Superstar Cup & Balance Patch

Get ready for the Superstar Cup! Watch your favorite streamers and influencers pair up with top ladder pros in an official tournament. $1000 prize pool, exclusive Superstar Cup badges, and a chance to go down as the crowned superstars of Legion TD 2.
- Main stage: Each team plays 7 games (swiss). Top 4 teams advance to playoffs.
- Playoffs: Best of 3 semi-finals, best of 5 final.
Without further ado, introducing the 12 qualifying Superstar Cup teams...
Flying Dutchman
- SivHD
- Aviator (rank 1)
Kuchen und Honig
- KuchenTV
- Mr Buzz (rank 22)
Adamaz
- Amaz
- adames (rank 3)
Salt in the Jungle
- Meteos
- Bonny (rank 16)
When Bugs Fly
- Lisk (developer)
- Flight_tv (rank 99)
Ganked by Bananas
- Xmithie
- Widderson (rank 12)
Crash and Burn
- Firebat
- Ashton Butcher (rank 4)
Salty Bowtie
- Aphostle
- Akitos (rank 98)
Classic Riverdancers
- AesirPrenke
- Snekkles (rank 26)
Atomic Pyro
- Gaara
- XGod37 (rank 5)
Nekrspirit
- Nekrpain
- Greenspirit (rank 19)
catJAM
- Gela
- YoggYogg (rank 37)
Catch the action at twitch.tv/LTD2 this weekend! First game Saturday, November 27 at 8pm CET / 11am PDT.
Casters: Pennywise and Crazy (English stream), Shadowings and SSP (French stream)
Tournament organizers: Mick, Seraphin, and AutoAttack Games
Balance Patch Notes
With the Superstar Cup coming in a few days, this patch's balance changes are intentionally conservative. The goal is to improve variety and balance in both the tournament and on the ladder for all players.
Fixes & Improvements
- Fixed a few cosmetic bugs with pinging units
- Fixed a bug where a spectator leaving the game would mistakenly trigger autopause
- Fixed a rare bug where a guild levelup popup mistakenly showed up in-game
- Fixed a rare bug where your rolls didn’t update the UI after rerolling
- Fixed a bug where the UI would become partially unresponsive after opening the Codex
- Fixed a bug where Nekomata skin occasionally didn’t render properly at max stacks
- Reduced some main menu lag when clicking around
King 
- Attack damage on waves 20 and 21 increased by 10%
[h3]Legion Spells[/h3]
Creditor- Re-enabled and reverted back to pre-rework state: Gain 50% of your spare gold at the end of the build phase on waves 11-13, up to a maximum of 170 spare gold per wave
Dark Ritual 
- Gold: 130 >> 135
Villain 
- Damage amplification: 28% (14% ranged) >> 26% (13% ranged)
[h3]Fighters[/h3]
Fire Archer 
- Health: 460 >> 450
Bone Crusher 
- Attack speed: 1.05 >> 1.04
Oathbreaker

- Attack speed: 0.72 >> 0.71
- Unchanged Rage: Attack speed: 260% >> 270%
Gargoyle 
- Health: 290 >> 280
Aqua Spirit 
- Attack speed: 0.769 >> 0.781
Harpy / Sky Queen 
- Attack speed: 1.35 >> 1.39
Bazooka 
- Damage: 33 >> 34
Pyro 
- DPS: Unchanged
--- Damage: 30 >> 32
--- Attack speed: 1.61 >> 1.52
Now less hard-countered by Safety Mole
Gateguard 
- Health: 620 >> 600
Harbinger 
- Health: 1770 >> 1730
Mudman 
- Health: 1660 > 1640
- Attack speed: 0.75 >> 0.74
Elite Archer / Trinity Archer 
- Attack speed: 1.01 >> 1.02
Radiant Halo / Arc of Justice 
- Attack speed: 1.11 >> 1.13
Disciple / Starcaller 
- Mana regeneration decreased by 5%
Priestess of the Abyss 
- Attack speed: 0.97 >> 0.98
Azeria 
- Damage: 66 >> 67
- Attack speed: 0.97 >> 0.98
Soul Gate 
- Hellion/Nightcrawler: Damage: 69 >> 67
Hell Gate 
- Elite Hellion/Nightcrawler: Damage: 138 >> 134
Holy Avenger

- Damage: 97 >> 100
- Aegis: Now deals splash damage for 25 attacks instead of forever (like Sovereign)
- Now gains 20% less mana from being attacked
Sovereign 
- Now gains 20% less mana from being attacked
Red Eyes 
- Health: 8100 >> 8000
- Damage: 159 >> 157
[h3]Mercenaries[/h3]
Mimic 
- Attack speed: 1.16 >> 1.18
Ogre 
- Attack speed: 1.39 >> 1.42
Ghost Knight

- Health: 3500 >> 3900
- Ghostwalker: Damage reduction from autoattacks: 30% >> 20%
Ghost Knight is too niche right now, hard-countering units like Millennium and Canopie but unviable to send against any amount of front-loaded spell damage
Shaman 
- Mana regeneration reduced by 5%
[h3]Waves[/h3]
(12) Mantises 
- Attack speed: 0.97 >> 0.96
(13) Drill Golems 
- Attack speed: 1.59 >> 1.6
(20) Maccabeus 
- Damage: 180 >> 190
Players skip mercenary sends on wave 20 too frequently in both ranked and classic
Friendly reminder that you can go to LegionTD2.com/roadmap to see things we're working on and submit ideas to improve the game.
Sincerely,
Lisk, Jules, Curing, and Dani