v12.03 Major Update

[h3]News[/h3]
- Check out Lisk's Game Dev AMA and Jules' Gameplay & Balance AMA from this past month
- Next Nova Cup is April 26-27! Join the Tournament Discord to participate and receive tournament notifications. View all past Nova Cups here: Legion TD 2 Esports Portal.
Major Updates

[h3]New Mastermind: Stash[/h3]
- Start with a piggybank with 19 gold. Each wave, it gains gold. Break it open once to collect the gold.
- Gold gain per wave scales exponentially from 1 on wave 1 to 200 on wave 21, doubled if you leak.

[h3]New Skins: Refractions[/h3]
- Introducing Refractions, recolored skins that let your favorite units shine in a new light! In addition to unique color palettes, some Refractions also have special VFX.
- Compared to other skins, Refractions are available at a reduced price point, and they are the only skins that can be acquired for non-premium essence!
- This patch's refractions include Frozen Nightmare, Bubble Gum Slime Larva / Slime Siren, Dryad Priestess of the Abyss / Azeria, Sanguine Lord of Death, and Nebula Hades
[h3]Monthly In-Game Reward Code[/h3]
- This month’s ultra-secret code is “workwork” to unlock some free Essence in-game!
- Each month, a new code will be revealed right here in the patch notes. Codes are only valid during the month they are announced.
Here’s how to enter a code in-game:

Game Balance
Read more about our design philosophy on game balance, and use Drachbot to see mastermind, unit, and spell win rates and pick rates!
[h3]Masterminds[/h3]


Randomming bonus gold: 8 --> 7
Slightly high pick rate and win rate and currently overshadowing Yolo.
[h3]Legion Spells[/h3]


Mythium: 120 → 115
Slightly high pick rate and high win rate.


Mana regeneration: 0.5 → 0.48
High pick rate and slightly high win rate.


Mythium: 50 → 45
High win rate.


Bonus ability damage: 55% → 58%
Low pick rate and win rate.


Health: 1300 → 1350
Low pick rate and win rate.
[h3]Fighters[/h3]


Attack speed decreased by 3.8%
Slightly high pick rate and win rate.



Health and damage increased by 3.6%
Very low pick rate and slightly low win rate.



Summoner damage increased by 6%
Low pick rate and win rate.


Damage increased by 2.3%
Slightly low pick rate and win rate.


Wintry Touch: Attack speed reduction: 0.75% → 1%


Frozen Veil: Attack speed reduction: 2.1% → 2.9%
This buff, intended for last patch, didn’t get properly applied.


Autoattack damage decreased by 4.2%
Very high win rate.


Attack speed decreased by 1.9%


Damage decreased by 1.8%
Slightly high pick rate and win rate.



Damage increased by 4%
Slightly low pick rate and low win rate.



Attack speed decreased by 2.2%
High pick rate and win rate.


Mana regeneration decreased by 4%
High win rate.
[h3]Mercenaries[/h3]


Attack speed increased by 1.1%
A little nudge to encourage Robos on early waves.


Attack speed decreased by 2.1%
Currently the best-performing mercenary.


Damage decreased by 2.7%
Pack Leader is highly versatile and rarely a bad send.


Damage: 110 → 113
We're happy with Honey Bear's design after the changes in February's Update, but it's slightly underperforming.


Attack speed increased by 1.7%
Not bad, but isn't rewarding enough to save for when you can access Brute, Imps, and Mimic for cheaper.


Damage: 88 → 90
Overshadowed both by cheaper mercenaries and more expensive mercenaries.


Damage increased by 1.5%
A small nudge to bring it on par with Witch and Shaman.
[h3]Waves[/h3]


Attack speed increased by 0.9%


Attack speed increased by 0.9%


Attack speed decreased by 1.4%
Shifting power from wave 12 to 10 and 11.


Attack speed decreased by 1.5%


Health increased by 1%
Shifting power from wave 15 to 16.

Decreased the frequency of Eggsack, Seedling, and Dwarf Banker being rolled. These units are especially strong in Classic where 95% of games go to waves 21+.

[h3]Balance Watchlist[/h3]
The dev team is constantly monitoring game balance, between looking at data and listening to community feedback. If anything is being more closely monitored than usual, it will be listed in this Balance Watchlist section. For this patch, the following are on the watchlist:
- Castle - Slightly underperforming, but average game length has also been trending up, which indirectly buffs Castle
- Full eco / "sui" / all-in strategies in the early games - We like that unorthodox strategies are viable, but want to make sure they aren't too common or strong
[h3]Improvements[/h3]

Quest Rerolls
Every week, you now get 3 quest rerolls
Thanks Alexfrog and D2R from Discord.
Optional Classic Ranks
- You can now toggle on or off visible ranks in Classic
- This is default off for players currently ranked silver or below in Classic and all new players. Default on for everyone else
Minor Improvements
- Ping Wheel scale slider is now available in Interface settings
- Legacy Ping Wheel setting is now available
- Show more than 1 wave ability in the Wave Guide (Thanks to kidk from Discord)
- Great Boar and Wandering Catapult can now be sold for 90% in Hybrid (Thanks to Early Gas or GG from Discord)
- Queued mercs and AUTO now show in spectator UI
- Fixed `Not Even Close` showing up when your king died from a ranged attack
- Fixed a visual bug with PE after making a purchase
- Fixed an abuse case with Sea Serpent and Deepcoiler
- Show teammates gold gained from Bankers, Pixie etc. in the bottom left
- Added Hybrid gold gain/loss to the bottom left
[h3]Game Translations[/h3]

Legion TD 2's translations continue to be improved, thanks to major contributions from community members! If you'd like to contribute to improving the game's texts further, visit the following link:

HUGE thank you to everyone who has helped up to this point!

Closing Remarks
This patch introduces Stash, which we expect will be a pretty high skill cap—and fun—mastermind! We also hope you enjoy using Refractions.
As always, with any major patch, we'll keep a close eye on things and rapidly hotfix as long as needed.
Thank you again for playing Legion TD 2! We hope you continue to enjoy the game.

If you've enjoyed the game, but haven't left a review yet, please consider posting a short (hopefully positive

If you enjoy these updates, please give it a Thumbs Up, too!
If you have constructive criticism, let's chat about it. Discord and /r/LegionTD2 on reddit are our main channels of communication, and aside from the development team, there are community helpers who can ensure your feedback is heard, as well as answer pretty much anything you've ever wanted to know about the game. If you want a guaranteed answer from the devs, the monthly AMAs on /r/LegionTD2 are your best bet.
Sincerely,
The Legion TD 2 Team