Season 2025 Major Update

- January 6 (Monday): Current season ends at 9am PST / 6pm CET. Ranked disabled. Season 2025 (v12.00) goes live! Rewards are given out over the next few days & ratings are soft-reset.
- January 6-10 (Monday-Friday): 1v1 featured event is live
- January 10 (Friday): New season begins at 9am PST / 6pm CET. Ranked re-enabled.
[h3]1v1 Featured Event[/h3]
Teammates holding you back? This your chance to shine. It's time for 1v1 action!
- Skill-based matchmaking: Play with and against players near your skill level.
- Visible ratings: Used for matchmaking and bragging rights.
- Event Points (EP) leaderboard: Gain and lose EP by winning and losing games. Additionally, +3 EP each game, so play as much as you can to climb.
- Rewards:
- Top 10 finish:
25,000 Essence
- Top 100 finish:
15,000 Essence
- Top 1,000 finish:
10,000 Essence
- Reach 150 EP at any point:
5,000 Essence
- Top 10 finish:
[h3]Season Goals[/h3]
- Achieve up to 3 season goals based on your current rating and previous season's rating. Season goals reward players who play early in the season and keep climbing throughout the year.
- Goal 1 must be achieved by April 1. Earn
5,000 Essence.
- Goal 2 must be achieved by July 1. Earn
5,000 Additional Essence.
- Goal 3 must be achieved by October 1. Earn
5,000 Additional Essence.
- If you achieve any 2 goals, you immediately unlock the seasonal
Abyssal Templar skin! Or, you can wait until it enters the shop next year (January 2026), but who wants to wait that long?
Major Updates
[h3]New Mastermind: Saboteur[/h3]

Saboteur
+7 income
You cannot upgrade the king.
Saboteur can be played as either a carry-oriented or supportive mastermind. Scale hard with frequent income sending, or save mythium and send power mercenaries to avoid feeding your opponent.
Saboteur is disabled in PvE mode because you can't upgrade the king in that mode, which would make it a strictly better version of Greed.
Additionally, three more Masterminds are coming this year!
- Vault (Coming in April)
- Aristocrat (Coming in July)
- Miner (Coming in October)
[h3]New Unit: Crawling Catapult[/h3]


Crawling Catapult
- Tier 6 (Cost: 265g)
- Role: DPS
- Long-ranged / Impact / Fortified

Deals up to +100% bonus damage the further away the target is.

Moves 80% slower.
[h3]New Unit: Wandering Trebuchet[/h3]


Wandering Trebuchet
- Tier 6 (Upgrade Cost: 425g)
- Role: DPS
- Long-ranged / Impact / Fortified

Deals up to +100% bonus damage the further away the target is.

Moves 80% slower.
Crawling Catapult's design is a throwback to Gatling Gun's original design where you're rewarded for manipulating the wave to be a certain range away. However, it's more forgiving because it still moves (albeit slowly) and encourages you to maximize, not minimize, distance.
[h3]New Legion Spell: Spread The Wealth[/h3]

Time to decide who's the true carry.
In Classic, the gold goes to your lane partner.
[h3]4v4/Classic Reworks[/h3]

Mythium rate increase per wave after wave 10: +12% --> +8% scaling to +18%
Workers are now weaker in the mid game and stronger in the late game. This disrupts the Classic meta of stopping workers by wave ~17.

- Now starts on wave 3, and players start with 300 gold, 15 income, and 5 workers
- After wave 3 spawns, players can choose a mastermind as usual
- Now start with your choice of: Divine Blessing, Sorcerer, Villain, Titan, and Magician, instead of Champion
- You can now roll Eggsack in your initial roll

Mythium rate increase per wave after wave 10: +12% --> +4% scaling to +24%
Workers are now weaker in the mid game and stronger in the late game. This disrupts the PvE meta of stopping workers by wave ~15.

- Maximum stacks per mercenary: 8 --> 99
- All abilities scale linearly, except Safety Mole's Safety Aura (scales to the 0.7 power) and Mimic's Plunder (does not scale).
Giga Lizard:

[h3]New Skin: Abyssal Templar[/h3]
Immediately unlock the Abyssal Templar skin for free if you achieve any 2 season goals. Otherwise, you can unlock it via the shop when it's offered next year.

[h3]New Skin: Toony Mimic[/h3]
The seasonal skin from 2024 is now available in the shop!

Game Balance
Read more about our design philosophy on game balance, and use drachbot to see mastermind, unit, and legion spell win rates and pick rates!
[h3]Legion Spells[/h3]


Damage: 45 → 48
Low win rate. Glacial’s weak at 45 and strong at 50, so somewhere in the middle must be right.


Attack speed and damage reduction: 4% → 3.8%
Very high pick rate.


Gold: 65 → 70
Low win rate.


Stun duration against non-boss units: 2 → 2.2
Low pick rate.
[h3]Fighters[/h3]




Attack speed: 0.91 → 0.89
Slightly high pick rate and win rate.


Health: 80 → 90


Health: 640 → 660
Slightly low pick rate and low win rate.


Mind Warp: Attack speed: 35% → 30%
Bone Warrior is the most picked unit in the game and has a >50% win rate. Its versatility with 3 unique upgrades makes it strong, and Dark Mage is the biggest offender.




Attack speed: 1.087 → 1.104
Slightly low win rate and pick rate.



Attack speed: 1.064 → 1.081
Slightly low pick rate and win rate.


Attack speed: 0.813 → 0.8


Attack speed: 1.325 → 1.3
Slightly high pick rate and high win rate.



Attack speed: 0.833 → 0.82
High pick rate and slightly high win rate.


- Damage: 102 → 103
Fix from last patch. This change accidentally slipped through.


Health: 870 → 900
Damage 38 → 39


Health: 2370 → 2400
Damage: 103 → 104
Slightly low pick rate and win rate.


Health: 1330 → 1310


Health: 3800 → 3750
High win rate.



Attack speed: 2.5 → 2.56
Low pick rate and win rate.


Health: 1510 → 1530


Health: 4350 → 4380
Slightly low pick rate and win rate.


Health: 4500 → 4470
Damage: 173 → 171
High pick rate.



Charge damage increased by 5%
Slightly low pick rate and win rate.


Health: 2510 → 2550


Health: 6400 → 6500
Low win rate.
[h3]Waves[/h3]



- DPS: 14.9 → 14.7
--- Damage: 15 → 11
--- Attack speed: 0.99 → 1.33
Pack Leader is now viable on wave 5.

[h3]Balance Watchlist[/h3]
The dev team is constantly monitoring game balance, between looking at data and listening to community feedback. If anything is being more closely monitored than usual, it will be listed in this Balance Watchlist section. For this patch, the following are on the watchlist:
- Brute
- All Out Assault and offensive legion spells
- Solo holder Tree of Life + Canopie/Spectral Scallywag
[h3]Minor Updates[/h3]
- Classic Modes: Now rotate every 3.25 hours (from 5.75 hours)
- Guild Contribution: Fixed a rare bug where a player wouldn’t gain the correct contribution bonuses if they donated cards to a guild that they hadn’t contributed any GXP to (i.e. never won any games with)
- Big Play Announcements: Added an Interface option to toggle them on/off (scroll to the bottom). If toggled off, they will display in chat instead.
[h3]Game Translations[/h3]

Legion TD 2's translations continue to be improved, thanks to major contributions from community members! If you'd like to contribute to improving the game's texts further, visit the following link:

HUGE thank you to everyone who has helped up to this point!

Closing Remarks
New units, new mastermind, new legion spell, and classic reworks... get ready for Season 2025! We hope you're as excited as we are. Any Saboteur mains in the house?
As always, with any major patch, we'll keep a close eye on things and rapidly hotfix as long as needed.
Thank you again for playing Legion TD 2! We hope you continue to enjoy the game.

If you've enjoyed the game, but haven't left a review yet, please consider posting a short (hopefully positive

If you enjoy these updates, please give it a Thumbs Up, too!
If you have constructive criticism, let's chat about it. Discord and /r/LegionTD2 on reddit are our main channels of communication, and aside from the development team, there are community helpers who can ensure your feedback is heard, as well as answer pretty much anything you've ever wanted to know about the game. If you want a guaranteed answer from the devs, the monthly AMAs on /r/LegionTD2 are your best bet.
Sincerely,
The Legion TD 2 Team