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Legion TD 2 News

v8.00.7

Fixes
* Fixed a bug with Safety Mode (loss forgiven)

v8.00.6

Gameplay
* Shifted the spawn positions of non-tank melee mercenaries, like Brute, back slightly to prevent an issue where they nudged Granddaddy and Maccabeus to the wrong side
* Maccabeus: Damage: 175 >> 180
* Attack damage of King on wave 20 increased by 10%

4v4 Gameplay
* Players who go eco (not building) now give more bonus gold to the opposing team when their lane fully leaks

Client Fixes
* Fixed a bug where Play Again button was accidentally enabled for parties (resulting in some bugged matches)

Weekly Challenge
* Fixed some cases of rewards not being given out

v8.00.5

Gameplay Fixes
* Bosses (Wave 10/20) now spawn a little bit later, to fix an issue where they would run to the wrong side
* Fixed confirm no-build message not showing up in Classic queue
* Fixed a bug with Power Score being computed incorrectly

Game Balance
* Wave 8: Damage: 30 >> 29
* Safety Mole: Damage: 90 >> 88
* Mimic: Health: 2320 >> 2350. Attack speed: 1.11 >> 1.13
* Imp: Damage: 37 >> 38

Interface Fixes
* Fixed a bug with shift+click building where it would accidentally build a fighter "through" the HUD onto the ground behind the HUD
* Fixed a bug with shift+click building where a fighter preview would get stuck on your cursor

Graphics Fixes
* Fixed some monument scaling/positioning
* Fixed some miscellaneous graphics issues after playing multiple games in a row
* Fixed an issue with monuments not loading for observers/spectators

Stability Fixes
* Framerate is now limited to 60 to address some overheating issues (the game isn't properly optimized for higher framerates)
* Added additional debug information to figure out crashing on exit (please report logs if you encounter crashing on exiting the application)
* Fixed a rare bug where the UI would become unresponsive after viewing a profile
* Fixed a graphics bug where units/monument silhouettes would remain on the screen after finishing a game
* Fixed some cases where match history sometimes loaded the wrong history when clicking quickly

Misc
* Translation updates & description fixes

v8.00.4

Stability Fixes
* Hopefully fixed some cases of the application freezing after quitting
* Hopefully fixed some cases of being stuck at logging into Steam

Client Fixes
* Fixed a bug in Profile where Favorite Openings was showing an incorrect %
* Fixed a bug in Profile where the wrong queue type stats was sometimes being shown
* Fixed a bug in Profile where Total W-L overflowed to the next line
* Fixed a bug in Codex where the UI became unresponsive when switching tabs
* Fixed a rare bug where changing your Avatar did not work

HUD Fixes
* Fixed a bug where "Your mercenaries will attack" tooltip was incorrect at the start of the game

Gameplay Fixes
* Fixed a bug where Sacred Steed/Pegasus wouldn't cast its buff on itself if Great Boar/Red Eyes were nearby

Misc
* Translation updates

v8.00.3

Gameplay Fixes
* Fixed a bug where the Autosender mistakenly still hired mercenaries on Wave 11 after taking Embargo

Stability Fixes
* Fixed some cases of players being unable to connect to a match after Match Found
* Fixed some cases of players crashing after the loading screen
* Fixed some corrupted or missing visual effects that may have been causing stability issues
* Hopefully fixed some cases of players being unable to login
* Hopefully fixed some compatibility issues with older graphics cards (Must use Low/Very Low settings)

Cosmetic Fixes
* Fixed a cosmetic bug where fighters didn't fade properly when upgrading/downgrading
* Fixed a cosmetic bug where flames didn't properly render on the monument walls
* Fixed a cosmetic bug where Codex/model previews in-game would show a bugged looking watery background
* Fixed a cosmetic bug where the map would accidentally show for a short time after finishing a game or after the loading screen

Misc
* Translation updates