[Notice] Update and Server Maintenance Announcement

( This notice was written with the help of machine translation. )
Hello everyone, this is Troubleshooter development team.
First of all, Thank you for waiting for the update for a long time.
And we're sorry to disappoint you due to frequent schedule delays.
Currently, Corona virus is spreading again in Korea, and Social Distancing is strengthening again.
In order to join the quarantine efforts, the development team will shorten the work during this period.
This will likely result in the next update being prepared later than the development team promised.
We also expect the next update to be available in the last week of December as Christmas and the end of the year continue.
We'll reschedule our work in a hurry to let you know the exact date and time.
We'll do our best to prepare good updates for you who continue to support immature development team.
I'm really sorry for the small amount of updates you've been waiting for so long.
Thank you very much.
We beg to inform you that game server maintenance and update details.
- During the maintenance, all servers will be unavailable.
- Please finish the missions completely before server shutdown.
- Update Detail will be release after maintenance is started.
Maintenance Schedule
- Daylight saving time is not applied.
- Date: Dec 9th, 2020
- Wednesday 17:00 ~ 19:00 CET
- Wednesday 24:00 ~ 02:00 JST
- Wednesday 08:00 ~ 10:00 PST
- Wednesday 15:00 ~ 17:00 UTC
Update Details:
- Added the partial game pad support.
- Currently, we mainly support functions for in-game battles. The development team has been developing it for a long time, but there are still many features that are lacking.
- Please tell us what needs to be improved from the current version, the development team will reflect as much as possible.
- If the controller is connected before the game starts, the client automatically recognizes the controller.
- Before you start the game, please check the controller configuration of Steam. - Added [ If it must be done... ] scenario mission of [ White Lion and Black Witch ] DLC.
- Added new Steam Achievements.
- If it must be done...
- No one won't be left alone.
- Changed the effect of [ Outrage ] mastery.
- Changed the effect range of [ Anger Strike ] from 'four tiles adjacent' to 'adjacent'.
- Changed the mastery effect that is activated when a unit gets hit (like [ Skull Seal ]) not to be activated when it encounters an effect that cancels the damage.
- In mission, added the distance information to the tooltip of the target icon.
- Changed the game mode can be changed from Challenge Mode to Normal Mode in Mission Control even though you are using [ Always activate challenge mode ].
- Fixed a bug that [ Shaking ] effect had not been removed when a unit attacks land that has no enemies in its surround.
- Fixed a bug that the amount of HP recovery had not been applied properly when your unit attacks multiple enemies using [ Blood Absorbing Sword ].
- Fixed a bug that [ Encouraged Warrior ] and [ Frenzied Charge ] had not included [ Passion ] when they count Excitement type buffs.
- Fixed a bug that Hit Chance had displayed the wrong value when a unit equips [ Ruthless Shot ] mastery.
- Fixed a bug that mission had not been ended when a beast in [ Vindictive Spirit ] state and is returned automatically.
- Fixed a bug that the chance of getting [ Lunacy ] mastery from [ White Clown Mask ] and [ Black Clown Mask ] was 0%.
- Fixed a bug that you could start the mission that was displayed '???' using 'Alt + click' in the [ Troublemaker List ].
- Fixed a bug that some mastery set that cannot be equipped to the unit was shown in the [ Mastery Set ].
- Fixed a bug that Negoori had attacked through the wall that screens line of sight.
- Fixed a bug that some battle voice hadn't been played in a specific condition.
Thank you very much.