining: Fixed a bug where if your Dwarf Banker/Big Wig was your last unit remaining, it didn’t update the correct estimated gold value
- 4K: Fixed a bug where certain game popups were uncloseable when using the UI Scaling setting
- Pathing: Fixed some rare cases of units being stuck
- Campaign Menu: Fixed some cases where the Play button was mistakenly hidden in certain languages
- Big Play Announcements: Fixed a false positive case for Not Even Close
- Double Down: Fixed a rare case where two stacks were consumed instead of one
- Campaigns: Nerfed Mama Mayra and Fabulous Freddy slightly
Community Updates
[h3]FTCup with $2500 Prize Pool[/h3]
The FTCup starts at 9am PST / 6pm CET on December 7-8. For Division 1, watch aesirpenke on Twitch. For Division 2, watch ToHoCo on Twitch. Thank you to ftq for sponsoring and Shadowings for organizing!
[h3]Game Translations[/h3]

Legion TD 2's translations continue to be improved, thanks to major contributions from community members! If you'd like to contribute to improving the game's texts further, visit the following link:

HUGE thank you to everyone who has helped up to this point!

Closing Remarks
This patch is relatively light, as we prepare for our big upcoming Season 2025 patch, but there's still a lot to be excited about! It'll be great to have Cash Out and Champion as more viable masterminds.
As always, with any major patch, we'll keep a close eye on things and rapidly hotfix as long as needed.
Thank you again for playing Legion TD 2! We hope you continue to enjoy the game.

If you've enjoyed the game, but haven't left a review yet, please consider posting a short (hopefully positive

If you enjoy these updates, please give it a Thumbs Up, too!
If you have constructive criticism, let's chat about it. Discord and /r/LegionTD2 on reddit are our main channels of communication, and aside from the development team, there are community helpers who can ensure your feedback is heard, as well as answer pretty much anything you've ever wanted to know about the game. If you want a guaranteed answer from the devs, the monthly AMAs on /r/LegionTD2 are your best bet.
Sincerely,
The Legion TD 2 Team