Ultimate Chaos - Featured Game Mode

Ultimate Chaos
Introducing our newest featured game mode, Ultimate Chaos, THIS WEEKEND from September 24-26!
- Get 6 new random fighters every wave
- Waves have x2 the number of spawns
- At the beginning of the game, choose between +50 gold, +40 mythium, and +20 income

New Skins: Electron & Fission Atom

Game Improvements & Fixes
VFX Improvements
- Wave 21 now has special effects and a new soundtrack for more epicness
- Full screen special effects added for various game events: Wave 21, On Fire, Victory, Defeat, Select Legion Spell, and King Under Attack.
- Improved the ability vfx for many fighters
- Units now flash when being attacked
- Improved the look & feel of all floating texts (ramping damage, healing, etc)
- New floating texts are shown for ability damage dealing 100+ damage
- New floating texts are shown for regenerating hp
- New floating texts are shown for dodging an attack
- Killing an enemy unit now shows a gold light effect
- When one of your fighters dies, now shows a red light effect
- Pyromancy now lights all splashed units on fire
- Proton/Atom now have death effects
- Audio: Background music volumes adjusted per-track
- Audio: Most expensive mercenary sound now plays for earlier waves
- Game Coach: Added callout about Wave 21 enemies growing stronger each wave
- Top Games Leaderboard: Tweaked selection filters a bit
- New Achievement: Student of the Game. Earned by opening the Top Games leaderboard
- Animations: Fixed a bug where unit idle animations didn’t play
- Graphics: Fixed a bug in 4v4 map where dust effects weren’t being shown
- Achievements: Fixed a bug where Work Work achievement wasn’t awarded in some cases
- Shift-Build: Fixed a bug where extra unit previews would appear when dragging the mouse
- Gameplay: Fixed a rare bug where Sacred Steed/Pegasus wouldn’t cast their buff on themselves
Game Balance
[h3]Legion Spells[/h3]
Pulverizer 
- Attack speed: 10% >> 8%
Titan 
- Health gained: 1250 >> 1300
Venture 
- Maximum gold invested: 110 >> 105
Recent nerfs to wave 12 and buffs to wave 13 indirectly buffed Venture and made it too strong.
Villain 
- Damage amplification: 32% (16% ranged) >> 30% (15% ranged)
[h3]Fighters[/h3]
Oathbreaker

- Health: 1140 >> 1100
- Unchained Rage: Attack speed bonus: 250% >> 260%
Oathbreaker is overpowered, particularly on wave 5, but balanced as an opening. This change maintains its current power as an opening, while nerfing it otherwise
Harpy 

- Health: 230 >> 220
- Damage: 15 >> 16
Sky Queen 
- Health: 1310 >> 1250
Aqua Spirit 
- Attack speed: 0.75 >> 0.77
Fire Elemental 
- Damage: 31 >> 32
Zeus 
Power Surge: Damage: 165 >> 160
Disciple 
- Mana regeneration increased by 8%
Radiant Halo / Arc of Justice 
- Attack speed: 1.09 >> 1.11
Berserker 
- Health: 2160 >> 2130
Fatalizer 
- Health: 6200 >> 6100
Sand Badger 
- Health: 2500 >> 2460
- Damage: 75 >> 74
Iron Scales 
- Health: 6720 >> 6680
Yozora / Arctaire 
- Attack speed: 1.25 >> 1.22
Millennium / Doomsday Machine 
- Attack speed: 0.61 >> 0.62
[h3]Mercenaries[/h3]
Imp 
- Attack speed: 1.25 >> 1.22
Mimic 
- Attack speed: 1.14 >> 1.16
Ghost Knight 
- Health: 3450 >> 3500