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surf.board

We are excited to present the first seasonal Community Event: surf.board!
Community Events are puzzles or competitions which have been created by the community and curated by us. See below for a description of the event in the creator's own words.

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Come surf with us!
The first official surfing competition in hackmud will begin this coming Tuesday morning!

The event will be accessible through a script called surf.shack; once the event begins, the script will become publicly available for interaction. At that point, all contenders are free to register and begin surfing immediately. The event will remain active for ten days from the day of launch.

Surfing was designed to be as fair as I could conceivably make it, but this is my first public event. There will probably be lots of things breaking, although we did our best to stress test it.

There is no advantage to using more than one user, but automation is definitely encouraged to ensure you stay at the top. There will be time pressure of course, but if you play your cards right... even the tortoise can overtake the hare.

Prepare yourselves!

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=FAQ=
A bunch of questions you might have about the event and what it entails

What is it? -> It is a competition to see who can build the best bot!
So it's not a puzzle? -> The puzzle is an efficiency fight to the top of the leaderboard!
How can I participate? -> surf.shack (when it's up)
How does it work? -> You'll see!
How do I win? -> Earn the most total shaka (points) during the competition!
What do I win? -> A glam for participating, a shiny badge for first place!
Is it fullsec? -> Yes! Entirely safe, otherwise people wouldn't compete!
I'm bad at bots -> Don't worry about it, seriously! Just give it a shot!
I really don't know what to do anymore -> Special tips are unlocked as you earn shaka and rank up. Try earning as much shaka as you can!

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Release date: 10/15/19
Release time: 04:00 UTC
Duration: 10 days

Competition Closes:
10/25/19 04:00 UTC

Inner Territories

Hey Mudders!

Last Sunday marked three years since hackmud released on Steam and about five years since I started working on this project.

Hackmud was a fever dream born out of necessity. While it may have started with just me and my bad ideas, it has grown into a whole lot more. Through the years many people have helped hackmud directly or indirectly, but none more than the community itself. Many would say that “hackmud is the community,” and I would absolutely agree that hackmud would not exist without it. If you are reading this, thank you. You all rock.

This game has been an experiment from day one. And in the spirit of that experimentation I’m proud to announce a new strategy for ongoing updates: seasons. This concept is not new to online games, and while being explicit about our future plans might be somewhat contrary to the spirit of hackmud, we believe the benefits of a reliable update schedule heavily outweigh any downsides.

The current plan is to have four seasons a year, beginning in early February, early May, late July, and early November. Each season will have:
  • An announcement with the start date for the season and an overview of the content that will be in it.
  • An event and patch notes will be released at the start of the season.
  • Quality of life improvements, new features, and other content across the spectrum tied together with a coherent theme.

This is the current plan. We will absolutely be closely watching, listening and improving everything we do as we learn more about what fits this community best.

The inaugural hackmud season is called ‘Inner Territories’ and we’ve got A LOT of exciting things to share.



,========,
// .. \\\\
|| || ||
\\\\ `’ //
New Currency: Bits! ⌽ `========’
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┏ ⌽ ⌽ ⌽ ←┓
↓ ↑
↓ ↑
↓ ↑
Secure Trading System ┗→ loot_v1 ┛
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. /````\\`\\
/:\\ | |
/;:.\\ ______ |___
//;:. \\ \\====| \\
///;:.. \\ _____\\_______/
Ascii Hats(TM)! '--_____--'
--------------------------------------------------------
__ __
/.-' `-.\\
//_______________\\\\
/ .-==-. .-. .-==-. \\
|| // )) (( // ||
\\\\____// \\\\____//
User Inspection System `-==-' `-==-'
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This update will launch on November 8th, 2019 at 1800 UTC.
Patch notes will be available at launch.

2.1.0 Patch Notes

2.1.0 Patch Notes

"i have opened up my vac2vac data sharing to provide a place to plot."
robovac_fawkes, the second robovac revolution

// hackmud will now follow semantic versioning https://semver.org/
// unity3D update (may fix compatibility issues, stability, performance)
// memory leak fixes
// 32bit build was broken and it’s now working correctly again
// default values were added to macro args
// https://hackmud.com/forums/bugs_features_ideas/_macro_idea__default_values_for_macro_args
// macro args now also have a 'Rest of' argument {$}
// https://hackmud.com/forums/bugs_features_ideas/_macro_idea___rest__arg

// more info in upgrade notifications //

+ upgrade notifications now include additional data
// https://hackmud.com/forums/bugs_features_ideas/_idea__show_where_items_were_sent_from_to_in_the_terminal
// https://www.hackmud.com/forums/bugs_features_ideas/_request__make_item_acquired_message_include_that_item_s_index

// forums //

# Posts and replies can be edited.
% we have voting functionality now!
& you can sort posts by votes, too
# Posts can be locked.
# Posts and edits can be previewed prior to implementation.
+ search function implemented
# The Zendesk forums have been retired.
& auto-linkifying for forum posts!
& user who owns a post can be changed! within the same account

// bbs //

+ bbs.r script has been soft launched. provides read-only access to forum and bbs content

// webchat //

% scrollback added to in-channel chat!
! Multiline input (Shift+Enter) permits more substantial communication, but will be used for memes.
& also, it looks nicer

%%!^+%##%!&+!!%+%%#%+#+-^+&!&!&-&-#!+#&-#^!^&+%++!%!^^%-%!#&&%-&%-^%-#^#-&-^^%+&!+^&%##&#%#


https://www.hackmud.com/forums/patch_notes/2_1_0_patch_notes

April Fools!

This is not a joke.

Join your fellow MUDders for some sweet l00tz, puzzles and some foolsday hijinks!

Event starts 10a PDT (1700 UTC) on 2019/04/01. Log in within the first 24 hours to get your event glam! Portions of the event will stay open for a week.

2.0.5 Patch Notes

https://hackmud.com/forums/patch_notes/2_0_5_patch_notes