[Notice] Maintenance and Update Announcement

Greetings, this is Troubleshooter development team.
We beg to inform you that game server maintenance and update details.
- During the maintenance, all servers will be unavailable.
- Please finish the missions completely before server shutdown.
- Update Detail will be release after maintenance is started.
Maintenance Schedule
- Daylight saving time is not applied.
- Date: Sep 25th, 2020
- Friday 09:00 ~ 11:00 CET
- Friday 16:00 ~ 18:00 JST
- Friday 00:00 ~ 02:00 PST
- Friday 07:00 ~ 09:00 UTC
Update Details:
- Added a function that allows you directly move to related mission in Mission Control from [ Material Index ], [ Troublemaker List ], and mission list in [ Jurisdiction ].
- Added an option value [ Absolutely Fast ] has been added to [ Quickly display ally actions ] and [ Quickly display non-ally actions ].
- Added a button that allows you to move directly to [ Mastery Set ] on [ Mastery Researching ] window.
- Changed [ Martial Artist ] class like below.
- [ Move Distance +1 ] has been added to its basic stats.
- Basic stats has been increased slightly.
- [ Block +10% ] has been added to [ Movement on Silence ].
- [ Turn Speed +10 ] has been added to [ Strike When the Iron is Hot ].
- [ Critical Hit Damage +30% ] has been added to [ Overcoming Limit with Effort ]. - Changed the icon of the missions that you had not completed yet in Mission Control.
- Changed the confirm window to be popped up when you try to exit the ability edit window.
- Changed the Mission Records and the penalty of [ Abandon Mission ] not to be applied when you abandon a mission without any action.
- Fixed a bug that all consecutive attacks had missed to a target in [ Luck ] state when a unit attacks with [ Pincer Movement ].
- Fixed a bug that [ Luck ] buff had unlimited turns when the unit equips [ Killer's Mark ].
- Fixed a bug that [ Starlight Arrow ] had not worked when a unit attacked with [ Cover ].
- Fixed a bug that [ Quick Grasp of the Situation ] had applied to covered units.
- Fixed a bug that item recipes earned from quest had not been displayed when there's no character who can craft it.
- Fixed a bug that 'enemy spotted' alarm had been triggered unlimitedly in a specific condition.
- Fixed a bug that units had attacked targets through the wall in a specific mission.
- Fixed a bug that mission had been ended by clicking right mouse button in a mission result screen.
The development team will be back soon with full of energy after the holidays in Korea.
Thank you very much.