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New Features & Quality of Life



Expected patch release: Monday, November 15

This patch focuses on new features, quality of life, and 4v4 matchmaking. Next major patch will likely include the first new units since the game's launch. In between, there may be a balance-only patch.

Superstar Cup


The Superstar Cup is a 2-day tournament featuring influencers (including Amaz, Meteos, SivHD, Xmithie, Aesirprenke, Gaara, Gela, Chu8, and more), top ladder players, and developers. The Superstar Cup will be casted and streamed on November 27-28. Stay tuned for more details.

Waves Bar


  • Now it is easier to see when your opponent is saving mythium and what sends you received on the current/previous waves (via tooltip)
  • Now it is easier to see the upcoming waves, without having to check the Wave Info window.
  • You can also ping each wave. Pinging past waves/the current wave will show how much mythium you received. Pinging future waves will say you are either expecting a send on that wave (left-click), or thinking about sending on that wave (right-click).


Fighter Roles

Now you have more information about units at your fingertips when drafting your rolls. An arrow icon indicates that role only applies to an upgrade. For example, Pyro has AoE and Zeus uses mana, so "AoE" and "Mana" are listed by Bazooka with an arrow.





Auto-pause

When a player disconnects, it will now automatically pause the game for up to 60 seconds until they return. Any player can skip waiting if they don’t want to wait.



Postgame Thumbs Up & Reporting

Quickly tell your teammate “Good game” by clicking the thumbs-up icon. Quickly report a player by clicking the “!” icon.

Gift-a-Friend (free)

You can now send a one-time free gift of 1,000 Premium Essence to any friend! Show your thanks to the person who introduced you to Legion TD 2. You can only do this once. To do this, click Shop, then Buy Premium Essence then Gift-a-Friend.

You can also think of this as a referral program. Introduce a friend to Legion TD 2, ask them to gift you, and you get $7-8 of Premium Essence for cosmetics.

MVP Details

You can now mouseover [MVP] to see details about why that player was awarded MVP. Remember that MVP does not always go to the player with the most power score or economic stats. MVP also takes into account other team-centric variables.



Fixes & Improvements


4v4 Matchmaking & Income Compensation

Classic 4v4 now has stricter matchmaking, based on your hidden 4v4 rating. This means that high-rated 4v4 players may wait longer in queue. We're being cautious here, since classic 4v4 is meant to be a more casual queue with low wait times. We'll continue to evaluate and make 4v4 matchmaking stricter as we can.

In addition, we've significantly decreased the amount of income compensation that is rewarded to weaker teams in classic 4v4 (now less than half of what it used to be). Income compensation only happens when teams are very lopsided, which can occur when high-rated players party with each other (for example, it's almost impossible to find a fair game when 3 or 4 top players party on the same team).

Major Improvements
  • Text Commands: -save/-load now support abilities/stacks for Mudman/Golem, Hydra, Nekomata, Angler/Bounty Hunter/Kingpin, Peewee/Veteran, Infiltrator/Orchid, Hell Raiser
  • Main Menu Reorganization: Tutorial & Sandbox have been moved to a new “Learn” menu, which also contains easy access to Top Games and Codex.
  • VFX: Many visuals should be more visible and distinct. Also, when units heal via lifesteal, a pale green healing effect is shown.
  • Guild War: Wins now give an essence bonus: 10% (Solo), 30% (Party)
  • Guild War: 4rd to 50th place guilds now get +250 GXP
Major Fixes
  • Autosend: Fixed a bug where in rare cases, autosending mercenaries didn’t deduct the correct amount of mythium
  • Mana: Fixed a bug where in rare cases, a unit would start with max mana when it should have started with 0 mana
  • Campaign: Fixed various bugs after using restart
  • Codex: Fixed a crash when opening the codex in-game in certain circumstances
  • Guilds: Fixed a crash when opening Guild Invitations with certain languages
  • Play vs. AI: Fixed a bug where bots sometimes would stop sending after wave 21
  • Matchmaking: Fixed a rare case where a high-rated player would be matched with new players
  • Matchmaking: Fixed a rare case where an incorrect 3v1 match would form in ranked queue
  • New Player Experience: Fixed a case where a player wouldn’t receive the new player rating bonus
Minor Improvements
  • HUD: Improved fighter recommendations to try to avoid recommending T1’s after the early waves
  • HUD: Fighter bar is now slightly higher up from the bottom of the screen to reduce accidentally panning the camera downwards when you meant to just hover/click an icon
  • Mastermind: Improved roll recommendations (for example, no longer will warn you about not having a Natural/Fortified tank if you have a Butcher selected)
  • Mastermind: Tooltips when selecting rolls are now wider
  • Play vs. AI: Bots are now a bit smarter about sending vs. dual building/eco building
  • Animations: Active abilities (Boost, Shuriken, Hero, etc.) now play unit animations
  • Mimic: Now gains a cosmetic buff every time it kills a unit, so you can see how much gold you earned from its Plunder ability
  • Color Blind Mode: Now displays “bonus/resistant” tooltip text instead of actual numbers
Minor Fixes
  • Postgame: Fixed a bug where in some cases, the MVP didn’t receive bonus essence
  • FairPlay: Fixed a bug where a player would be mistakenly marked as AFK if their only activity was to upgrade the king
  • Codex: Fixed mana regen display rounding
  • Inbox: Fixed some cases where in certain time zones, messages would be marked as read before they were actually read
  • Whispers: Fixed a case where sometimes whispers took a while to render in chats other than Global Chat
  • Essence Display: Fixed a cosmetic bug where an incorrect final currency amount was displayed in postgame and lobby after finishing a game
  • Interface: Fixed a typo with Villainy tooltip
  • Guilds: Fixed a bug when viewing guild profile where a player’s XP/Contribution sometimes displayed as 0 when they were in-game
  • Collection Value: Fixed a bug where collection value leaderboards weren’t updating properly
  • Twitch Tracker: Fixed a bug where the twitch tracker didn’t recover from a crash
  • Roll Window: Fixed a bug where the roll window didn’t save its position between sessions
  • Chat Whispers: Fixed a bug where whispering someone with a space in their name would add the last part of their name to the first whisper message
  • Pings: Fixed a cosmetic bug where pinging a unit would wrongly show it had bonus attack speed when it didn’t
  • Battle Texts: Fixed a bug where occasionally the selected unit didn’t show damage numbers until reselected
  • Game Coach: Fixed a few cases where the game coach gave bad advice
Stability
  • UI framework upgrade to fix some performance/crash issues on some systems
  • VFX framework upgrade to fix some miscellaneous issues
  • Steam framework upgrade to fix some miscellaneous issues
Game Coach
Now gives you a tip if you are lacking tanks or dps



Game Balance


We're considering a balance-only patch sometime this month.

Great Boar & Red Eyes
Improved consistency of charging pathing

Lord of Death & Hades
Summoned flying units (Undead Dragon & Thanatos) are now affected by Leviathan’s Aerial Command

A warm welcome to the 116,000 new players who got the game in the last month. We hope you enjoy the patch!

Sincerely,
Lisk, Jules, Curing, and Dani