v8.00.5
Gameplay Fixes
* Bosses (Wave 10/20) now spawn a little bit later, to fix an issue where they would run to the wrong side
* Fixed confirm no-build message not showing up in Classic queue
* Fixed a bug with Power Score being computed incorrectly
Game Balance
* Wave 8: Damage: 30 >> 29
* Safety Mole: Damage: 90 >> 88
* Mimic: Health: 2320 >> 2350. Attack speed: 1.11 >> 1.13
* Imp: Damage: 37 >> 38
Interface Fixes
* Fixed a bug with shift+click building where it would accidentally build a fighter "through" the HUD onto the ground behind the HUD
* Fixed a bug with shift+click building where a fighter preview would get stuck on your cursor
Graphics Fixes
* Fixed some monument scaling/positioning
* Fixed some miscellaneous graphics issues after playing multiple games in a row
* Fixed an issue with monuments not loading for observers/spectators
Stability Fixes
* Framerate is now limited to 60 to address some overheating issues (the game isn't properly optimized for higher framerates)
* Added additional debug information to figure out crashing on exit (please report logs if you encounter crashing on exiting the application)
* Fixed a rare bug where the UI would become unresponsive after viewing a profile
* Fixed a graphics bug where units/monument silhouettes would remain on the screen after finishing a game
* Fixed some cases where match history sometimes loaded the wrong history when clicking quickly
Misc
* Translation updates & description fixes
* Bosses (Wave 10/20) now spawn a little bit later, to fix an issue where they would run to the wrong side
* Fixed confirm no-build message not showing up in Classic queue
* Fixed a bug with Power Score being computed incorrectly
Game Balance
* Wave 8: Damage: 30 >> 29
* Safety Mole: Damage: 90 >> 88
* Mimic: Health: 2320 >> 2350. Attack speed: 1.11 >> 1.13
* Imp: Damage: 37 >> 38
Interface Fixes
* Fixed a bug with shift+click building where it would accidentally build a fighter "through" the HUD onto the ground behind the HUD
* Fixed a bug with shift+click building where a fighter preview would get stuck on your cursor
Graphics Fixes
* Fixed some monument scaling/positioning
* Fixed some miscellaneous graphics issues after playing multiple games in a row
* Fixed an issue with monuments not loading for observers/spectators
Stability Fixes
* Framerate is now limited to 60 to address some overheating issues (the game isn't properly optimized for higher framerates)
* Added additional debug information to figure out crashing on exit (please report logs if you encounter crashing on exiting the application)
* Fixed a rare bug where the UI would become unresponsive after viewing a profile
* Fixed a graphics bug where units/monument silhouettes would remain on the screen after finishing a game
* Fixed some cases where match history sometimes loaded the wrong history when clicking quickly
Misc
* Translation updates & description fixes