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  3. [Notice] Maintenance and Update Announcement. - March 9th, 2020

[Notice] Maintenance and Update Announcement. - March 9th, 2020

( This text is written with the help of machine translation service. )

Hello everyone, this is the Troubleshooter development team.

We beg to inform you that game server maintenance and update details.

  • During the maintenance, all servers will be unavailable.
  • Please finish the missions completely before server shutdown.
  • Update Detail will be release after maintenance is started.


Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: March 9th, 2020
  • Monday 15:00 ~ 17:00 CET
  • Monday 23:00 ~ 01:00 JST
  • Monday 06:00 ~ 08:00 PST
  • Monday 14:00 ~ 16:00 UTC


Update Details:
  • Quests have added.
    • Million
    • Sam
    • Al
    • Oleg
    • Savana
  • Filter that shows only locked mastery and module has added to the [ Mastery Research ] and [ Module Crafting ] UI.
  • [ Texture Details ] Option has added.
    - Some texture files have been fixed so update file size has increased.(700MB+) Please note this when you update the client.
  • Class information has added to the UI on the Summon Beast and Summon Machine.
  • Attack information has added to the cross hair when you use AOE abilities.

  • [ Always hits ] property on mastery ignores [ Always dodge ] property. But [ Luck ] buff ignores enemy's [ Always hits ] property.
  • Battle in [ Iron Forest Railway Halt ] scenario mission has been simplified.
  • When you equip the [ Lost Property Collecting Bag ], Its effect will be activated only when you win the mission.
  • The 'N' Mark on the UI will be removed once you view next tab or page.

  • Fixed a bug that a beast could be summoned to the unavailable location.
  • Fixed a bug that [ Forestallment ] was activated twice when a unit change its state from patrol to battle.
  • Fixed a bug that [ Cannibalism ] was activated twice when a unit in [ Cannibalism ] is hit.
  • Fixed a bug that a unit who was put [ Out of Action ] by [ Reactive Matrix Protocol ] tried to process its scheduled action after it revives from Out of Action.
  • Fixed a bug that some sound effect were played too loudly.
  • Fixed some typos.


Thank you.